Player Matchup

Mercury
Mercury
JengaBlockz
Mercury
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 52L
1,605 Elo+
Party 3
Hachiman
Hachiman
U6LY WRLD
Hachiman
Level 105
God Stats
7W - 8L
1,615 SR
Queue Stats
105W - 120L
1,521 Elo+
Party 3
Scylla
Scylla
XZurdito06X
Scylla
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 129L
1,500 Elo+
Solo
Achilles
Achilles
pfann08
Achilles
Level 69
God Stats
16W - 16L
1,544 SR
Queue Stats
69W - 52L
1,510 Elo+
Solo
Sobek
Sobek
vedxc
Sobek
Level 29
God Stats
20W - 22L
1,500 SR
Queue Stats
259W - 247L
1,498 Elo+
Party 3
Team Averages
Level 60
1,532 SR
1,527 Elo+

VS

Team Averages
Level 89
1,471 SR
1,445 Elo+
Sylvanus
Sylvanus
ComeHereBoi
Sylvanus
Level 102
God Stats
0W - 2L
1,242 SR
Queue Stats
1W - 4L
1,399 Elo+
Party 1
Charon
Charon
CrimsonGuardian3
Charon
Level 97
God Stats
12W - 16L
1,446 SR
Queue Stats
851W - 784L
1,529 Elo+
Solo
Vamana
Vamana
Rokogo1
Vamana
Level 83
God Stats
5W - 3L
1,631 SR
Queue Stats
24W - 28L
1,469 Elo+
Party 2
Thanatos
Thanatos
acardend
Thanatos
Level 79
God Stats
126W - 96L
1,537 SR
Queue Stats
457W - 441L
1,469 Elo+
Party 2
Charybdis
Charybdis
slycat963217
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JengaBlockz
Mercury
8
1 / 0 / 1
4,689
521
608
4,246
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
U6LY WRLD
Hachiman
11
3 / 0 / 1
6,232
692
4,178
5,540
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
1 / 3 / 0
4,775
531
2,445
6,238
1,937
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
pfann08
Achilles
9
1 / 1 / 1
5,139
571
2,536
8,400
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
vedxc
Sobek
9
1 / 0 / 2
5,671
630
2,260
6,852
5,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ComeHereBoi
Sylvanus
4
0 / 1 / 0
3,743
416
810
1,844
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
3 / 1 / 0
6,067
674
7,549
5,478
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Rokogo1
Vamana
10
1 / 1 / 0
5,744
638
4,392
5,841
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
acardend
Thanatos
8
0 / 2 / 0
4,440
493
1,790
7,921
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
slycat963217
Charybdis
10
0 / 2 / 0
5,402
600
3,367
6,449
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
4
4
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ComeHereBoi
Sylvanus
0
1
0
0
L
3
1
0
3
W
Mercury
JengaBlockz
Mercury
1
0
1
1.5
L
Vamana
Rokogo1
Vamana
1
1
0
1
W
Hachiman
U6LY WRLD
Hachiman
3
0
1
3.5
W
Scylla
1
3
0
0.33
L
Thanatos
acardend
Thanatos
0
2
0
0
W
Achilles
pfann08
Achilles
1
1
1
1.5
L
Charybdis
slycat963217
Charybdis
0
2
0
0
W
Sobek
vedxc
Sobek
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,027
Damage
17,908
31,276
Taken
27,533
18,067
Mitigated
13,031
9,078
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ComeHereBoi
Sylvanus
810
459
0
145
1,844
688
0
445
1,399
6,240
2,585
L
7,549
1,279
0
580
5,478
2,750
0
3,549
1,929
33,991
4,043
W
Mercury
JengaBlockz
Mercury
608
419
0
250
4,246
1,649
0
256
3,954
0
23,786
L
Vamana
Rokogo1
Vamana
4,392
1,921
0
1,237
5,841
4,597
0
0
5,429
0
33,038
W
Hachiman
U6LY WRLD
Hachiman
4,178
2,017
0
2,625
5,540
1,893
0
613
4,917
0
49,960
W
Scylla
2,445
402
0
250
6,238
1,937
0
4,205
1,695
24,627
0
L
Thanatos
acardend
Thanatos
1,790
359
0
4,739
7,921
2,943
0
52
7,710
0
29,779
W
Achilles
pfann08
Achilles
2,536
424
0
1,994
8,400
7,130
0
0
7,897
0
23,490
L
Charybdis
slycat963217
Charybdis
3,367
1,824
0
1,832
6,449
2,053
0
435
6,014
0
40,579
W
Sobek
vedxc
Sobek
2,260
440
0
3,959
6,852
5,458
0
2,487
4,119
14,074
1,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
25,396
241
Minions Killed
284
0
Camps Cleared
0
912,888
Distance Traveled
844,088
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,743
416
14
2
0
82,396
0
L
Charon
6,067
674
70
8
0
197,195
0
W
Mercury
4,689
521
45
5
0
208,266
0
L
Vamana
5,744
638
71
8
0
195,417
1
W
Hachiman
6,232
692
83
9
0
181,232
4
W
Scylla
4,775
531
46
5
0
161,231
0
L
Thanatos
4,440
493
46
5
0
192,128
0
W
Achilles
5,139
571
43
5
0
151,109
3
L
Charybdis
5,402
600
83
9
0
176,952
2
W
Sobek
5,671
630
24
3
0
211,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role