Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HighMoon420
Olorun
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 168L
1,492 Elo+
Party 1
Agni
Agni
Ice Cold NoS
Agni
Level 154
God Stats
5W - 6L
1,500 SR
Queue Stats
267W - 269L
1,471 Elo+
Party 1
Cliodhna
Cliodhna
Thelongarmedtrex
Cliodhna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,403 Elo+
Solo
Xing Tian
Xing Tian
lxSoullessxl
Xing Tian
Level 158
God Stats
10W - 3L
1,500 SR
Queue Stats
387W - 412L
1,409 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,455 Elo+

VS

Team Averages
Level 108
1,553 SR
1,557 Elo+
Martichoras
Martichoras
 
Martichoras
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LOCK IN REM
Cupid
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,567 Elo+
Solo
Raijin
Raijin
Sunfl0werGal
Raijin
Level 190
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 333L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
juonkill
Cthulhu
Level 45
God Stats
2W - 3L
1,764 SR
Queue Stats
272W - 281L
1,561 Elo+
Party 2
Ravana
Ravana
lHeddleyl
Ravana
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 42L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 1 / 8
8,246
825
13,327
7,122
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
14
1 / 1 / 6
7,757
776
2,544
5,628
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 8
8,163
816
8,574
3,994
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 7
8,034
803
6,081
5,785
2,809
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
lxSoullessxl
Xing Tian
15
3 / 1 / 3
8,494
849
6,035
11,195
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
3 / 2 / 1
7,498
750
6,260
8,015
3,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 4
6,983
698
3,693
9,474
4,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Raijin
13
2 / 2 / 0
7,084
708
5,133
5,529
2,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
juonkill
Cthulhu
12
0 / 3 / 4
7,224
722
6,085
10,104
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
lHeddleyl
Ravana
13
0 / 2 / 5
6,868
687
5,878
7,078
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
13
Kills
5
5
Deaths
13
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
8
6
L
Martichoras
 
Martichoras
3
2
1
1.75
W
Olorun
1
1
6
4
W
4
1
8
8
L
0
4
4
0.5
L
Raijin
2
2
0
1
W
3
1
7
6.5
L
Cthulhu
juonkill
Cthulhu
0
3
4
0.67
L
Ravana
lHeddleyl
Ravana
0
2
5
1.25
W
Xing Tian
lxSoullessxl
Xing Tian
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,561
Damage
27,049
33,724
Taken
40,200
23,225
Mitigated
25,881
15,008
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,327
3,481
290
1,524
7,122
3,509
807
1,986
5,136
0
33,565
L
Martichoras
 
Martichoras
6,260
1,368
426
1,693
8,015
3,986
0
3,846
4,169
0
17,387
W
Olorun
2,544
989
4,155
2,156
5,628
2,831
457
2,778
2,850
9,690
0
W
8,574
464
871
727
3,994
1,902
486
856
3,138
16,954
451
L
3,693
1,338
3,653
2,902
9,474
4,147
202
4,120
5,354
0
12,601
L
Raijin
5,133
431
1,832
822
5,529
2,545
0
2,602
2,927
15,301
0
W
6,081
602
668
762
5,785
2,809
231
1,418
4,367
0
9,957
L
Cthulhu
juonkill
Cthulhu
6,085
88
100
727
10,104
9,053
0
4,035
6,069
11,488
0
L
Ravana
lHeddleyl
Ravana
5,878
408
253
652
7,078
6,150
0
2,491
4,587
0
9,568
W
Xing Tian
lxSoullessxl
Xing Tian
6,035
172
1,121
2,734
11,195
12,174
188
4,180
7,015
9,467
43

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
35,657
106
Minions Killed
92
0
Camps Cleared
0
890,182
Distance Traveled
913,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,246
825
42
4
0
155,740
0
L
Martichoras
7,498
750
23
2
0
164,133
0
W
Olorun
7,757
776
19
2
0
162,440
0
W
Agni
8,163
816
22
2
0
168,236
0
L
Cupid
6,983
698
28
3
0
199,207
0
L
Raijin
7,084
708
19
2
0
167,387
0
W
Cliodhna
8,034
803
11
1
0
202,921
0
L
Cthulhu
7,224
722
14
1
0
189,134
0
L
Ravana
6,868
687
8
1
0
193,187
0
W
Xing Tian
8,494
849
12
1
0
200,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role