Player Matchup

Serqet
Serqet
GabrielTBarbosa
Serqet
Level 133
God Stats
2W - 6L
1,318 SR
Queue Stats
30W - 40L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Leozimgamer3892
Cu Chulainn
Level 69
God Stats
7W - 4L
1,327 SR
Queue Stats
53W - 53L
1,451 Elo+
Party 3
King Arthur
King Arthur
LightString9202
King Arthur
Level 128
God Stats
3W - 3L
1,431 SR
Queue Stats
92W - 95L
1,463 Elo+
Party 3
Chronos
Chronos
feitosa_br
Chronos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 2
Mulan
Mulan
vitoredt12
Mulan
Level 68
God Stats
2W - 3L
1,571 SR
Queue Stats
46W - 48L
1,417 Elo+
Party 3
Team Averages
Level 104
1,429 SR
1,437 Elo+

VS

Team Averages
Level 124
1,470 SR
1,547 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KonoeSubaru9790
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 94L
1,506 Elo+
Solo
Fenrir
Fenrir
NewAnjo
Fenrir
Level 121
God Stats
2W - 5L
1,342 SR
Queue Stats
29W - 30L
1,434 Elo+
Solo
Ganesha
Ganesha
Noobesta
Ganesha
Level 109
God Stats
3W - 2L
1,252 SR
Queue Stats
33W - 27L
1,744 Elo+
Party 1
Cernunnos
Cernunnos
TSN-kaique
Cernunnos
Level 128
God Stats
4W - 3L
1,759 SR
Queue Stats
186W - 185L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,178
513
6,065
10,979
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cu Chulainn
Leozimgamer3892
Cu Chulainn
13
3 / 4 / 0
7,456
533
6,549
13,737
10,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
LightString9202
King Arthur
12
4 / 3 / 3
7,294
521
8,806
11,304
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
feitosa_br
Chronos
14
1 / 2 / 1
7,634
545
6,810
9,936
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
0 / 1 / 5
6,850
489
6,972
10,573
8,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
5 / 3 / 0
9,301
664
11,827
14,710
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
10
0 / 4 / 3
6,136
438
4,028
7,614
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NewAnjo
Fenrir
10
4 / 0 / 0
6,406
458
4,094
6,924
3,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Noobesta
Ganesha
11
1 / 1 / 5
7,132
509
3,025
10,695
7,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
TSN-kaique
Cernunnos
14
2 / 2 / 1
7,611
544
9,339
13,364
6,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
10
Kills
12
12
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
3
0
1.67
W
2
2
4
2
L
Kukulkan
0
4
3
0.38
W
Cu Chulainn
Leozimgamer3892
Cu Chulainn
3
4
0
0.75
W
King Arthur
LightString9202
King Arthur
4
3
3
1.83
L
Fenrir
NewAnjo
Fenrir
4
0
0
4
L
Ganesha
Noobesta
Ganesha
1
1
5
3.5
L
Cernunnos
TSN-kaique
Cernunnos
2
2
1
1.25
W
Chronos
feitosa_br
Chronos
1
2
1
0.75
W
Mulan
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
32,313
56,529
Taken
53,307
35,288
Mitigated
26,920
13,264
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,827
2,664
0
6,053
14,710
6,581
528
0
14,569
0
78,313
W
6,065
1,169
0
5,348
10,979
4,753
0
681
10,298
0
51,207
L
Kukulkan
4,028
662
0
320
7,614
2,878
0
0
7,058
32,764
0
W
Cu Chulainn
Leozimgamer3892
Cu Chulainn
6,549
805
0
542
13,737
10,558
0
0
13,737
0
45,591
W
King Arthur
LightString9202
King Arthur
8,806
1,097
0
1,714
11,304
7,771
0
2,960
8,344
0
45,654
L
Fenrir
NewAnjo
Fenrir
4,094
649
0
1,714
6,924
3,460
0
0
6,766
0
25,071
L
Ganesha
Noobesta
Ganesha
3,025
410
1,813
2,238
10,695
7,949
0
1,415
8,563
16,082
0
L
Cernunnos
TSN-kaique
Cernunnos
9,339
4,878
0
3,291
13,364
6,052
0
5,283
8,016
0
73,243
W
Chronos
feitosa_br
Chronos
6,810
2,402
0
3,488
9,936
4,048
84
303
9,633
59,053
2,518
W
Mulan
6,972
852
0
2,172
10,573
8,158
0
3,109
7,464
0
25,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
36,586
363
Minions Killed
350
0
Camps Cleared
0
1,400,410
Distance Traveled
1,245,451
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,301
664
121
9
0
264,337
0
W
Serqet
7,178
513
92
7
0
320,892
0
L
Kukulkan
6,136
438
64
5
0
251,257
0
W
Cu Chulainn
7,456
533
71
5
0
271,258
1
W
King Arthur
7,294
521
60
4
0
268,284
4
L
Fenrir
6,406
458
45
3
0
213,440
0
L
Ganesha
7,132
509
5
0
0
291,484
5
L
Cernunnos
7,611
544
115
8
0
224,933
0
W
Chronos
7,634
545
105
8
0
253,744
2
W
Mulan
6,850
489
35
3
0
286,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role