Player Matchup

Anubis
Anubis
 
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Aheago0w0
Yemoja
Level 7
God Stats
1W - 4L
1,235 SR
Queue Stats
1W - 4L
1,138 Elo+
Party 1
Nu Wa
Nu Wa
MoriChristmasTV
Nu Wa
Level 29
God Stats
9W - 7L
1,288 SR
Queue Stats
55W - 65L
1,344 Elo+
Party 1
Hun Batz
Hun Batz
domiansso
Hun Batz
Level 128
God Stats
1W - 2L
1,762 SR
Queue Stats
422W - 450L
1,428 Elo+
Party 1
Team Averages
Level 46
1,457 SR
1,382 Elo+

VS

Team Averages
Level 65
1,527 SR
1,432 Elo+
Anubis
Anubis
ArkopsFinest
Anubis
Level 42
God Stats
2W - 1L
1,294 SR
Queue Stats
59W - 65L
1,471 Elo+
Party 3
Izanami
Izanami
SiphonicGrub170
Izanami
Level 145
God Stats
14W - 11L
1,451 SR
Queue Stats
92W - 102L
1,370 Elo+
Party 3
Kukulkan
Kukulkan
donchimb069
Kukulkan
Level 42
God Stats
11W - 9L
1,578 SR
Queue Stats
260W - 253L
1,374 Elo+
Solo
Nemesis
Nemesis
goku1207006
Nemesis
Level 63
God Stats
15W - 13L
1,624 SR
Queue Stats
244W - 215L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
guarsvbdbes-guar
Zhong Kui
Level 31
God Stats
9W - 5L
1,687 SR
Queue Stats
105W - 97L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 7 / 0
6,646
475
3,408
9,641
4,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
 
Bellona
11
1 / 5 / 1
6,485
463
7,638
15,497
14,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yemoja
Aheago0w0
Yemoja
10
0 / 2 / 0
6,329
452
1,033
4,517
2,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 6 / 1
6,455
461
3,440
9,270
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
domiansso
Hun Batz
13
2 / 3 / 1
6,854
490
4,419
11,210
4,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
10 / 0 / 5
8,873
634
10,087
8,212
3,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 1 / 6
8,663
619
3,827
5,956
2,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
donchimb069
Kukulkan
13
0 / 1 / 5
7,662
547
6,397
5,264
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
goku1207006
Nemesis
13
6 / 1 / 7
7,767
555
7,581
9,854
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
14
4 / 1 / 3
8,862
633
9,331
9,651
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
23
23
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
0
0.14
L
Bellona
 
Bellona
1
5
1
0.3
L
Yemoja
Aheago0w0
Yemoja
0
2
0
0
W
Anubis
10
0
5
12.5
L
0
6
1
0.08
W
3
1
6
6
L
Hun Batz
domiansso
Hun Batz
2
3
1
0.83
W
Kukulkan
donchimb069
Kukulkan
0
1
5
2.5
W
Nemesis
goku1207006
Nemesis
6
1
7
9.5
W
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
37,223
50,135
Taken
38,937
28,401
Mitigated
19,450
5,803
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,408
77
0
1,279
9,641
4,194
0
3,864
5,777
36,977
1,937
L
Bellona
 
Bellona
7,638
1,631
0
2,145
15,497
14,099
0
10,146
5,351
0
47,418
L
Yemoja
Aheago0w0
Yemoja
1,033
91
926
537
4,517
2,087
0
1,584
2,933
18,266
0
W
Anubis
10,087
208
215
5,366
8,212
3,686
203
2,117
6,014
61,840
1,560
L
3,440
701
0
476
9,270
3,109
0
5,000
4,270
41,322
529
W
3,827
2,520
0
2,035
5,956
2,205
609
1,940
4,016
0
71,321
L
Hun Batz
domiansso
Hun Batz
4,419
623
0
440
11,210
4,912
0
4,316
6,894
0
56,900
W
Kukulkan
donchimb069
Kukulkan
6,397
180
0
1,125
5,264
2,098
118
1,257
4,007
56,586
2,096
W
Nemesis
goku1207006
Nemesis
7,581
2,848
0
1,972
9,854
4,112
698
2,373
7,481
0
38,262
W
Zhong Kui
9,331
2,001
28
4,383
9,651
7,349
796
358
8,600
45,041
10,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
41,827
349
Minions Killed
455
0
Camps Cleared
0
1,271,054
Distance Traveled
1,350,368
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,646
475
66
5
0
202,305
0
L
Bellona
6,485
463
78
6
0
263,165
0
L
Yemoja
6,329
452
19
1
0
263,372
0
W
Anubis
8,873
634
84
6
0
269,212
4
L
Nu Wa
6,455
461
71
5
0
235,370
0
W
Izanami
8,663
619
123
9
0
266,573
5
L
Hun Batz
6,854
490
115
8
0
306,842
1
W
Kukulkan
7,662
547
100
7
0
273,914
0
W
Nemesis
7,767
555
43
3
0
308,859
0
W
Zhong Kui
8,862
633
105
8
0
231,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role