Player Matchup

Nemesis
Nemesis
Platinum IV
Fitrine
Nemesis
Platinum IV
Level 153
God Stats
2W - 3L
1,168 SR
Queue Stats
46W - 46L
1,854 MMR
Solo
Terra
Terra
Gold II
Leövi
Terra
Gold II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 25L
1,837 MMR
Party 2
Hachiman
Hachiman
Platinum III
Netopir
Hachiman
Platinum III
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 97L
1,834 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Ozarumonster
Gilgamesh
Gold II
Level 157
God Stats
1W - 3L
1,431 SR
Queue Stats
48W - 34L
1,774 MMR
Party 2
Chang'e
Chang'e
Platinum IV
hen11gon12
Chang'e
Platinum IV
Level 166
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 167L
1,879 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,420 SR
1,836 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,595 SR
1,768 MMR
Agni
Agni
Platinum IV
 
Agni
Platinum IV
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum I
Fallenmoron
Ymir
Platinum I
Level 194
God Stats
21W - 26L
1,216 SR
Queue Stats
446W - 387L
1,987 MMR
Party 1
Fenrir
Fenrir
Gold II
MastersSpeedrun
Fenrir
Gold II
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,784 MMR
Solo
Odin
Odin
Gold V
PauJr
Odin
Gold V
Level 105
God Stats
11W - 2L
1,936 SR
Queue Stats
46W - 31L
1,752 MMR
Solo
Anhur
Anhur
Platinum V
Sh4dowForc3
Anhur
Platinum V
Level 158
God Stats
2W - 0L
1,822 SR
Queue Stats
22W - 15L
1,815 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fitrine
Nemesis
13
2 / 2 / 0
6,897
531
8,045
13,166
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Leövi
Terra
10
0 / 2 / 2
6,227
479
5,237
10,240
7,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Netopir
Hachiman
13
0 / 5 / 0
7,215
555
5,028
9,645
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Ozarumonster
Gilgamesh
11
2 / 5 / 0
7,198
554
7,882
18,702
19,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
hen11gon12
Chang'e
13
0 / 2 / 2
7,081
545
7,935
8,614
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Bake KujiraHeimdallrKukulkanThanatos

VS

Bans
GaneshaAo KuangAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 1 / 1
7,813
601
3,995
5,723
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 7
7,777
598
4,417
10,666
7,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 1 / 2
7,198
554
8,107
16,020
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
PauJr
Odin
14
3 / 2 / 5
8,388
645
15,335
13,770
15,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 4
8,850
681
10,715
10,013
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
16
16
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
1
1.5
W
3
0
7
6.5
L
Nemesis
Fitrine
Nemesis
2
2
0
1
L
Terra
Leövi
Terra
0
2
2
0.5
W
4
1
2
5
L
Hachiman
Netopir
Hachiman
0
5
0
0
L
Gilgamesh
Ozarumonster
Gilgamesh
2
5
0
0.4
W
Odin
PauJr
Odin
3
2
5
2.75
W
5
0
4
7
L
Chang'e
hen11gon12
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
42,569
60,367
Taken
56,192
40,612
Mitigated
36,683
16,068
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,995
318
0
1,319
5,723
1,970
0
2,738
2,754
65,830
900
W
4,417
1,441
2,188
3,519
10,666
7,590
0
3,483
7,057
20,486
2,808
L
Nemesis
Fitrine
Nemesis
8,045
2,653
0
2,501
13,166
6,968
0
1,540
11,518
0
57,882
L
Terra
Leövi
Terra
5,237
521
419
1,846
10,240
7,788
0
3,398
6,675
17,305
0
W
8,107
3,974
0
4,020
16,020
7,888
0
4,074
11,596
0
62,050
L
Hachiman
Netopir
Hachiman
5,028
2,637
0
2,377
9,645
2,634
0
905
8,740
0
70,114
L
Gilgamesh
Ozarumonster
Gilgamesh
7,882
2,247
0
4,182
18,702
19,874
0
1,788
15,691
0
48,554
W
Odin
PauJr
Odin
15,335
3,612
0
5,791
13,770
15,107
0
1,022
11,961
5,913
63,905
W
10,715
6,196
0
4,346
10,013
4,128
0
1,296
8,670
0
85,436
L
Chang'e
hen11gon12
Chang'e
7,935
353
560
4,183
8,614
3,348
0
2,258
6,115
58,164
2,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
40,026
432
Minions Killed
481
0
Camps Cleared
0
1,389,060
Distance Traveled
1,415,494
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,813
601
134
10
0
272,867
2
W
Ymir
7,777
598
24
2
0
307,476
3
L
Nemesis
6,897
531
89
7
0
323,804
0
L
Terra
6,227
479
17
1
0
305,440
0
W
Fenrir
7,198
554
83
6
0
331,335
0
L
Hachiman
7,215
555
130
10
0
246,544
0
L
Gilgamesh
7,198
554
78
6
0
237,828
0
W
Odin
8,388
645
104
8
0
256,006
2
W
Anhur
8,850
681
136
10
0
247,810
3
L
Chang'e
7,081
545
118
9
0
275,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role