Player Matchup

Zeus
Zeus
Cardplayer101
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,456 Elo+
Party 1
Da Ji
Da Ji
Mosh-Sloth_2
Da Ji
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 80L
1,499 Elo+
Party 1
Chernobog
Chernobog
STANEXMATE
Chernobog
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 37L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
iSoratex
Kuzenbo
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 160L
1,622 Elo+
Party 4
Horus
Horus
xAzumaEinhorn
Horus
Level 18
God Stats
3W - 0L
1,888 SR
Queue Stats
24W - 15L
1,708 Elo+
Party 4
Team Averages
Level 99
1,578 SR
1,541 Elo+

VS

Team Averages
Level 102
1,570 SR
1,507 Elo+
Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BreyserLaser
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,528 Elo+
Party 2
Neith
Neith
GoonFist
Neith
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 113L
1,552 Elo+
Solo
Agni
Agni
SebasWasTaken
Agni
Level 105
God Stats
4W - 4L
1,852 SR
Queue Stats
134W - 114L
1,495 Elo+
Party 3
Tyr
Tyr
percivaLn0ctem
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,330
722
162
1,268
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,446
574
696
4,462
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
STANEXMATE
Chernobog
6
0 / 0 / 0
3,422
570
2,211
3,020
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
iSoratex
Kuzenbo
8
2 / 0 / 0
4,868
811
2,044
3,928
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

6
0 / 0 / 0
3,752
625
640
3,621
2,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
0 / 0 / 0
3,493
582
1,986
2,639
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
8
0 / 0 / 0
3,876
646
66
2,979
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
GoonFist
Neith
1
0 / 0 / 0
1,126
188
0
0
0
6
0 / 2 / 0
3,391
565
1,168
3,345
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,239
540
1,950
3,760
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
Ne Zha
0
0
0
0
W
0
0
0
0
L
Neith
GoonFist
Neith
0
0
0
0
W
0
0
0
0
W
Chernobog
STANEXMATE
Chernobog
0
0
0
0
L
0
2
0
0
W
Kuzenbo
iSoratex
Kuzenbo
2
0
0
2
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,753
Damage
5,170
16,299
Taken
12,723
7,200
Mitigated
4,302
9,885
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,986
1,366
0
1,526
2,639
772
0
0
2,639
0
22,157
L
Ne Zha
66
0
0
964
2,979
1,082
0
146
2,833
0
22,869
W
162
0
0
478
1,268
302
0
0
1,268
24,165
371
L
Neith
GoonFist
Neith
0
0
0
0
0
0
0
0
0
0
0
W
696
211
0
2,825
4,462
1,410
0
0
4,462
0
18,353
W
Chernobog
STANEXMATE
Chernobog
2,211
1,503
0
1,168
3,020
978
0
0
3,020
0
26,241
L
1,168
188
0
679
3,345
945
0
1,778
1,349
15,810
0
W
Kuzenbo
iSoratex
Kuzenbo
2,044
478
0
1,898
3,928
2,372
0
1,168
2,760
19,290
5,033
L
1,950
365
0
1,071
3,760
1,503
0
0
3,760
0
10,996
W
640
265
1,260
2,256
3,621
2,138
0
0
3,621
0
5,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,818
Gold Earned
15,125
218
Minions Killed
139
0
Camps Cleared
0
610,430
Distance Traveled
491,995
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,493
582
41
7
0
106,814
0
L
Ne Zha
3,876
646
54
9
0
144,641
2
W
Zeus
4,330
722
62
10
0
110,254
1
L
Neith
1,126
188
0
0
0
0
0
W
Da Ji
3,446
574
43
7
0
136,500
0
W
Chernobog
3,422
570
42
7
0
99,414
0
L
Agni
3,391
565
31
5
0
123,255
0
W
Kuzenbo
4,868
811
56
9
0
129,995
0
L
Tyr
3,239
540
13
2
0
117,285
0
W
Horus
3,752
625
15
3
0
134,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role