Player Matchup

Danzaburou
Danzaburou
LuluShoeBox
Danzaburou
Level 49
God Stats
57W - 31L
1,619 SR
Queue Stats
288W - 280L
1,445 Elo+
Party 1
Camazotz
Camazotz
Maurice Wade869
Camazotz
Level 46
God Stats
2W - 8L
1,292 SR
Queue Stats
142W - 383L
1,220 Elo+
Solo
Nox
Nox
MomentsNotice3
Nox
Level 101
God Stats
5W - 6L
1,657 SR
Queue Stats
141W - 129L
1,413 Elo+
Solo
Jormungandr
Jormungandr
SCARFACE7282
Jormungandr
Level 45
God Stats
3W - 6L
1,306 SR
Queue Stats
332W - 312L
1,398 Elo+
Solo
Pele
Pele
Triangle Bill
Pele
Level 46
God Stats
0W - 2L
1,604 SR
Queue Stats
135W - 130L
1,382 Elo+
Party 1
Team Averages
Level 57
1,496 SR
1,372 Elo+

VS

Team Averages
Level 69
1,393 SR
1,396 Elo+
Mercury
Mercury
CaineOmatik
Mercury
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 83L
1,443 Elo+
Solo
Martichoras
Martichoras
Dinodude52
Martichoras
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 46L
1,449 Elo+
Solo
Mulan
Mulan
LucasxBR622
Mulan
Level 48
God Stats
1W - 6L
1,194 SR
Queue Stats
45W - 37L
1,193 Elo+
Solo
Artio
Artio
Zombiemaster777
Artio
Level 64
God Stats
8W - 5L
1,553 SR
Queue Stats
145W - 145L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
ashfantaa2
Zhong Kui
Level 61
God Stats
1W - 1L
1,220 SR
Queue Stats
25W - 18L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LuluShoeBox
Danzaburou
12
0 / 4 / 2
7,907
465
6,176
11,757
4,756
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
11
0 / 11 / 0
7,811
459
1,070
15,726
8,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 0
8,417
495
7,920
10,294
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SCARFACE7282
Jormungandr
11
1 / 6 / 1
7,680
452
11,080
16,641
14,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 1
8,475
499
6,778
16,470
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaineOmatik
Mercury
17
5 / 4 / 2
9,396
553
6,191
15,997
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
Dinodude52
Martichoras
15
9 / 0 / 7
10,245
603
15,816
8,291
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 3
8,380
493
8,880
15,152
13,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 6
9,062
533
8,161
11,045
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
ashfantaa2
Zhong Kui
15
4 / 1 / 3
8,670
510
10,274
12,619
10,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
26
26
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mercury
CaineOmatik
Mercury
5
4
2
1.5
W
Martichoras
Dinodude52
Martichoras
9
0
7
12.5
W
3
2
3
2.25
L
Danzaburou
LuluShoeBox
Danzaburou
0
4
2
0.25
L
Camazotz
0
11
0
0
L
3
2
0
1.5
L
Jormungandr
SCARFACE7282
Jormungandr
1
6
1
0.25
L
1
3
1
0.5
W
5
0
6
8
W
Zhong Kui
ashfantaa2
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
49,322
70,888
Taken
63,104
38,981
Mitigated
45,767
18,716
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CaineOmatik
Mercury
6,191
3,455
0
1,960
15,997
7,813
347
3,316
12,681
0
94,101
W
Martichoras
Dinodude52
Martichoras
15,816
7,680
0
2,682
8,291
3,952
1,389
2,557
5,734
0
74,640
W
8,880
719
0
2,475
15,152
13,524
0
3,931
11,221
0
49,411
L
Danzaburou
LuluShoeBox
Danzaburou
6,176
2,590
405
2,331
11,757
4,756
856
2,105
9,652
0
49,394
L
Camazotz
1,070
547
0
1,923
15,726
8,026
0
3,667
12,059
0
25,369
L
7,920
625
0
2,588
10,294
5,044
0
4,870
5,424
55,666
1,181
L
Jormungandr
SCARFACE7282
Jormungandr
11,080
3,023
217
3,121
16,641
14,150
101
2,325
14,316
38,397
1,042
L
6,778
1,612
0
8,131
16,470
7,005
0
4,104
12,366
0
57,783
W
8,161
1,398
115
2,666
11,045
10,417
632
2,682
8,363
27,357
1,325
W
Zhong Kui
ashfantaa2
Zhong Kui
10,274
1,191
0
1,705
12,619
10,061
488
5,972
6,647
49,644
1,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
45,753
334
Minions Killed
431
0
Camps Cleared
0
1,497,424
Distance Traveled
1,583,544
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,396
553
132
8
0
364,807
0
W
Martichoras
10,245
603
123
7
0
275,370
0
W
Mulan
8,380
493
81
5
0
311,927
3
L
Danzaburou
7,907
465
67
4
0
298,531
2
L
Camazotz
7,811
459
37
2
0
257,362
0
L
Nox
8,417
495
98
6
0
312,226
2
L
Jormungandr
7,680
452
37
2
0
291,853
3
L
Pele
8,475
499
95
6
0
337,452
0
W
Artio
9,062
533
33
2
0
331,799
0
W
Zhong Kui
8,670
510
62
4
0
299,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role