Player Matchup

Nu Wa
Nu Wa
Fenrriter
Nu Wa
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 38L
1,267 Elo+
Solo
Bacchus
Bacchus
SirDirtyDanIV
Bacchus
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,686 Elo+
Solo
Medusa
Medusa
SteelsRevenge
Medusa
Level 158
God Stats
4W - 7L
1,473 SR
Queue Stats
31W - 24L
1,383 Elo+
Solo
Team Averages
Level 143
1,491 SR
1,445 Elo+

VS

Team Averages
Level 106
1,464 SR
1,275 Elo+
Chaac
Chaac
MrPud
Chaac
Level 23
God Stats
5W - 6L
1,406 SR
Queue Stats
5W - 6L
1,150 Elo+
Party 1
Jormungandr
Jormungandr
Sir_Sacks-A-Lot
Jormungandr
Level 162
God Stats
23W - 11L
1,485 SR
Queue Stats
76W - 80L
1,150 Elo+
Party 1
Medusa
Medusa
iiszwuu
Medusa
Level 134
God Stats
38W - 35L
1,500 SR
Queue Stats
689W - 710L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fenrriter
Nu Wa
15
1 / 4 / 11
10,403
743
10,290
9,820
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
2 / 3 / 7
9,842
703
6,356
9,382
11,182
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
11 / 4 / 2
12,545
896
17,519
16,203
7,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrPud
Chaac
17
5 / 5 / 3
11,370
812
8,569
13,050
11,582
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
Sir_Sacks-A-Lot
Jormungandr
16
4 / 5 / 3
10,399
743
11,654
19,751
12,260
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
iiszwuu
Medusa
12
2 / 4 / 2
9,229
659
5,018
6,940
3,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
11
11
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Fenrriter
Nu Wa
1
4
11
1.63
L
Chaac
MrPud
Chaac
5
5
3
1.3
W
Bacchus
2
3
7
1.83
L
Jormungandr
Sir_Sacks-A-Lot
Jormungandr
4
5
3
1.1
W
11
4
2
3
L
Medusa
iiszwuu
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
25,241
35,405
Taken
39,741
22,260
Mitigated
27,014
6,654
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Fenrriter
Nu Wa
10,290
2,503
0
2,015
9,820
3,669
798
4,893
4,891
45,094
629
L
Chaac
MrPud
Chaac
8,569
707
129
2,600
13,050
11,582
0
5,158
7,570
0
34,645
W
Bacchus
6,356
839
0
738
9,382
11,182
65
2,227
6,908
13,125
1,950
L
Jormungandr
Sir_Sacks-A-Lot
Jormungandr
11,654
2,167
8
1,330
19,751
12,260
0
6,684
12,587
58,462
0
W
17,519
12,662
0
3,901
16,203
7,409
1,790
4,596
11,399
0
56,139
L
Medusa
iiszwuu
Medusa
5,018
1,649
0
722
6,940
3,172
0
2,804
3,894
0
15,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
30,998
169
Minions Killed
165
0
Camps Cleared
0
689,013
Distance Traveled
607,990
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,403
743
87
6
0
219,843
0
L
Chaac
11,370
812
55
4
0
247,770
0
W
Bacchus
9,842
703
19
1
0
227,214
0
L
Jormungandr
10,399
743
86
6
0
234,427
0
W
Medusa
12,545
896
63
5
0
241,956
0
L
Medusa
9,229
659
24
2
0
125,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role