Player Matchup

Ra
Ra
I Ashark I
Ra
Level 147
God Stats
10W - 13L
1,464 SR
Queue Stats
105W - 90L
1,616 Elo+
Party 1
Sun Wukong
Sun Wukong
SaltWoter
Sun Wukong
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 33L
1,618 Elo+
Solo
Sobek
Sobek
ptiger15
Sobek
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 112L
1,543 Elo+
Party 1
Apollo
Apollo
riflashzz
Apollo
Level 159
God Stats
14W - 19L
1,603 SR
Queue Stats
271W - 245L
1,534 Elo+
Solo
Nu Wa
Nu Wa
samurpo
Nu Wa
Level 118
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 3L
1,689 Elo+
Solo
Team Averages
Level 140
1,470 SR
1,600 Elo+

VS

Team Averages
Level 135
1,553 SR
1,598 Elo+
The Morrigan
The Morrigan
MissTiamat
The Morrigan
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 123L
1,534 Elo+
Solo
Surtr
Surtr
O B3AsT95
Surtr
Level 109
God Stats
21W - 13L
1,765 SR
Queue Stats
111W - 67L
1,738 Elo+
Solo
Sobek
Sobek
Phylactate
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Medusa
Medusa
ZiggyLand
Medusa
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 87L
1,616 Elo+
Solo
Bakasura
Bakasura
cholovirus
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,174
817
8,764
7,575
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SaltWoter
Sun Wukong
16
4 / 0 / 10
8,847
885
12,218
9,672
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
ptiger15
Sobek
14
2 / 2 / 9
8,589
859
4,793
13,600
14,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
riflashzz
Apollo
16
6 / 2 / 6
9,527
953
10,032
7,986
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
samurpo
Nu Wa
14
1 / 1 / 7
7,933
793
7,368
5,630
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MissTiamat
The Morrigan
14
1 / 3 / 2
7,882
788
8,540
7,111
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Surtr
O B3AsT95
Surtr
14
2 / 2 / 1
7,986
799
8,872
11,717
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
14
1 / 3 / 2
7,465
747
5,161
12,356
15,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
ZiggyLand
Medusa
12
1 / 6 / 2
7,311
731
6,627
11,464
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
cholovirus
Bakasura
12
0 / 1 / 0
7,029
703
3,071
10,003
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
15
Kills
5
5
Deaths
15
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
The Morrigan
MissTiamat
The Morrigan
1
3
2
0.67
L
Surtr
O B3AsT95
Surtr
2
2
1
1.25
L
Sobek
1
3
2
0.67
W
Sun Wukong
SaltWoter
Sun Wukong
4
0
10
9
L
Medusa
ZiggyLand
Medusa
1
6
2
0.33
L
Bakasura
cholovirus
Bakasura
0
1
0
0
W
Sobek
ptiger15
Sobek
2
2
9
3.25
W
Apollo
riflashzz
Apollo
6
2
6
4.5
W
Nu Wa
samurpo
Nu Wa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
32,271
44,463
Taken
52,651
32,448
Mitigated
37,820
11,865
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,764
838
2,010
2,988
7,575
3,530
126
2,516
5,059
32,780
0
L
The Morrigan
MissTiamat
The Morrigan
8,540
712
0
500
7,111
3,320
116
2,784
4,241
32,838
1,490
L
Surtr
O B3AsT95
Surtr
8,872
2,294
0
1,200
11,717
8,625
0
5,464
5,967
1,419
27,445
L
Sobek
5,161
511
0
1,451
12,356
15,927
0
4,162
7,839
13,173
870
W
Sun Wukong
SaltWoter
Sun Wukong
12,218
1,950
0
2,095
9,672
8,378
32
2,587
6,620
1,619
30,372
L
Medusa
ZiggyLand
Medusa
6,627
2,425
0
549
11,464
5,035
0
4,998
6,291
0
19,975
L
Bakasura
cholovirus
Bakasura
3,071
2,431
0
716
10,003
4,913
0
3,595
5,978
0
6,871
W
Sobek
ptiger15
Sobek
4,793
221
0
2,875
13,600
14,581
0
3,759
9,692
18,098
464
W
Apollo
riflashzz
Apollo
10,032
5,565
0
1,432
7,986
3,569
1,368
2,856
5,065
0
38,369
W
Nu Wa
samurpo
Nu Wa
7,368
1,922
0
465
5,630
2,390
1,399
1,677
3,953
27,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
37,673
248
Minions Killed
178
0
Camps Cleared
0
1,129,446
Distance Traveled
1,013,020
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,174
817
51
5
0
224,823
0
L
The Morrigan
7,882
788
65
7
0
188,901
0
L
Surtr
7,986
799
58
6
0
210,315
0
L
Sobek
7,465
747
15
2
0
214,241
2
W
Sun Wukong
8,847
885
47
5
0
256,107
0
L
Medusa
7,311
731
18
2
0
175,930
0
L
Bakasura
7,029
703
22
2
0
223,633
1
W
Sobek
8,589
859
24
2
0
227,208
4
W
Apollo
9,527
953
77
8
0
220,598
0
W
Nu Wa
7,933
793
49
5
0
200,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role