Player Matchup

Sol
Sol
A Banger Gif
Sol
Level 149
God Stats
1W - 2L
1,836 SR
Queue Stats
134W - 111L
1,538 Elo+
Party 2
Janus
Janus
DrierChalice68
Janus
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 77L
1,496 Elo+
Party 2
Nike
Nike
Guhtsu
Nike
Level 150
God Stats
4W - 10L
1,264 SR
Queue Stats
35W - 41L
1,479 Elo+
Solo
Ares
Ares
ItsDjinn
Ares
Level 107
God Stats
5W - 4L
1,785 SR
Queue Stats
127W - 105L
1,594 Elo+
Solo
Hachiman
Hachiman
carmine 127
Hachiman
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 70L
1,508 Elo+
Party 2
Team Averages
Level 133
1,577 SR
1,523 Elo+

VS

Team Averages
Level 107
1,603 SR
1,449 Elo+
King Arthur
King Arthur
CTosh
King Arthur
Level 142
God Stats
1W - 2L
1,281 SR
Queue Stats
54W - 51L
1,178 Elo+
Solo
Heimdallr
Heimdallr
DieDancer
Heimdallr
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 37L
1,287 Elo+
Solo
Cthulhu
Cthulhu
GankyStanky
Cthulhu
Level 129
God Stats
17W - 12L
1,839 SR
Queue Stats
170W - 154L
1,647 Elo+
Party 1
Thoth
Thoth
HalfcourtHarry
Thoth
Level 106
God Stats
29W - 14L
1,766 SR
Queue Stats
61W - 49L
1,612 Elo+
Party 1
Thanatos
Thanatos
Twin8206
Thanatos
Level 27
God Stats
32W - 14L
1,631 SR
Queue Stats
240W - 226L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,251
625
1,333
5,045
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 0
5,969
597
3,989
5,937
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Guhtsu
Nike
10
0 / 1 / 0
5,129
513
2,239
7,034
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
9
1 / 1 / 0
5,390
539
3,212
7,818
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
carmine 127
Hachiman
9
0 / 3 / 1
4,818
482
2,524
7,136
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CTosh
King Arthur
11
1 / 1 / 1
6,273
627
4,225
9,070
5,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
DieDancer
Heimdallr
11
3 / 1 / 2
6,344
634
5,416
4,793
1,896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
GankyStanky
Cthulhu
10
1 / 0 / 3
5,386
539
4,462
5,499
2,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 0 / 1
6,375
638
2,269
3,961
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Twin8206
Thanatos
11
3 / 0 / 0
5,726
573
2,634
7,334
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
King Arthur
CTosh
King Arthur
1
1
1
1.5
W
Heimdallr
DieDancer
Heimdallr
3
1
2
4
L
1
2
0
0.5
W
Cthulhu
GankyStanky
Cthulhu
1
0
3
2.5
L
Nike
Guhtsu
Nike
0
1
0
0
W
0
0
1
0.5
L
Ares
1
1
0
1
W
Thanatos
Twin8206
Thanatos
3
0
0
3
L
Hachiman
carmine 127
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,297
Damage
19,006
32,970
Taken
30,657
14,111
Mitigated
14,377
12,596
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,333
332
0
2,630
5,045
1,619
0
2,074
2,971
41,131
6,396
W
King Arthur
CTosh
King Arthur
4,225
451
0
1,220
9,070
5,876
0
3,663
5,086
0
41,808
W
Heimdallr
DieDancer
Heimdallr
5,416
3,003
0
988
4,793
1,896
666
1,283
3,510
0
42,373
L
3,989
329
0
1,522
5,937
1,880
0
0
5,937
41,031
652
W
Cthulhu
GankyStanky
Cthulhu
4,462
880
0
1,636
5,499
2,686
0
1,929
3,570
25,725
1,926
L
Nike
Guhtsu
Nike
2,239
145
0
3,959
7,034
2,711
0
1,176
5,858
0
39,836
W
2,269
0
0
551
3,961
1,275
0
953
2,930
60,949
619
L
Ares
3,212
490
0
1,732
7,818
5,618
0
2,342
5,473
21,012
0
W
Thanatos
Twin8206
Thanatos
2,634
347
0
6,386
7,334
2,644
0
253
7,051
0
29,682
L
Hachiman
carmine 127
Hachiman
2,524
911
0
2,753
7,136
2,283
0
943
6,193
0
33,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,557
Gold Earned
30,104
343
Minions Killed
358
0
Camps Cleared
0
1,061,340
Distance Traveled
1,115,355
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,251
625
98
10
0
191,724
4
W
King Arthur
6,273
627
79
8
0
209,410
0
W
Heimdallr
6,344
634
75
8
0
196,356
1
L
Janus
5,969
597
82
8
0
184,551
0
W
Cthulhu
5,386
539
33
3
0
222,845
0
L
Nike
5,129
513
70
7
0
235,803
0
W
Thoth
6,375
638
121
12
0
223,196
1
L
Ares
5,390
539
32
3
0
241,200
0
W
Thanatos
5,726
573
50
5
0
263,548
0
L
Hachiman
4,818
482
61
6
0
208,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role