Player Matchup

Lancelot
Lancelot
Coolpanda3211
Lancelot
Level 122
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 7L
1,334 Elo+
Party 1
Achilles
Achilles
Pumpkinking106
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,385 Elo+
Party 1
Chang'e
Chang'e
Royalfortune007
Chang'e
Level 109
God Stats
3W - 3L
1,545 SR
Queue Stats
8W - 8L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
SlimeRancher400
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,446 Elo+
Party 1
Aphrodite
Aphrodite
axngelic
Aphrodite
Level 103
God Stats
0W - 2L
1,165 SR
Queue Stats
6W - 8L
1,364 Elo+
Party 1
Team Averages
Level 116
1,489 SR
1,401 Elo+

VS

Team Averages
Level 95
1,602 SR
1,571 Elo+
Poseidon
Poseidon
DubNubbs2
Poseidon
Level 62
God Stats
46W - 47L
1,632 SR
Queue Stats
159W - 156L
1,614 Elo+
Party 2
Kuzenbo
Kuzenbo
FatePTW
Kuzenbo
Level 87
God Stats
8W - 6L
1,637 SR
Queue Stats
188W - 206L
1,515 Elo+
Party 2
Lancelot
Lancelot
Shadowclaw45
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 155L
1,600 Elo+
Party 2
Anhur
Anhur
stepbroV2
Anhur
Level 88
God Stats
4W - 3L
1,511 SR
Queue Stats
163W - 178L
1,598 Elo+
Party 2
Thor
Thor
ttv_mkinneberg
Thor
Level 129
God Stats
7W - 7L
1,731 SR
Queue Stats
120W - 120L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Coolpanda3211
Lancelot
10
1 / 4 / 0
5,890
453
3,803
10,388
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
9
0 / 6 / 1
5,619
432
3,648
14,732
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 1
6,806
524
3,980
12,628
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
2 / 4 / 0
6,073
467
6,012
9,815
3,292
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
axngelic
Aphrodite
10
0 / 4 / 3
6,124
471
5,154
10,388
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DubNubbs2
Poseidon
13
2 / 1 / 5
8,141
626
7,360
5,288
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
FatePTW
Kuzenbo
10
1 / 1 / 6
6,764
520
4,859
12,199
12,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Shadowclaw45
Lancelot
15
6 / 0 / 3
9,430
725
12,057
10,209
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
stepbroV2
Anhur
13
2 / 1 / 2
7,499
577
9,152
6,782
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 2
7,175
552
7,225
11,220
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
18
18
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Coolpanda3211
Lancelot
1
4
0
0.25
W
Poseidon
DubNubbs2
Poseidon
2
1
5
4.5
W
Kuzenbo
FatePTW
Kuzenbo
1
1
6
4
L
Achilles
0
6
1
0.08
L
1
0
1
1.5
W
Lancelot
Shadowclaw45
Lancelot
6
0
3
7.5
L
2
4
0
0.5
L
Aphrodite
axngelic
Aphrodite
0
4
3
0.38
W
Anhur
stepbroV2
Anhur
2
1
2
3
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
40,653
57,951
Taken
45,698
31,175
Mitigated
28,791
14,943
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Coolpanda3211
Lancelot
3,803
298
0
584
10,388
4,321
0
1,869
8,417
0
38,905
W
Poseidon
DubNubbs2
Poseidon
7,360
1,906
0
1,180
5,288
1,895
286
2,796
2,492
62,799
1,776
W
Kuzenbo
FatePTW
Kuzenbo
4,859
1,611
0
1,830
12,199
12,675
40
2,784
9,415
19,536
49
L
Achilles
3,648
975
0
1,538
14,732
12,531
0
1,539
12,433
0
24,420
L
3,980
748
2,054
5,736
12,628
6,837
0
2,210
10,366
25,843
0
W
Lancelot
Shadowclaw45
Lancelot
12,057
2,242
0
2,858
10,209
6,808
0
849
8,791
0
73,571
L
6,012
2,445
0
585
9,815
3,292
0
2,286
7,529
0
35,499
L
Aphrodite
axngelic
Aphrodite
5,154
509
256
4,190
10,388
4,194
0
3,903
6,434
39,160
0
W
Anhur
stepbroV2
Anhur
9,152
4,327
0
2,837
6,782
2,610
629
882
5,900
0
66,123
W
7,225
2,359
0
1,001
11,220
4,803
300
2,495
8,686
0
38,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
39,009
247
Minions Killed
406
0
Camps Cleared
0
1,251,167
Distance Traveled
1,398,644
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,890
453
63
5
0
299,278
0
W
Poseidon
8,141
626
110
8
0
270,086
5
W
Kuzenbo
6,764
520
23
2
0
290,912
2
L
Achilles
5,619
432
35
3
0
215,264
5
L
Chang'e
6,806
524
36
3
0
256,463
2
W
Lancelot
9,430
725
122
9
0
297,169
2
L
Hou Yi
6,073
467
47
4
0
240,499
0
L
Aphrodite
6,124
471
66
5
0
239,663
0
W
Anhur
7,499
577
96
7
0
253,852
0
W
Thor
7,175
552
55
4
0
286,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role