Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Facu-375-
Kuzenbo
Level 98
God Stats
2W - 3L
1,285 SR
Queue Stats
80W - 120L
1,298 Elo+
Solo
Danzaburou
Danzaburou
Kelo2405
Danzaburou
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
Subastian2005
Amaterasu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 1
Lancelot
Lancelot
WolfHunterJD
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,291 Elo+
Solo
Team Averages
Level 77
1,457 SR
1,465 Elo+

VS

Team Averages
Level 67
1,460 SR
1,469 Elo+
Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Goldmembrium
Hercules
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
50W - 27L
1,602 Elo+
Solo
Thanatos
Thanatos
Str8Don
Thanatos
Level 24
God Stats
1W - 3L
1,264 SR
Queue Stats
97W - 118L
1,322 Elo+
Solo
Chiron
Chiron
ZaZa_Requiem
Chiron
Level 34
God Stats
3W - 1L
1,751 SR
Queue Stats
119W - 133L
1,367 Elo+
Solo
Merlin
Merlin
bongit
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 4 / 2
6,843
855
9,932
8,355
3,078
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
Facu-375-
Kuzenbo
10
0 / 4 / 2
5,650
706
4,846
9,585
8,545
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Kelo2405
Danzaburou
11
1 / 5 / 0
6,219
777
6,733
7,886
2,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Subastian2005
Amaterasu
10
2 / 5 / 3
6,097
762
6,120
10,750
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
WolfHunterJD
Lancelot
10
0 / 1 / 3
5,613
702
3,523
4,018
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 0 / 15
7,463
933
7,271
11,037
12,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hercules
Goldmembrium
Hercules
14
4 / 0 / 13
7,705
963
7,545
12,267
8,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Str8Don
Thanatos
12
5 / 3 / 8
7,507
938
5,740
6,583
2,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
13
4 / 0 / 8
7,454
932
5,663
5,723
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
bongit
Merlin
12
4 / 3 / 7
7,273
909
9,117
5,611
2,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
6
Kills
19
19
Deaths
6
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
4
2
1
W
Cerberus
 
Cerberus
2
0
15
9.5
L
Kuzenbo
Facu-375-
Kuzenbo
0
4
2
0.25
W
Hercules
Goldmembrium
Hercules
4
0
13
10.5
L
Danzaburou
Kelo2405
Danzaburou
1
5
0
0.2
W
Thanatos
Str8Don
Thanatos
5
3
8
3
L
Amaterasu
Subastian2005
Amaterasu
2
5
3
0.7
L
Lancelot
WolfHunterJD
Lancelot
0
1
3
1.5
W
Chiron
4
0
8
8
W
Merlin
bongit
Merlin
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
35,336
40,594
Taken
41,221
26,856
Mitigated
27,815
5,488
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,932
7,708
0
2,237
8,355
3,078
0
2,761
5,594
0
18,854
W
Cerberus
 
Cerberus
7,271
903
1,657
4,005
11,037
12,554
528
1,494
9,289
11,376
0
L
Kuzenbo
Facu-375-
Kuzenbo
4,846
1,255
154
141
9,585
8,545
0
4,025
5,560
5,859
1,558
W
Hercules
Goldmembrium
Hercules
7,545
2,458
715
7,051
12,267
8,135
614
625
11,435
0
11,026
L
Danzaburou
Kelo2405
Danzaburou
6,733
2,526
111
653
7,886
2,876
0
2,407
5,479
0
13,553
W
Thanatos
Str8Don
Thanatos
5,740
695
2,481
3,582
6,583
2,698
391
329
6,213
0
11,111
L
Amaterasu
Subastian2005
Amaterasu
6,120
1,537
397
1,222
10,750
10,212
0
5,483
5,267
0
8,951
L
Lancelot
WolfHunterJD
Lancelot
3,523
251
312
261
4,018
2,145
0
1,712
2,306
0
8,448
W
Chiron
5,663
1,118
2,475
2,312
5,723
2,340
602
359
5,364
0
17,144
W
Merlin
bongit
Merlin
9,117
1,230
572
210
5,611
2,088
445
1,067
4,425
20,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
37,402
51
Minions Killed
93
0
Camps Cleared
0
712,571
Distance Traveled
769,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,843
855
15
2
0
126,361
0
W
Cerberus
7,463
933
20
3
0
166,145
0
L
Kuzenbo
5,650
706
6
1
0
155,082
0
W
Hercules
7,705
963
8
1
0
167,929
0
L
Danzaburou
6,219
777
9
1
0
141,928
0
W
Thanatos
7,507
938
12
2
0
140,728
0
L
Amaterasu
6,097
762
6
1
0
153,929
0
L
Lancelot
5,613
702
15
2
0
135,271
0
W
Chiron
7,454
932
27
3
0
152,740
0
W
Merlin
7,273
909
26
3
0
141,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role