Player Matchup

Artio
Artio
DeathlyDiamond
Artio
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 39L
1,471 Elo+
Party 2
Lancelot
Lancelot
hulkzilla2016
Lancelot
Level 87
God Stats
1W - 2L
1,553 SR
Queue Stats
33W - 27L
1,471 Elo+
Party 2
Hel
Hel
xXLilRedBeanXx
Hel
Level 139
God Stats
5W - 6L
1,750 SR
Queue Stats
299W - 261L
1,378 Elo+
Solo
Team Averages
Level 96
1,601 SR
1,440 Elo+

VS

Team Averages
Level 74
1,470 SR
1,753 Elo+
Hercules
Hercules
BROMUNISM
Hercules
Level 86
God Stats
27W - 22L
1,410 SR
Queue Stats
89W - 54L
1,667 Elo+
Solo
Artemis
Artemis
Cuttlefish1394
Artemis
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 16L
1,796 Elo+
Party 1
Chang'e
Chang'e
xiime
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,433
643
4,954
12,966
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lancelot
hulkzilla2016
Lancelot
13
3 / 4 / 0
7,714
771
6,662
13,986
6,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 0
5,456
546
964
1,873
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BROMUNISM
Hercules
14
6 / 0 / 4
9,033
903
8,618
10,116
11,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 0 / 7
8,514
851
8,428
3,560
1,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xiime
Chang'e
11
2 / 4 / 6
7,499
750
6,187
8,018
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
10
10
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
BROMUNISM
Hercules
6
0
4
8
W
2
0
7
5.5
L
0
4
3
0.38
L
Lancelot
hulkzilla2016
Lancelot
3
4
0
0.75
L
0
2
0
0
W
Chang'e
xiime
Chang'e
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,580
Damage
23,233
28,825
Taken
21,694
13,242
Mitigated
16,056
3,456
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BROMUNISM
Hercules
8,618
2,468
0
1,904
10,116
11,410
372
1,888
8,228
0
29,289
W
8,428
4,645
0
300
3,560
1,609
1,395
1,393
2,167
0
37,217
L
4,954
139
449
1,836
12,966
6,398
0
2,710
9,662
14,950
0
L
Lancelot
hulkzilla2016
Lancelot
6,662
886
38
833
13,986
6,382
0
2,462
10,964
0
25,957
L
964
63
156
144
1,873
462
0
504
1,307
3,051
0
W
Chang'e
xiime
Chang'e
6,187
924
917
2,037
8,018
3,037
256
2,674
5,344
19,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,603
Gold Earned
25,046
65
Minions Killed
131
0
Camps Cleared
0
426,055
Distance Traveled
516,026
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,033
903
48
5
0
200,764
0
W
Artemis
8,514
851
59
6
0
169,862
0
L
Artio
6,433
643
20
2
0
177,926
0
L
Lancelot
7,714
771
39
4
0
212,746
0
L
Hel
5,456
546
6
1
0
35,383
1
W
Chang'e
7,499
750
24
2
0
145,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role