Player Matchup

Scylla
Scylla
GREASEBALLS
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Mulan
Mulan
Nineonewon
Mulan
Level 67
God Stats
2W - 2L
1,640 SR
Queue Stats
27W - 26L
1,447 Elo+
Party 2
Anhur
Anhur
TazVel
Anhur
Level 143
God Stats
12W - 9L
1,553 SR
Queue Stats
28W - 25L
1,478 Elo+
Party 2
Team Averages
Level 78
1,564 SR
1,372 Elo+

VS

Team Averages
Level 97
1,413 SR
1,510 Elo+
Neith
Neith
Frosty Kibbles
Neith
Level 136
God Stats
6W - 4L
1,500 SR
Queue Stats
296W - 285L
1,611 Elo+
Solo
Ra
Ra
fagost123
Ra
Level 127
God Stats
10W - 2L
1,469 SR
Queue Stats
222W - 222L
1,464 Elo+
Party 1
Chaac
Chaac
sergio_3001
Chaac
Level 28
God Stats
24W - 19L
1,270 SR
Queue Stats
129W - 145L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 2 / 0
4,800
600
474
2,605
759
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
10
0 / 4 / 1
5,366
671
6,316
8,862
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
TazVel
Anhur
10
2 / 5 / 0
6,036
755
2,617
7,618
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
6,610
826
4,652
3,457
1,199
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
5 / 2 / 6
7,134
892
6,008
5,784
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
4 / 0 / 7
7,013
877
3,877
5,278
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
11
11
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Scylla
0
2
0
0
L
Mulan
0
4
1
0.13
L
Anhur
TazVel
Anhur
2
5
0
0.4
W
5
2
6
4
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,407
Damage
14,537
19,085
Taken
14,519
8,114
Mitigated
8,221
1,655
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,652
1,800
0
1,486
3,457
1,199
779
34
3,423
0
19,394
L
Scylla
474
93
0
242
2,605
759
0
815
1,659
3,420
0
L
Mulan
6,316
476
0
1,192
8,862
4,768
0
2,394
5,861
0
18,500
L
Anhur
TazVel
Anhur
2,617
1,102
0
221
7,618
2,587
0
2,241
4,898
0
19,200
W
6,008
590
633
1,866
5,784
2,478
331
155
5,629
25,962
0
W
3,877
585
0
1,967
5,278
4,544
118
318
4,960
0
11,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,202
Gold Earned
20,757
63
Minions Killed
103
0
Camps Cleared
0
356,328
Distance Traveled
438,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,610
826
41
5
0
134,816
0
L
Scylla
4,800
600
10
1
0
83,845
0
L
Mulan
5,366
671
25
3
0
146,562
0
L
Anhur
6,036
755
28
4
0
125,921
0
W
Ra
7,134
892
42
5
0
140,553
0
W
Chaac
7,013
877
20
3
0
163,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role