Player Matchup

Hachiman
Hachiman
EINSTEINFLA
Hachiman
Level 103
God Stats
1W - 10L
1,154 SR
Queue Stats
181W - 173L
1,596 Elo+
Solo
Cthulhu
Cthulhu
OG___FUSION
Cthulhu
Level 157
God Stats
7W - 3L
1,820 SR
Queue Stats
61W - 73L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
SunSunzi
Guan Yu
Level 194
God Stats
4W - 8L
1,189 SR
Queue Stats
373W - 314L
1,591 Elo+
Solo
Vulcan
Vulcan
Wukeyy
Vulcan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,566 Elo+
Party 2
Ymir
Ymir
notdevyn
Ymir
Level 98
God Stats
27W - 29L
1,571 SR
Queue Stats
69W - 79L
1,465 Elo+
Party 2
Team Averages
Level 138
1,447 SR
1,544 Elo+

VS

Team Averages
Level 154
1,573 SR
1,499 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Hans_MolemanVibe
Ah Puch
Level 127
God Stats
5W - 1L
1,625 SR
Queue Stats
104W - 87L
1,499 Elo+
Solo
Sylvanus
Sylvanus
RiskToWin
Sylvanus
Level 175
God Stats
2W - 0L
1,876 SR
Queue Stats
11W - 10L
1,475 Elo+
Party 1
Rama
Rama
TheNexusBravo
Rama
Level 149
God Stats
1W - 0L
1,267 SR
Queue Stats
73W - 62L
1,493 Elo+
Party 1
Thor
Thor
Tlaner
Thor
Level 158
God Stats
3W - 3L
1,598 SR
Queue Stats
21W - 24L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EINSTEINFLA
Hachiman
13
1 / 4 / 0
6,589
471
7,800
11,387
3,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
OG___FUSION
Cthulhu
11
1 / 2 / 1
6,271
448
10,228
12,725
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
SunSunzi
Guan Yu
10
0 / 3 / 3
6,313
451
5,454
13,760
12,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Wukeyy
Vulcan
13
1 / 1 / 1
6,928
495
6,137
5,956
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
0 / 1 / 0
6,749
482
5,746
9,889
8,016
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 0 / 0
8,329
595
6,595
10,386
9,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 1
7,442
532
4,774
9,727
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
RiskToWin
Sylvanus
12
1 / 2 / 6
7,146
510
7,100
16,234
11,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 1
8,583
613
8,289
10,196
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Tlaner
Thor
14
5 / 0 / 4
7,452
532
8,422
9,991
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
11
11
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
0
1
L
Hachiman
EINSTEINFLA
Hachiman
1
4
0
0.25
W
0
1
1
0.5
L
Cthulhu
OG___FUSION
Cthulhu
1
2
1
0.75
W
Sylvanus
RiskToWin
Sylvanus
1
2
6
2
L
Guan Yu
SunSunzi
Guan Yu
0
3
3
0.5
W
4
0
1
4.5
W
Thor
Tlaner
Thor
5
0
4
7
L
Vulcan
Wukeyy
Vulcan
1
1
1
1.5
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
35,180
53,717
Taken
56,534
33,127
Mitigated
32,234
18,740
Healing
25,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,595
1,223
0
2,974
10,386
9,077
278
5,308
4,734
0
61,418
L
Hachiman
EINSTEINFLA
Hachiman
7,800
4,550
0
4,766
11,387
3,805
0
1,116
10,271
0
62,064
W
4,774
123
0
4,586
9,727
3,662
0
6,025
3,350
60,600
1,517
L
Cthulhu
OG___FUSION
Cthulhu
10,228
1,969
88
6,212
12,725
6,129
0
2,216
10,383
47,129
0
W
Sylvanus
RiskToWin
Sylvanus
7,100
1,646
2,938
5,585
16,234
11,766
0
5,497
10,597
22,434
0
L
Guan Yu
SunSunzi
Guan Yu
5,454
687
682
3,512
13,760
12,727
0
3,620
10,096
0
25,072
W
8,289
6,475
0
4,410
10,196
3,826
499
904
9,252
0
78,861
W
Thor
Tlaner
Thor
8,422
2,044
0
4,738
9,991
3,903
0
3,370
6,607
0
60,684
L
Vulcan
Wukeyy
Vulcan
6,137
1,553
0
1,007
5,956
2,450
0
4,061
1,895
56,319
0
L
Ymir
5,746
1,372
0
2,473
9,889
8,016
0
641
8,574
47,798
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
38,952
412
Minions Killed
472
0
Camps Cleared
0
1,419,542
Distance Traveled
1,384,127
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,329
595
107
8
0
248,502
0
L
Hachiman
6,589
471
95
7
0
268,548
2
W
Ah Puch
7,442
532
112
8
0
291,877
0
L
Cthulhu
6,271
448
80
6
0
309,665
3
W
Sylvanus
7,146
510
19
1
0
277,315
2
L
Guan Yu
6,313
451
39
3
0
286,762
0
W
Rama
8,583
613
136
10
0
258,408
4
W
Thor
7,452
532
98
7
0
308,025
0
L
Vulcan
6,928
495
101
7
0
310,194
1
L
Ymir
6,749
482
97
7
0
244,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role