Player Matchup

Geb
Geb
Bronze III
Fahims6
Geb
Bronze III
Level 159
God Stats
5W - 9L
1,500 SR
Queue Stats
37W - 40L
1,500 MMR
Solo
Vamana
Vamana
Silver II
ManlyMocha395
Vamana
Silver II
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 43L
1,500 MMR
Solo
Serqet
Serqet
Silver II
MrSATANSSJ3
Serqet
Silver II
Level 89
God Stats
2W - 3L
1,639 SR
Queue Stats
20W - 26L
1,507 MMR
Solo
Anubis
Anubis
Bronze III
SalTheDog
Anubis
Bronze III
Level 60
God Stats
0W - 1L
1,803 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
longfelloww
Chernobog
Bronze III
Level 135
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,545 SR
1,501 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 168
1,521 SR
1,501 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Bronze III
 
Charon
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Gold IV
Andres6130
Ishtar
Gold IV
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,503 MMR
Party 2
Awilix
Awilix
Gold IV
carlosgarcia13
Awilix
Gold IV
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,503 MMR
Party 2
Surtr
Surtr
Silver II
salmonsleeet
Surtr
Silver II
Level 156
God Stats
1W - 1L
1,607 SR
Queue Stats
22W - 20L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 2 / 1
6,503
500
3,931
11,623
7,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 0
6,923
533
6,295
16,675
19,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Serqet
12
1 / 4 / 1
6,607
508
3,256
12,201
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
SalTheDog
Anubis
12
0 / 4 / 1
6,351
489
283
9,048
3,701
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
longfelloww
Chernobog
10
0 / 3 / 0
5,925
456
3,008
10,989
3,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
HadesThanatosJanusMaman Brigitte

VS

Bans
ThorBake KujiraRatatoskrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 7
8,487
653
13,174
3,246
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
 
Charon
11
0 / 0 / 7
7,114
547
4,989
7,586
6,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Andres6130
Ishtar
14
2 / 1 / 2
8,289
638
5,028
7,360
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 1 / 1
8,805
677
8,033
11,252
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
3 / 1 / 1
8,858
681
12,168
13,637
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
16
16
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
7
5.5
W
Charon
 
Charon
0
0
7
3.5
W
Ishtar
Andres6130
Ishtar
2
1
2
3
L
Geb
1
2
1
0.75
L
0
3
0
0
L
Serqet
1
4
1
0.38
L
Anubis
SalTheDog
Anubis
0
4
1
0.13
W
9
1
1
9.5
L
Chernobog
longfelloww
Chernobog
0
3
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
43,392
60,536
Taken
43,081
38,522
Mitigated
26,508
15,559
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,174
4,907
0
892
3,246
1,302
504
1,399
1,847
73,426
1,094
W
Charon
 
Charon
4,989
866
0
2,823
7,586
6,235
13
812
6,774
24,578
994
W
Ishtar
Andres6130
Ishtar
5,028
2,872
0
2,178
7,360
3,134
379
431
6,745
0
71,756
L
Geb
3,931
262
0
1,994
11,623
7,427
0
6,511
5,112
32,150
0
L
6,295
2,683
0
2,348
16,675
19,086
0
2,452
13,173
0
65,849
L
Serqet
3,256
971
0
5,116
12,201
4,528
0
1,978
10,181
0
40,590
L
Anubis
SalTheDog
Anubis
283
56
0
3,390
9,048
3,701
0
5,332
3,716
67,457
0
W
8,033
2,624
0
5,706
11,252
4,598
0
1,359
9,576
0
75,724
L
Chernobog
longfelloww
Chernobog
3,008
1,729
0
2,711
10,989
3,780
0
2,628
8,361
0
38,273
W
12,168
5,406
0
4,880
13,637
11,239
302
213
12,559
2,081
70,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
41,553
455
Minions Killed
522
0
Camps Cleared
0
1,271,680
Distance Traveled
1,408,880
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,487
653
126
10
0
283,373
0
W
Charon
7,114
547
25
2
0
290,310
1
W
Ishtar
8,289
638
129
10
0
251,024
0
L
Geb
6,503
500
37
3
0
278,163
0
L
Vamana
6,923
533
129
10
0
245,954
0
L
Serqet
6,607
508
88
7
0
288,139
3
L
Anubis
6,351
489
130
10
0
233,417
0
W
Awilix
8,805
677
114
9
0
343,279
4
L
Chernobog
5,925
456
71
5
0
226,007
2
W
Surtr
8,858
681
128
10
0
240,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role