Player Matchup

Baron Samedi
Baron Samedi
LittleJunkDog
Baron Samedi
Level 149
God Stats
6W - 6L
1,500 SR
Queue Stats
41W - 40L
1,500 Elo+
Party 3
Apollo
Apollo
Scum x Tooth
Apollo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,811 Elo+
Party 2
Vamana
Vamana
TPRxXxHawkeye
Vamana
Level 104
God Stats
7W - 7L
1,693 SR
Queue Stats
58W - 50L
1,606 Elo+
Party 2
Geb
Geb
Tex118
Geb
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,691 Elo+
Party 2
Loki
Loki
stoodis
Loki
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 40L
1,500 Elo+
Party 3
Team Averages
Level 139
1,539 SR
1,621 Elo+

VS

Team Averages
Level 123
1,650 SR
1,534 Elo+
Achilles
Achilles
CallMeTwoShot
Achilles
Level 62
God Stats
10W - 8L
1,660 SR
Queue Stats
794W - 750L
1,538 Elo+
Solo
Sol
Sol
Dramidia
Sol
Level 177
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 184L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DreamingLoves
Ah Muzen Cab
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,584 Elo+
Party 1
Loki
Loki
IsitTricky
Loki
Level 156
God Stats
2W - 2L
1,718 SR
Queue Stats
101W - 82L
1,180 Elo+
Solo
Baron Samedi
Baron Samedi
WreckingLogic
Baron Samedi
Level 161
God Stats
1W - 1L
1,872 SR
Queue Stats
189W - 197L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LittleJunkDog
Baron Samedi
12
1 / 1 / 2
6,789
522
7,393
9,670
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
13
2 / 1 / 1
7,036
541
4,781
9,494
4,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 2
8,547
657
8,931
10,494
7,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
Tex118
Geb
10
0 / 3 / 3
6,480
498
4,692
13,087
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Loki
stoodis
Loki
15
2 / 1 / 2
7,511
578
6,097
11,042
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CallMeTwoShot
Achilles
8
0 / 1 / 0
5,444
419
3,041
9,248
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 1
7,098
546
10,529
8,117
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
DreamingLoves
Ah Muzen Cab
12
2 / 2 / 2
7,047
542
11,469
11,386
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 1
6,875
529
4,631
9,988
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
WreckingLogic
Baron Samedi
11
1 / 1 / 2
7,021
540
5,724
11,642
11,693
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
6
6
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
CallMeTwoShot
Achilles
0
1
0
0
L
1
1
1
1.5
L
Ah Muzen Cab
DreamingLoves
Ah Muzen Cab
2
2
2
1.5
L
2
2
1
1.25
W
Baron Samedi
LittleJunkDog
Baron Samedi
1
1
2
2
W
Apollo
2
1
1
2.5
W
2
0
2
3
W
Geb
Tex118
Geb
0
3
3
0.5
L
Baron Samedi
WreckingLogic
Baron Samedi
1
1
2
2
W
Loki
stoodis
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,894
Damage
35,394
53,787
Taken
50,381
31,612
Mitigated
29,726
19,370
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CallMeTwoShot
Achilles
3,041
363
0
2,817
9,248
6,087
0
0
8,463
0
26,726
L
10,529
4,497
0
3,499
8,117
2,995
846
592
7,525
54,394
18,182
L
Ah Muzen Cab
DreamingLoves
Ah Muzen Cab
11,469
4,316
0
1,571
11,386
4,912
0
5,418
5,704
0
65,664
L
4,631
862
0
4,322
9,988
4,039
0
1,222
8,507
0
52,721
W
Baron Samedi
LittleJunkDog
Baron Samedi
7,393
729
457
2,879
9,670
5,504
0
1,383
8,287
46,486
0
W
Apollo
4,781
2,279
0
3,818
9,494
4,102
0
4,838
4,656
0
53,222
W
8,931
3,144
0
4,539
10,494
7,520
2,697
1,109
9,385
0
73,779
W
Geb
Tex118
Geb
4,692
379
0
2,814
13,087
9,950
0
6,025
7,062
16,532
1,532
L
Baron Samedi
WreckingLogic
Baron Samedi
5,724
533
1,144
4,972
11,642
11,693
161
4,406
7,072
25,047
2,006
W
Loki
stoodis
Loki
6,097
2,036
0
4,863
11,042
4,536
0
1,801
9,241
0
67,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
33,485
443
Minions Killed
390
0
Camps Cleared
0
1,327,820
Distance Traveled
1,227,172
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,444
419
47
4
0
152,510
2
L
Sol
7,098
546
135
10
0
251,130
0
L
Ah Muzen Cab
7,047
542
99
8
0
259,840
0
L
Loki
6,875
529
88
7
0
310,960
0
W
Baron Samedi
6,789
522
93
7
0
235,455
1
W
Apollo
7,036
541
94
7
0
254,808
4
W
Vamana
8,547
657
123
9
0
268,166
0
W
Geb
6,480
498
24
2
0
258,556
4
L
Baron Samedi
7,021
540
21
2
0
252,732
3
W
Loki
7,511
578
109
8
0
310,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role