Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AnAverageSharp
Serqet
Level 128
God Stats
9W - 1L
1,661 SR
Queue Stats
195W - 152L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
Decim96
Sun Wukong
Level 121
God Stats
8W - 3L
1,705 SR
Queue Stats
119W - 86L
1,576 Elo+
Party 1
Agni
Agni
brooklynkid9d9
Agni
Level 119
God Stats
21W - 20L
1,704 SR
Queue Stats
40W - 42L
1,745 Elo+
Solo
Neith
Neith
lovelikeMarilyn
Neith
Level 121
God Stats
70W - 96L
1,436 SR
Queue Stats
547W - 546L
1,423 Elo+
Solo
Team Averages
Level 129
1,601 SR
1,567 Elo+

VS

Team Averages
Level 94
1,502 SR
1,466 Elo+
Nu Wa
Nu Wa
Amphitrite4139
Nu Wa
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 121L
1,554 Elo+
Party 2
Nemesis
Nemesis
BigBeck12
Nemesis
Level 80
God Stats
40W - 42L
1,268 SR
Queue Stats
64W - 74L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
JreeseCups
Zhong Kui
Level 45
God Stats
10W - 11L
1,833 SR
Queue Stats
69W - 73L
1,471 Elo+
Party 2
Shiva
Shiva
Kduff
Shiva
Level 46
God Stats
6W - 11L
1,411 SR
Queue Stats
137W - 125L
1,522 Elo+
Party 2
Hou Yi
Hou Yi
Pyeart420
Hou Yi
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 76L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
3
0 / 1 / 0
5,132
302
789
3,429
1,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 0 / 3
9,786
576
10,965
17,047
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Decim96
Sun Wukong
16
5 / 1 / 1
10,377
610
12,164
15,321
13,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 2 / 3
8,554
503
10,769
8,658
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 4
8,509
501
8,245
16,668
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,784
517
10,081
9,713
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
BigBeck12
Nemesis
15
2 / 6 / 1
8,299
488
9,391
17,452
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
JreeseCups
Zhong Kui
12
0 / 4 / 2
7,621
448
5,187
12,009
8,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
Kduff
Shiva
12
2 / 0 / 4
8,196
482
8,056
13,862
11,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
Pyeart420
Hou Yi
17
2 / 3 / 3
9,785
576
7,936
14,877
7,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
17
Kills
7
7
Deaths
17
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
1
4
1
0.38
L
9
0
3
10.5
W
Nemesis
BigBeck12
Nemesis
2
6
1
0.42
L
Sun Wukong
Decim96
Sun Wukong
5
1
1
5.5
W
Zhong Kui
JreeseCups
Zhong Kui
0
4
2
0.25
W
Shiva
Kduff
Shiva
2
0
4
4
W
Hou Yi
Pyeart420
Hou Yi
2
3
3
1.17
L
3
2
3
2.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,932
Damage
40,651
61,123
Taken
67,913
33,298
Mitigated
38,225
19,674
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
789
246
0
869
3,429
1,470
0
850
2,579
3,839
0
W
10,081
1,994
0
200
9,713
2,793
0
0
9,713
60,930
487
L
10,965
2,650
0
8,225
17,047
8,424
0
2,873
14,174
0
84,726
W
Nemesis
BigBeck12
Nemesis
9,391
4,250
0
6,514
17,452
7,677
0
2,631
14,588
0
76,098
L
Sun Wukong
Decim96
Sun Wukong
12,164
2,303
0
2,888
15,321
13,377
254
7,388
7,933
0
98,100
W
Zhong Kui
JreeseCups
Zhong Kui
5,187
476
0
2,649
12,009
8,345
480
4,792
6,689
44,099
733
W
Shiva
Kduff
Shiva
8,056
1,052
360
2,383
13,862
11,956
174
3,863
9,621
0
38,555
W
Hou Yi
Pyeart420
Hou Yi
7,936
4,400
101
6,973
14,877
7,454
1,910
272
14,078
0
94,759
L
10,769
152
0
1,000
8,658
3,221
0
2,850
5,808
54,869
674
L
8,245
1,468
120
6,572
16,668
6,806
340
1,110
15,558
0
68,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,358
Gold Earned
42,685
488
Minions Killed
486
0
Camps Cleared
0
1,462,672
Distance Traveled
1,652,090
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,132
302
4
0
0
46,499
0
W
Nu Wa
8,784
517
97
6
0
313,892
0
L
Serqet
9,786
576
127
7
0
441,631
3
W
Nemesis
8,299
488
111
7
0
352,290
0
L
Sun Wukong
10,377
610
154
9
0
338,118
4
W
Zhong Kui
7,621
448
85
5
0
306,765
0
W
Shiva
8,196
482
41
2
0
398,089
2
W
Hou Yi
9,785
576
152
9
0
281,054
0
L
Agni
8,554
503
93
5
0
302,804
1
L
Neith
8,509
501
110
6
0
333,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role