Player Matchup

Fafnir
Fafnir
EkkoUchiha
Fafnir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,458 Elo+
Party 2
Ishtar
Ishtar
I am jGreitz
Ishtar
Level 67
God Stats
16W - 16L
1,617 SR
Queue Stats
87W - 98L
1,465 Elo+
Solo
Horus
Horus
cloud9_Silent
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,532 Elo+
Party 2
Team Averages
Level 71
1,539 SR
1,485 Elo+

VS

Team Averages
Level 94
1,410 SR
1,452 Elo+
Vulcan
Vulcan
Ap3x05
Vulcan
Level 91
God Stats
19W - 19L
1,426 SR
Queue Stats
146W - 158L
1,440 Elo+
Solo
Janus
Janus
Kain0069
Janus
Level 103
God Stats
9W - 15L
1,483 SR
Queue Stats
25W - 28L
1,446 Elo+
Party 1
Skadi
Skadi
PhunckyFeelOne9
Skadi
Level 87
God Stats
3W - 5L
1,321 SR
Queue Stats
26W - 30L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EkkoUchiha
Fafnir
15
1 / 4 / 2
10,689
629
10,303
23,487
18,087
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
18
2 / 4 / 3
11,953
703
8,338
17,455
7,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

16
2 / 2 / 3
10,542
620
5,804
21,027
20,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ap3x05
Vulcan
19
4 / 0 / 6
12,797
753
20,631
7,989
3,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Kain0069
Janus
17
1 / 2 / 6
11,300
665
13,197
6,414
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 4
12,644
744
18,607
14,715
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Ap3x05
Vulcan
4
0
6
7
L
Fafnir
EkkoUchiha
Fafnir
1
4
2
0.5
L
Ishtar
2
4
3
0.88
W
Janus
Kain0069
Janus
1
2
6
2
W
5
3
4
2.33
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,445
Damage
52,435
61,969
Taken
29,118
46,155
Mitigated
13,513
13,744
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Ap3x05
Vulcan
20,631
12,382
0
38
7,989
3,663
822
2,922
5,067
55,226
0
L
Fafnir
EkkoUchiha
Fafnir
10,303
3,037
438
3,573
23,487
18,087
0
12,352
10,939
38,489
1,582
L
Ishtar
8,338
4,805
0
1,885
17,455
7,376
0
9,773
7,624
0
78,619
W
Janus
Kain0069
Janus
13,197
444
0
0
6,414
2,965
255
1,114
5,300
36,696
0
W
18,607
7,299
0
2,930
14,715
6,885
2,466
6,093
8,622
0
57,329
L
5,804
2,423
3,315
4,533
21,027
20,692
0
11,387
9,532
0
16,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,184
Gold Earned
36,741
191
Minions Killed
201
0
Camps Cleared
0
928,763
Distance Traveled
1,002,556
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,797
753
75
4
0
379,036
1
L
Fafnir
10,689
629
37
2
0
296,452
0
L
Ishtar
11,953
703
122
7
0
308,716
2
W
Janus
11,300
665
49
3
0
334,254
3
W
Skadi
12,644
744
77
5
0
289,266
0
L
Horus
10,542
620
32
2
0
323,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role