Player Matchup

Bastet
Bastet
Silver I
DamageArthur
Bastet
Silver I
Level 176
God Stats
1W - 1L
1,498 SR
Queue Stats
57W - 46L
1,340 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
HenryisJogging
Baron Samedi
Gold V
Level 108
God Stats
6W - 2L
1,543 SR
Queue Stats
64W - 52L
1,532 MMR
Party 2
Bellona
Bellona
Bronze III
stereocheetah54
Bellona
Bronze III
Level 124
God Stats
1W - 0L
1,540 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,527 SR
1,457 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,578 SR
1,453 MMR
Achilles
Achilles
Silver I
Frexin
Achilles
Silver I
Level 84
God Stats
0W - 1L
1,699 SR
Queue Stats
9W - 14L
1,500 MMR
Party 1
Thoth
Thoth
Gold V
LordDARCK23
Thoth
Gold V
Level 82
God Stats
0W - 5L
1,500 SR
Queue Stats
273W - 285L
1,362 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Tobicuszzz
Tsukuyomi
Gold V
Level 121
God Stats
0W - 1L
1,535 SR
Queue Stats
23W - 29L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
5 / 0 / 8
9,684
807
11,587
11,385
6,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
HenryisJogging
Baron Samedi
15
5 / 0 / 8
9,953
829
10,465
5,226
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 10
9,520
793
11,487
13,958
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Bake KujiraAh Muzen CabKuzenboAo KuangRaijin

VS

Bans
BacchusPersephoneNeithMorgan Le FayCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Frexin
Achilles
11
0 / 6 / 1
7,323
610
5,197
16,544
16,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 0
7,547
629
6,821
8,047
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Tobicuszzz
Tsukuyomi
12
1 / 7 / 0
7,803
650
7,494
13,077
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
15
Kills
1
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
0
8
9
L
Achilles
Frexin
Achilles
0
6
1
0.08
W
Baron Samedi
HenryisJogging
Baron Samedi
5
0
8
9
L
0
2
0
0
L
Tsukuyomi
Tobicuszzz
Tsukuyomi
1
7
0
0.14
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,539
Damage
19,512
30,569
Taken
37,668
23,844
Mitigated
24,021
13,337
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,587
2,312
0
5,052
11,385
6,687
1,002
1,729
9,360
0
39,311
L
Achilles
Frexin
Achilles
5,197
747
234
2,695
16,544
16,514
0
4,354
11,438
0
11,259
W
Baron Samedi
HenryisJogging
Baron Samedi
10,465
860
1,097
2,647
5,226
3,101
1,382
2,258
2,945
44,812
771
L
6,821
84
0
1,482
8,047
2,621
0
1,930
5,900
27,389
432
L
Tsukuyomi
Tobicuszzz
Tsukuyomi
7,494
1,076
0
655
13,077
4,886
0
4,043
8,662
0
29,978
W
11,487
1,444
0
4,541
13,958
14,056
0
3,020
10,338
174
31,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
22,673
148
Minions Killed
123
0
Camps Cleared
0
738,654
Distance Traveled
624,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,684
807
40
3
0
264,862
0
L
Achilles
7,323
610
20
2
0
217,306
0
W
Baron Samedi
9,953
829
79
7
0
212,359
0
L
Thoth
7,547
629
57
5
0
194,900
0
L
Tsukuyomi
7,803
650
46
4
0
211,815
0
W
Bellona
9,520
793
29
2
0
261,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role