Player Matchup

Vamana
Vamana
Cl0ckB0ne
Vamana
Level 107
God Stats
2W - 1L
1,813 SR
Queue Stats
117W - 123L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
JengaBlockz
Baron Samedi
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 52L
1,593 Elo+
Party 1
Loki
Loki
Nexjan
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,703 Elo+
Solo
Danzaburou
Danzaburou
U6LY WRLD
Danzaburou
Level 105
God Stats
8W - 8L
1,753 SR
Queue Stats
105W - 120L
1,506 Elo+
Party 1
Janus
Janus
vedxc
Janus
Level 29
God Stats
8W - 11L
1,433 SR
Queue Stats
259W - 247L
1,475 Elo+
Party 1
Team Averages
Level 79
1,600 SR
1,575 Elo+

VS

Team Averages
Level 67
1,487 SR
1,458 Elo+
Cupid
Cupid
 
Cupid
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Scaramuche
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,440 Elo+
Solo
Ares
Ares
TheSoloQueen
Ares
Level 84
God Stats
7W - 14L
1,434 SR
Queue Stats
318W - 293L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TheeGrimReefer
Nu Wa
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,763 Elo+
Solo
Fenrir
Fenrir
ValuedSins
Fenrir
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 44L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cl0ckB0ne
Vamana
15
3 / 4 / 4
9,357
624
7,404
17,559
15,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
JengaBlockz
Baron Samedi
11
2 / 1 / 6
7,970
531
4,821
9,955
8,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Nexjan
Loki
13
3 / 3 / 5
7,802
520
5,269
12,048
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
U6LY WRLD
Danzaburou
16
7 / 2 / 4
9,966
664
12,675
12,219
5,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
vedxc
Janus
14
3 / 3 / 1
8,748
583
1,857
9,043
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 4 / 2
7,763
518
2,364
9,247
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Scaramuche
Persephone
14
3 / 1 / 3
8,605
574
9,637
8,808
2,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 5 / 5
8,107
540
10,111
17,587
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 1
9,121
608
13,214
9,466
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ValuedSins
Fenrir
9
2 / 3 / 0
6,163
411
3,430
8,109
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
13
13
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
2
0.25
W
Vamana
Cl0ckB0ne
Vamana
3
4
4
1.25
W
Baron Samedi
JengaBlockz
Baron Samedi
2
1
6
5
W
Loki
Nexjan
Loki
3
3
5
1.83
L
Persephone
Scaramuche
Persephone
3
1
3
4.5
L
4
5
5
1.3
L
4
4
1
1.13
W
Danzaburou
U6LY WRLD
Danzaburou
7
2
4
4.5
L
Fenrir
ValuedSins
Fenrir
2
3
0
0.67
W
Janus
vedxc
Janus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
38,756
60,824
Taken
53,217
38,419
Mitigated
30,013
21,227
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,364
1,187
138
2,291
9,247
3,246
0
841
8,406
0
54,192
W
Vamana
Cl0ckB0ne
Vamana
7,404
2,659
0
5,142
17,559
15,660
40
10,703
6,280
0
84,198
W
Baron Samedi
JengaBlockz
Baron Samedi
4,821
1,037
923
2,964
9,955
8,935
323
5,664
4,185
22,761
446
W
Loki
Nexjan
Loki
5,269
1,512
0
3,652
12,048
4,537
0
5,354
6,522
0
42,029
L
Persephone
Scaramuche
Persephone
9,637
82
0
2,145
8,808
2,955
0
1,418
7,300
60,089
907
L
10,111
1,019
0
3,962
17,587
17,263
0
3,098
14,311
41,136
0
L
13,214
3,381
0
2,162
9,466
3,064
233
0
8,700
66,133
0
W
Danzaburou
U6LY WRLD
Danzaburou
12,675
8,378
0
6,595
12,219
5,449
702
4,642
7,483
0
87,418
L
Fenrir
ValuedSins
Fenrir
3,430
1,004
0
1,445
8,109
3,485
0
1,030
7,034
0
27,686
W
Janus
vedxc
Janus
1,857
415
0
1,951
9,043
3,838
582
6,087
2,850
61,975
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
39,759
486
Minions Killed
388
0
Camps Cleared
0
1,488,591
Distance Traveled
1,306,124
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,763
518
101
7
0
278,863
0
W
Vamana
9,357
624
135
9
0
253,749
1
W
Baron Samedi
7,970
531
37
2
0
272,520
2
W
Loki
7,802
520
54
4
0
346,448
0
L
Persephone
8,605
574
94
6
0
268,233
0
L
Ares
8,107
540
40
3
0
282,862
5
L
Nu Wa
9,121
608
106
7
0
271,031
0
W
Danzaburou
9,966
664
131
9
0
306,200
2
L
Fenrir
6,163
411
47
3
0
205,135
0
W
Janus
8,748
583
129
9
0
309,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role