Player Matchup

Thor
Thor
Platinum IV
Fitrine
Thor
Platinum IV
Level 153
God Stats
4W - 6L
1,671 SR
Queue Stats
46W - 46L
1,899 MMR
Solo
Hel
Hel
Platinum II
Netopir
Hel
Platinum II
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 97L
1,880 MMR
Solo
Vamana
Vamana
Platinum V
Sh4dowForc3
Vamana
Platinum V
Level 158
God Stats
1W - 1L
1,698 SR
Queue Stats
22W - 15L
1,860 MMR
Solo
Hachiman
Hachiman
Gold I
SleekyMelonMan
Hachiman
Gold I
Level 69
God Stats
2W - 4L
1,205 SR
Queue Stats
31W - 20L
1,863 MMR
Solo
Scylla
Scylla
Platinum III
Δndromeda
Scylla
Platinum III
Level 129
God Stats
46W - 54L
1,604 SR
Queue Stats
161W - 162L
1,901 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,536 SR
1,881 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 173
1,634 SR
1,829 MMR
Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum I
Fallenmoron
Mulan
Platinum I
Level 194
God Stats
15W - 8L
1,753 SR
Queue Stats
366W - 322L
1,988 MMR
Party 1
He Bo
He Bo
Diamond V
MireTheMoisty
He Bo
Diamond V
Level 161
God Stats
14W - 8L
1,830 SR
Queue Stats
237W - 210L
1,927 MMR
Solo
Cliodhna
Cliodhna
Platinum I
RubyRox
Cliodhna
Platinum I
Level 103
God Stats
4W - 8L
1,563 SR
Queue Stats
207W - 193L
1,885 MMR
Solo
Osiris
Osiris
Platinum III
xFrostie
Osiris
Platinum III
Level 158
God Stats
2W - 1L
1,522 SR
Queue Stats
69W - 67L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fitrine
Thor
11
0 / 4 / 2
6,278
483
3,675
11,837
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hel
10
1 / 5 / 1
6,516
501
3,573
14,425
10,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
13
1 / 1 / 0
8,329
641
9,647
14,193
17,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
12
1 / 3 / 0
6,865
528
5,569
11,420
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Δndromeda
Scylla
14
1 / 0 / 1
7,362
566
4,736
3,440
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeBake KujiraMaman BrigitteKuzenbo

VS

Bans
SusanoKukulkanThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 2 / 4
7,613
586
5,035
5,640
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 7
7,802
600
10,634
9,606
8,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 0 / 3
8,616
663
6,424
7,869
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
RubyRox
Cliodhna
15
1 / 1 / 2
7,729
595
8,266
9,701
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
xFrostie
Osiris
12
0 / 1 / 1
7,141
549
9,691
17,141
17,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
4
2
W
3
0
7
6.5
L
Thor
Fitrine
Thor
0
4
2
0.25
W
7
0
3
8.5
L
Hel
1
5
1
0.3
W
Cliodhna
RubyRox
Cliodhna
1
1
2
2
L
Vamana
1
1
0
1
L
Hachiman
1
3
0
0.33
W
Osiris
xFrostie
Osiris
0
1
1
0.5
L
Scylla
Δndromeda
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,200
Damage
40,050
55,315
Taken
49,957
37,136
Mitigated
34,387
20,007
Healing
21,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,035
1,307
0
914
5,640
1,820
0
3,156
2,484
57,662
0
W
10,634
879
0
4,173
9,606
8,300
0
2,686
6,920
3,100
34,803
L
Thor
Fitrine
Thor
3,675
536
0
3,566
11,837
4,765
0
4,172
7,652
0
48,268
W
6,424
452
0
4,821
7,869
2,896
0
1,519
6,308
96,378
0
L
Hel
3,573
265
3,342
5,330
14,425
10,051
0
4,745
9,619
25,883
0
W
Cliodhna
RubyRox
Cliodhna
8,266
1,106
0
3,642
9,701
4,137
0
948
8,753
0
75,939
L
Vamana
9,647
4,699
0
4,514
14,193
17,006
0
464
13,729
0
73,190
L
Hachiman
5,569
3,933
0
3,045
11,420
4,080
0
1,580
9,840
0
51,344
W
Osiris
xFrostie
Osiris
9,691
4,351
0
8,196
17,141
17,234
0
0
15,981
0
62,549
L
Scylla
Δndromeda
Scylla
4,736
759
0
210
3,440
1,234
0
1,133
2,277
68,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
38,901
465
Minions Killed
543
0
Camps Cleared
0
1,311,434
Distance Traveled
1,490,501
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,613
586
107
8
0
280,722
1
W
Mulan
7,802
600
49
4
0
317,589
4
L
Thor
6,278
483
75
6
0
286,182
0
W
He Bo
8,616
663
158
12
0
330,915
0
L
Hel
6,516
501
22
2
0
248,773
0
W
Cliodhna
7,729
595
123
9
0
289,637
2
L
Vamana
8,329
641
130
10
0
262,205
1
L
Hachiman
6,865
528
100
8
0
249,337
1
W
Osiris
7,141
549
106
8
0
271,638
1
L
Scylla
7,362
566
138
11
0
264,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role