Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Alfa
Anhur
Silver II
Level 201
God Stats
6W - 4L
1,898 SR
Queue Stats
42W - 38L
1,512 MMR
Party 1
Nike
Nike
Silver I
ForeverPlat
Nike
Silver I
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,590 MMR
Solo
Thor
Thor
Gold III
GreenStats
Thor
Gold III
Level 162
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 36L
1,640 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
RoundTriangle
Morgan Le Fay
Gold III
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 116L
1,588 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,580 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,648 SR
1,580 MMR
Awilix
Awilix
Gold III
DerpySasquatch
Awilix
Gold III
Level 142
God Stats
2W - 1L
1,825 SR
Queue Stats
54W - 61L
1,580 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Gorilla990918
Sun Wukong
Gold V
Level 140
God Stats
6W - 8L
1,323 SR
Queue Stats
194W - 180L
1,583 MMR
Solo
Janus
Janus
Gold II
Triz ducky
Janus
Gold II
Level 127
God Stats
11W - 12L
1,507 SR
Queue Stats
62W - 57L
1,587 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
ZMcswain
Baron Samedi
Gold I
Level 118
God Stats
3W - 2L
1,856 SR
Queue Stats
109W - 116L
1,564 MMR
Solo
Hachiman
Hachiman
Silver I
xDarkslime
Hachiman
Silver I
Level 128
God Stats
3W - 2L
1,730 SR
Queue Stats
30W - 27L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 0 / 6
8,473
530
5,500
11,532
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Alfa
Anhur
16
4 / 0 / 0
9,675
605
7,305
8,560
3,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
3 / 1 / 2
9,831
614
12,491
13,543
14,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 7
9,258
579
11,751
11,654
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
RoundTriangle
Morgan Le Fay
15
0 / 1 / 5
8,615
538
9,633
7,581
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KukulkanThanatosSusano

VS

Bans
Bake KujiraAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,511
407
2,487
14,442
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Gorilla990918
Sun Wukong
15
1 / 2 / 0
9,184
574
6,161
18,145
16,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
15
1 / 3 / 0
8,074
505
8,565
10,855
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ZMcswain
Baron Samedi
10
0 / 5 / 0
6,858
429
2,783
12,331
10,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
xDarkslime
Hachiman
16
0 / 1 / 0
8,065
504
6,874
7,641
2,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
14
Kills
2
2
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
6
6
W
Anhur
Alfa
Anhur
4
0
0
4
L
0
3
0
0
W
3
1
2
4
L
Sun Wukong
Gorilla990918
Sun Wukong
1
2
0
0.5
W
4
0
7
7.5
W
Morgan Le Fay
RoundTriangle
Morgan Le Fay
0
1
5
2.5
L
Janus
1
3
0
0.33
L
Baron Samedi
ZMcswain
Baron Samedi
0
5
0
0
L
Hachiman
xDarkslime
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,680
Damage
26,870
52,870
Taken
63,414
36,783
Mitigated
40,032
16,866
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,500
312
0
3,768
11,532
9,208
0
3,526
7,832
21,375
0
W
Anhur
Alfa
Anhur
7,305
4,192
0
4,772
8,560
3,739
1,202
582
7,978
0
92,546
L
2,487
619
0
260
14,442
5,731
0
3,370
11,025
0
49,121
W
12,491
2,459
0
5,466
13,543
14,644
0
963
12,488
0
84,317
L
Sun Wukong
Gorilla990918
Sun Wukong
6,161
791
0
4,233
18,145
16,610
0
414
16,279
0
82,113
W
11,751
2,420
0
1,060
11,654
6,040
756
1,761
9,767
0
107,215
W
Morgan Le Fay
RoundTriangle
Morgan Le Fay
9,633
478
0
1,800
7,581
3,152
0
4,072
3,173
75,723
4
L
Janus
8,565
173
0
2,541
10,855
4,355
0
4,410
6,356
81,523
940
L
Baron Samedi
ZMcswain
Baron Samedi
2,783
268
306
2,836
12,331
10,660
0
6,326
5,958
17,422
0
L
Hachiman
xDarkslime
Hachiman
6,874
3,578
0
2,676
7,641
2,676
0
609
7,032
0
86,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
38,692
611
Minions Killed
524
0
Camps Cleared
0
1,663,783
Distance Traveled
1,576,526
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,473
530
19
1
0
348,894
6
W
Anhur
9,675
605
155
10
0
293,911
4
L
Awilix
6,511
407
67
4
0
364,715
2
W
Nike
9,831
614
155
10
0
319,635
2
L
Sun Wukong
9,184
574
142
9
0
309,439
1
W
Thor
9,258
579
136
9
0
363,795
4
W
Morgan Le Fay
8,615
538
146
9
0
337,548
8
L
Janus
8,074
505
160
10
0
329,262
6
L
Baron Samedi
6,858
429
26
2
0
290,762
0
L
Hachiman
8,065
504
129
8
0
282,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role