Player Matchup

Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AITAMA
Hel
Level 146
God Stats
2W - 5L
1,296 SR
Queue Stats
344W - 349L
1,536 Elo+
Solo
Baba Yaga
Baba Yaga
LeSpeculoos
Baba Yaga
Level 60
God Stats
0W - 3L
1,192 SR
Queue Stats
33W - 41L
1,422 Elo+
Solo
Loki
Loki
Pinaff
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,388 Elo+
Party 1
Tiamat
Tiamat
n0n3x1st
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,512 Elo+
Solo
Team Averages
Level 106
1,398 SR
1,472 Elo+

VS

Team Averages
Level 120
1,458 SR
1,557 Elo+
Fafnir
Fafnir
ColonelWaffles1
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,775 Elo+
Solo
Hun Batz
Hun Batz
DaniMasos69
Hun Batz
Level 148
God Stats
1W - 2L
1,290 SR
Queue Stats
125W - 126L
1,512 Elo+
Solo
Cernunnos
Cernunnos
HumpeyDruid
Cernunnos
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
426W - 428L
1,507 Elo+
Solo
Aphrodite
Aphrodite
XrX_Aqua_XrX
Aphrodite
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,463 Elo+
Solo
Hachiman
Hachiman
paleRiderLv1
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 4 / 5
9,356
624
14,369
13,776
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
AITAMA
Hel
13
0 / 4 / 5
7,879
525
3,699
12,516
6,443
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
LeSpeculoos
Baba Yaga
17
2 / 3 / 6
9,117
608
11,708
15,749
8,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Pinaff
Loki
16
3 / 5 / 6
9,050
603
12,721
12,675
6,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
n0n3x1st
Tiamat
15
2 / 4 / 4
8,866
591
10,337
13,120
8,696
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 12
10,511
701
6,134
16,685
24,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
DaniMasos69
Hun Batz
18
3 / 3 / 14
11,240
749
16,240
19,663
22,763
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
HumpeyDruid
Cernunnos
18
6 / 2 / 9
11,172
745
11,828
9,411
4,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
XrX_Aqua_XrX
Aphrodite
19
5 / 1 / 11
11,984
799
13,409
16,426
10,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hachiman
paleRiderLv1
Hachiman
17
4 / 4 / 10
10,540
703
16,105
16,663
7,559
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
9
Kills
20
20
Deaths
12
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
5
1.13
L
Hel
AITAMA
Hel
0
4
5
0.63
W
2
2
12
4
W
Hun Batz
DaniMasos69
Hun Batz
3
3
14
3.33
W
Cernunnos
HumpeyDruid
Cernunnos
6
2
9
5.25
L
Baba Yaga
LeSpeculoos
Baba Yaga
2
3
6
1.67
L
Loki
Pinaff
Loki
3
5
6
1.2
W
Aphrodite
XrX_Aqua_XrX
Aphrodite
5
1
11
10.5
L
Tiamat
n0n3x1st
Tiamat
2
4
4
1
W
Hachiman
paleRiderLv1
Hachiman
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,834
Damage
63,716
67,836
Taken
78,848
37,599
Mitigated
69,911
26,976
Healing
41,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,369
1,153
1,850
2,553
13,776
7,196
455
3,999
9,777
30,654
567
L
Hel
AITAMA
Hel
3,699
312
11,445
4,403
12,516
6,443
123
3,646
8,870
5,795
0
W
6,134
1,484
929
3,116
16,685
24,005
587
7,663
8,961
12,442
161
W
Hun Batz
DaniMasos69
Hun Batz
16,240
3,336
2,332
4,307
19,663
22,763
580
7,584
12,029
0
29,590
W
Cernunnos
HumpeyDruid
Cernunnos
11,828
4,019
1,180
1,520
9,411
4,884
4,469
4,951
4,446
0
27,187
L
Baba Yaga
LeSpeculoos
Baba Yaga
11,708
365
424
2,753
15,749
8,816
444
4,497
11,252
27,542
0
L
Loki
Pinaff
Loki
12,721
1,188
761
556
12,675
6,448
0
3,299
9,376
0
29,825
W
Aphrodite
XrX_Aqua_XrX
Aphrodite
13,409
2,037
12,864
10,465
16,426
10,700
1,759
10,398
5,960
37,866
1,329
L
Tiamat
n0n3x1st
Tiamat
10,337
504
576
1,655
13,120
8,696
0
3,464
9,656
17,532
119
W
Hachiman
paleRiderLv1
Hachiman
16,105
8,133
2,197
2,815
16,663
7,559
1,884
8,734
7,787
0
26,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
55,447
141
Minions Killed
171
0
Camps Cleared
0
1,294,050
Distance Traveled
1,473,288
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,356
624
41
3
0
236,996
0
L
Hel
7,879
525
7
0
0
272,910
1
W
Fafnir
10,511
701
13
1
0
282,409
0
W
Hun Batz
11,240
749
20
1
0
290,340
0
W
Cernunnos
11,172
745
33
2
0
299,388
0
L
Baba Yaga
9,117
608
36
2
0
259,365
0
L
Loki
9,050
603
35
2
0
283,857
0
W
Aphrodite
11,984
799
76
5
0
298,529
0
L
Tiamat
8,866
591
22
1
0
240,922
0
W
Hachiman
10,540
703
29
2
0
302,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role