Player Matchup

Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
IlJonahIl
Sol
Silver II
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,511 MMR
Party 1
Bellona
Bellona
Platinum V
King Kaldr X
Bellona
Platinum V
Level 69
God Stats
2W - 0L
1,743 SR
Queue Stats
39W - 32L
1,685 MMR
Solo
Chernobog
Chernobog
Gold I
MexicanPoptart
Chernobog
Gold I
Level 143
God Stats
5W - 5L
1,808 SR
Queue Stats
51W - 41L
1,828 MMR
Party 1
Cliodhna
Cliodhna
Platinum IV
SaintThomas
Cliodhna
Platinum IV
Level 179
God Stats
2W - 0L
1,961 SR
Queue Stats
121W - 96L
1,685 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,702 SR
1,642 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,635 SR
1,643 MMR
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold III
AeroTrauma
Tiamat
Gold III
Level 157
God Stats
10W - 8L
2,055 SR
Queue Stats
136W - 132L
1,681 MMR
Solo
Susano
Susano
Gold I
AstroNightmares
Susano
Gold I
Level 146
God Stats
13W - 18L
1,544 SR
Queue Stats
336W - 339L
1,673 MMR
Solo
Osiris
Osiris
Gold V
CallMeStevoh
Osiris
Gold V
Level 60
God Stats
4W - 3L
1,577 SR
Queue Stats
221W - 209L
1,683 MMR
Solo
Xbalanque
Xbalanque
Gold V
j3ff2424
Xbalanque
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 0 / 7
6,358
636
3,170
6,616
6,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 3
6,383
638
2,839
4,869
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
King Kaldr X
Bellona
12
2 / 0 / 0
6,680
668
4,800
9,063
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
MexicanPoptart
Chernobog
11
0 / 0 / 5
6,671
667
5,403
4,050
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
SaintThomas
Cliodhna
10
6 / 1 / 1
6,315
632
4,738
7,126
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
HachimanAnhurVamanaThanatos

VS

Bans
ThorBake KujiraLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 3 / 0
4,845
485
2,020
9,434
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
AeroTrauma
Tiamat
10
0 / 1 / 1
5,282
528
1,589
4,298
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,928
493
2,572
6,122
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
10
0 / 1 / 0
5,295
530
4,523
8,256
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
j3ff2424
Xbalanque
9
0 / 2 / 0
4,955
496
1,257
6,418
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
0
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
7
3.5
L
Skadi
 
Skadi
0
3
0
0
L
Tiamat
AeroTrauma
Tiamat
0
1
1
0.5
L
0
1
1
0.5
L
Osiris
0
1
0
0
W
0
0
3
1.5
W
Bellona
King Kaldr X
Bellona
2
0
0
2
W
Chernobog
MexicanPoptart
Chernobog
0
0
5
2.5
W
Cliodhna
SaintThomas
Cliodhna
6
1
1
6.5
L
Xbalanque
j3ff2424
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,950
Damage
11,961
31,724
Taken
34,528
20,513
Mitigated
18,301
14,999
Healing
11,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,170
1,280
0
2,764
6,616
6,890
57
886
5,730
15,036
3,439
L
Skadi
 
Skadi
2,020
471
0
2,461
9,434
2,959
0
1,879
7,555
0
30,107
L
Tiamat
AeroTrauma
Tiamat
1,589
242
0
1,068
4,298
2,055
0
2,116
2,182
34,095
0
L
2,572
509
0
3,586
6,122
2,092
0
805
5,317
0
30,469
L
Osiris
4,523
1,458
0
3,138
8,256
9,308
0
273
7,983
0
41,131
W
2,839
1,344
0
2,364
4,869
1,440
2,284
876
3,993
43,904
6,702
W
Bellona
King Kaldr X
Bellona
4,800
2,061
0
4,463
9,063
8,151
0
0
8,300
0
45,803
W
Chernobog
MexicanPoptart
Chernobog
5,403
3,377
0
1,660
4,050
1,575
0
0
4,050
0
59,600
W
Cliodhna
SaintThomas
Cliodhna
4,738
1,058
0
3,748
7,126
2,457
0
163
6,963
0
35,607
L
Xbalanque
j3ff2424
Xbalanque
1,257
758
0
1,683
6,418
1,887
0
444
5,974
0
30,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
25,305
363
Minions Killed
303
0
Camps Cleared
0
1,047,046
Distance Traveled
965,948
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,358
636
17
2
0
202,234
1
L
Skadi
4,845
485
46
5
0
191,285
0
L
Tiamat
5,282
528
78
8
0
182,135
0
L
Susano
4,928
493
56
6
0
239,705
0
L
Osiris
5,295
530
65
7
0
189,149
0
W
Sol
6,383
638
99
10
0
196,144
0
W
Bellona
6,680
668
84
8
0
186,087
0
W
Chernobog
6,671
667
104
10
0
213,762
2
W
Cliodhna
6,315
632
59
6
0
248,819
0
L
Xbalanque
4,955
496
58
6
0
163,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role