Player Matchup

Agni
Agni
ArchmageDoomix
Agni
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 104L
1,573 Elo+
Party 2
Mercury
Mercury
MrJPablo
Mercury
Level 61
God Stats
10W - 7L
1,476 SR
Queue Stats
96W - 83L
1,516 Elo+
Solo
Medusa
Medusa
Smiteaholic123
Medusa
Level 94
God Stats
24W - 12L
1,608 SR
Queue Stats
100W - 70L
1,531 Elo+
Solo
Maui
Maui
TheCourierSezen
Maui
Level 27
God Stats
7W - 7L
1,812 SR
Queue Stats
93W - 105L
1,573 Elo+
Party 2
Surtr
Surtr
U1334893245
Surtr
Level 105
God Stats
19W - 24L
1,695 SR
Queue Stats
167W - 177L
1,416 Elo+
Solo
Team Averages
Level 76
1,618 SR
1,522 Elo+

VS

Team Averages
Level 71
1,571 SR
1,477 Elo+
Medusa
Medusa
Neeiri
Medusa
Level 12
God Stats
2W - 2L
1,624 SR
Queue Stats
19W - 21L
1,504 Elo+
Party 1
Set
Set
SpikeRock98
Set
Level 65
God Stats
1W - 4L
1,511 SR
Queue Stats
8W - 11L
1,330 Elo+
Solo
Athena
Athena
Whiskeyy7w7
Athena
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
270W - 244L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
XXTHEANGELITOXX
Sun Wukong
Level 66
God Stats
1W - 1L
1,719 SR
Queue Stats
201W - 190L
1,489 Elo+
Solo
Merlin
Merlin
magredanomar
Merlin
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,817
688
2,844
3,120
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MrJPablo
Mercury
9
1 / 1 / 3
4,488
641
3,171
5,310
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 0 / 1
4,845
692
3,053
3,901
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 1
4,488
641
1,168
3,788
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
3 / 0 / 0
4,969
710
3,557
6,011
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Neeiri
Medusa
5
0 / 1 / 0
3,233
462
319
1,828
446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 3 / 1
3,915
559
2,196
7,468
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
6
0 / 1 / 0
3,720
531
918
5,602
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
XXTHEANGELITOXX
Sun Wukong
7
0 / 3 / 0
4,222
603
2,832
5,875
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Merlin
8
1 / 1 / 0
4,393
628
2,076
3,556
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Mercury
MrJPablo
Mercury
1
1
3
2.5
L
Medusa
Neeiri
Medusa
0
1
0
0
W
1
0
1
1.5
L
0
3
1
0.17
W
1
0
1
1.5
W
3
0
0
3
L
Athena
0
1
0
0
L
Sun Wukong
XXTHEANGELITOXX
Sun Wukong
0
3
0
0
L
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
8,341
22,130
Taken
24,329
11,189
Mitigated
11,499
4,351
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,844
472
0
250
3,120
1,016
51
1,480
1,640
24,301
0
W
Mercury
MrJPablo
Mercury
3,171
1,611
0
474
5,310
2,073
0
596
4,714
0
28,745
L
Medusa
Neeiri
Medusa
319
209
0
6
1,828
446
0
105
1,723
0
6,950
W
3,053
1,406
0
1,375
3,901
1,424
0
507
3,394
0
34,304
L
2,196
1,244
0
1,760
7,468
3,416
0
1,263
6,205
0
28,183
W
1,168
468
0
564
3,788
2,405
0
411
3,377
11,732
0
W
3,557
1,419
0
1,688
6,011
4,271
0
0
5,610
370
30,154
L
Athena
918
522
0
1,233
5,602
2,952
0
838
4,764
11,148
0
L
Sun Wukong
XXTHEANGELITOXX
Sun Wukong
2,832
837
0
1,362
5,875
3,429
0
83
5,792
0
22,920
L
Merlin
2,076
98
0
913
3,556
1,256
0
1,806
1,750
22,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,607
Gold Earned
19,483
214
Minions Killed
158
0
Camps Cleared
0
756,873
Distance Traveled
622,694
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,817
688
44
6
0
153,782
2
W
Mercury
4,488
641
46
7
0
187,130
0
L
Medusa
3,233
462
9
1
0
66,305
0
W
Medusa
4,845
692
61
9
0
134,837
0
L
Set
3,915
559
40
6
0
156,969
0
W
Maui
4,488
641
15
2
0
145,091
2
W
Surtr
4,969
710
48
7
0
136,033
1
L
Athena
3,720
531
14
2
0
114,065
0
L
Sun Wukong
4,222
603
46
7
0
145,131
0
L
Merlin
4,393
628
49
7
0
140,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role