Player Matchup

Jormungandr
Jormungandr
Beau_et_bette85
Jormungandr
Level 124
God Stats
2W - 2L
1,250 SR
Queue Stats
307W - 317L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Himiko_x69x_RED
Danzaburou
Level 158
God Stats
7W - 2L
1,590 SR
Queue Stats
237W - 236L
1,496 Elo+
Solo
Khepri
Khepri
MRJUGGALOSTICKZ
Khepri
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 139L
1,582 Elo+
Solo
Bellona
Bellona
XxKyokouxX
Bellona
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,493 Elo+
Solo
Ra
Ra
puberto
Ra
Level 175
God Stats
2W - 3L
1,470 SR
Queue Stats
156W - 163L
1,553 Elo+
Solo
Team Averages
Level 153
1,462 SR
1,512 Elo+

VS

Team Averages
Level 163
1,503 SR
1,487 Elo+
Janus
Janus
LiGambleLi
Janus
Level 164
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 162L
1,439 Elo+
Solo
Anubis
Anubis
Primespawn420
Anubis
Level 182
God Stats
1W - 1L
1,729 SR
Queue Stats
59W - 65L
1,519 Elo+
Solo
Athena
Athena
PureMex22
Athena
Level 153
God Stats
0W - 2L
1,285 SR
Queue Stats
58W - 58L
1,531 Elo+
Solo
Sylvanus
Sylvanus
SYKOopm
Sylvanus
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 241L
1,459 Elo+
Solo
Ganesha
Ganesha
javifran21
Ganesha
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 157L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beau_et_bette85
Jormungandr
18
4 / 4 / 9
11,730
733
16,761
18,013
25,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Himiko_x69x_RED
Danzaburou
17
3 / 3 / 12
11,260
704
22,429
13,817
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
0 / 2 / 16
10,716
670
8,650
22,001
20,763
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
XxKyokouxX
Bellona
19
5 / 3 / 10
11,521
720
16,138
18,003
23,843
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 1 / 9
12,418
776
16,811
12,231
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 3 / 8
10,306
644
16,258
11,240
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 5 / 7
11,975
748
15,687
15,302
10,895
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
PureMex22
Athena
14
1 / 5 / 7
9,216
576
4,388
21,669
28,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sylvanus
SYKOopm
Sylvanus
16
4 / 6 / 5
10,003
625
11,775
20,235
16,245
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ganesha
javifran21
Ganesha
19
0 / 1 / 12
9,790
612
14,855
25,777
20,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
19
Kills
13
13
Deaths
20
56
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Beau_et_bette85
Jormungandr
4
4
9
2.13
W
Danzaburou
Himiko_x69x_RED
Danzaburou
3
3
12
3
L
Janus
2
3
8
2
W
0
2
16
4
L
6
5
7
1.9
L
Athena
PureMex22
Athena
1
5
7
0.9
L
Sylvanus
SYKOopm
Sylvanus
4
6
5
1.08
W
Bellona
XxKyokouxX
Bellona
5
3
10
3.33
L
Ganesha
javifran21
Ganesha
0
1
12
6
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,789
Damage
62,963
84,065
Taken
94,223
83,375
Mitigated
81,858
40,741
Healing
44,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Beau_et_bette85
Jormungandr
16,761
2,335
854
3,520
18,013
25,392
968
10,153
7,272
39,678
101
W
Danzaburou
Himiko_x69x_RED
Danzaburou
22,429
6,343
695
2,201
13,817
6,635
3,705
11,757
1,865
0
37,238
L
Janus
16,258
528
3,685
2,001
11,240
5,454
53
5,442
5,249
34,988
0
W
8,650
594
1,639
6,443
22,001
20,763
562
14,324
7,063
16,912
0
L
15,687
287
761
2,484
15,302
10,895
524
6,836
8,090
40,687
451
L
Athena
PureMex22
Athena
4,388
1,492
2,212
2,522
21,669
28,433
477
9,436
11,312
8,053
0
L
Sylvanus
SYKOopm
Sylvanus
11,775
1,507
10,995
6,683
20,235
16,245
489
8,825
11,072
15,218
701
W
Bellona
XxKyokouxX
Bellona
16,138
2,791
1,340
3,589
18,003
23,843
1,699
12,594
4,876
0
27,699
L
Ganesha
javifran21
Ganesha
14,855
656
2,545
10,796
25,777
20,831
448
8,719
16,731
31,149
2,003
W
16,811
1,684
13,356
7,104
12,231
6,742
1,784
9,758
1,613
45,121
1,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,645
Gold Earned
51,290
194
Minions Killed
161
0
Camps Cleared
0
1,391,467
Distance Traveled
1,326,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,730
733
33
2
0
277,669
0
W
Danzaburou
11,260
704
42
3
0
286,989
0
L
Janus
10,306
644
59
4
0
290,230
0
W
Khepri
10,716
670
28
2
0
275,717
0
L
Anubis
11,975
748
76
5
0
235,023
0
L
Athena
9,216
576
9
1
0
257,374
0
L
Sylvanus
10,003
625
13
1
0
230,793
0
W
Bellona
11,521
720
25
2
0
292,854
0
L
Ganesha
9,790
612
4
0
0
312,691
0
W
Ra
12,418
776
66
4
0
258,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role