Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
ApacheBlitzz
Ra
Platinum IV
Level 109
God Stats
10W - 8L
1,674 SR
Queue Stats
46W - 41L
1,824 MMR
Party 2
Ymir
Ymir
Gold II
CogBoy
Ymir
Gold II
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 114L
1,622 MMR
Solo
Artemis
Artemis
Gold IV
Fswag
Artemis
Gold IV
Level 178
God Stats
10W - 13L
1,624 SR
Queue Stats
435W - 439L
1,631 MMR
Solo
Vamana
Vamana
Gold V
darkiscorpion
Vamana
Gold V
Level 125
God Stats
14W - 8L
1,695 SR
Queue Stats
26W - 34L
1,432 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,599 SR
1,602 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,667 SR
1,587 MMR
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold III
Baconluver28
Osiris
Gold III
Level 69
God Stats
8W - 3L
1,943 SR
Queue Stats
116W - 118L
1,626 MMR
Solo
Anhur
Anhur
Silver I
DeanR98
Anhur
Silver I
Level 156
God Stats
12W - 8L
1,897 SR
Queue Stats
162W - 159L
1,569 MMR
Party 1
Awilix
Awilix
Gold II
KIRIlOS
Awilix
Gold II
Level 224
God Stats
16W - 13L
1,650 SR
Queue Stats
216W - 208L
1,621 MMR
Solo
Janus
Janus
Gold III
ShadowSlayer374
Janus
Gold III
Level 194
God Stats
6W - 9L
1,343 SR
Queue Stats
98W - 97L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
1
0 / 0 / 0
2,406
481
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
3,867
773
482
2,496
744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
CogBoy
Ymir
5
0 / 2 / 0
3,246
649
1,444
4,535
2,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Fswag
Artemis
5
0 / 0 / 0
2,964
593
3,247
2,921
654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 1
3,351
670
1,987
3,925
2,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
SobekAthenaGaneshaMartichoras

VS

Bans
SusanoThothThanatosNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 2
3,432
686
2,622
3,975
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
6
0 / 1 / 1
3,525
705
2,482
4,567
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anhur
DeanR98
Anhur
6
2 / 0 / 0
3,683
737
2,755
2,356
761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
KIRIlOS
Awilix
7
1 / 0 / 0
3,524
705
418
2,903
865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,770
754
657
736
165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Sylvanus
 
Sylvanus
0
0
2
1
L
1
0
0
1
W
Osiris
0
1
1
0.5
L
Ymir
CogBoy
Ymir
0
2
0
0
W
Anhur
DeanR98
Anhur
2
0
0
2
L
Artemis
Fswag
Artemis
0
0
0
0
W
Awilix
KIRIlOS
Awilix
1
0
0
1
W
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,160
Damage
8,934
13,877
Taken
14,537
5,845
Mitigated
7,103
4,479
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
 
Sylvanus
2,622
1,139
713
2,002
3,975
1,970
0
644
3,331
10,186
5,175
L
482
0
0
1,733
2,496
744
0
598
1,844
24,428
0
W
Osiris
2,482
786
0
1,388
4,567
3,342
0
309
3,934
0
19,188
L
Ymir
CogBoy
Ymir
1,444
81
0
912
4,535
2,140
0
1,427
3,108
8,615
0
W
Anhur
DeanR98
Anhur
2,755
1,673
0
760
2,356
761
0
800
1,556
0
19,130
L
Artemis
Fswag
Artemis
3,247
1,157
0
776
2,921
654
0
836
2,085
0
20,386
W
Awilix
KIRIlOS
Awilix
418
105
0
2,268
2,903
865
0
0
2,903
0
19,013
W
657
193
0
462
736
165
0
121
615
20,253
2,784
L
1,987
922
0
1,058
3,925
2,307
0
0
3,498
0
16,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,834
Gold Earned
17,934
130
Minions Killed
170
0
Camps Cleared
0
441,977
Distance Traveled
486,712
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,406
481
0
0
0
10,385
0
W
Sylvanus
3,432
686
32
6
0
102,119
0
L
Ra
3,867
773
60
12
0
126,280
0
W
Osiris
3,525
705
27
5
0
90,773
0
L
Ymir
3,246
649
15
3
0
94,983
0
W
Anhur
3,683
737
27
5
0
93,452
0
L
Artemis
2,964
593
26
5
0
99,118
0
W
Awilix
3,524
705
40
8
0
127,842
0
W
Janus
3,770
754
44
9
0
72,526
0
L
Vamana
3,351
670
29
6
0
111,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role