Player Matchup

Fenrir
Fenrir
AvgDev
Fenrir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,486 Elo+
Party 3
Artemis
Artemis
BrandoTheRando
Artemis
Level 131
God Stats
8W - 1L
1,727 SR
Queue Stats
26W - 35L
1,486 Elo+
Party 3
Kumbhakarna
Kumbhakarna
M1A2C
Kumbhakarna
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,653 Elo+
Party 1
King Arthur
King Arthur
Remembrance
King Arthur
Level 129
God Stats
4W - 7L
1,304 SR
Queue Stats
40W - 44L
1,506 Elo+
Party 1
Ix Chel
Ix Chel
UknownVlone
Ix Chel
Level 87
God Stats
1W - 0L
1,238 SR
Queue Stats
31W - 47L
1,368 Elo+
Solo
Team Averages
Level 124
1,454 SR
1,500 Elo+

VS

Team Averages
Level 127
1,491 SR
1,496 Elo+
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
CaliiRepublic
Ratatoskr
Level 119
God Stats
8W - 5L
1,500 SR
Queue Stats
30W - 29L
1,533 Elo+
Solo
King Arthur
King Arthur
IXFrosti
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 117L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
Narcos77_
Cthulhu
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 69L
1,497 Elo+
Party 2
Apollo
Apollo
RaditzOverlord
Apollo
Level 195
God Stats
16W - 15L
1,457 SR
Queue Stats
512W - 542L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AvgDev
Fenrir
14
1 / 3 / 5
8,046
805
7,613
12,116
10,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 6
8,059
806
6,926
6,259
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
M1A2C
Kumbhakarna
15
2 / 0 / 4
8,726
873
6,870
10,374
10,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
Remembrance
King Arthur
14
2 / 0 / 1
7,947
795
4,481
5,745
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
UknownVlone
Ix Chel
14
1 / 1 / 2
7,691
769
7,810
7,307
3,593
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 2 / 2
7,429
743
7,437
7,347
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
CaliiRepublic
Ratatoskr
14
2 / 0 / 2
7,845
785
6,017
8,804
3,696
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
IXFrosti
King Arthur
13
0 / 3 / 2
7,435
744
7,228
14,650
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Narcos77_
Cthulhu
15
2 / 1 / 2
8,563
856
9,324
10,462
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
6,899
690
0
2,139
942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
7
Kills
5
5
Deaths
7
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
2
1
W
Fenrir
AvgDev
Fenrir
1
3
5
1.17
W
1
1
6
4
L
Ratatoskr
CaliiRepublic
Ratatoskr
2
0
2
3
L
King Arthur
IXFrosti
King Arthur
0
3
2
0.33
W
Kumbhakarna
M1A2C
Kumbhakarna
2
0
4
4
L
Cthulhu
Narcos77_
Cthulhu
2
1
2
3
L
0
1
1
0.5
W
King Arthur
Remembrance
King Arthur
2
0
1
2.5
W
Ix Chel
UknownVlone
Ix Chel
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,700
Damage
30,006
41,801
Taken
43,402
32,090
Mitigated
27,285
11,266
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,437
3,353
0
873
7,347
3,113
0
3,680
3,667
0
16,563
W
Fenrir
AvgDev
Fenrir
7,613
2,964
0
2,465
12,116
10,017
0
3,237
8,340
0
24,708
W
6,926
3,900
0
2,159
6,259
3,017
869
1,166
5,002
0
25,508
L
Ratatoskr
CaliiRepublic
Ratatoskr
6,017
1,413
0
0
8,804
3,696
0
2,939
5,865
0
19,993
L
King Arthur
IXFrosti
King Arthur
7,228
826
0
1,999
14,650
11,460
0
5,079
9,571
2,035
18,553
W
Kumbhakarna
M1A2C
Kumbhakarna
6,870
1,032
0
1,284
10,374
10,807
225
2,110
7,759
22,154
2,419
L
Cthulhu
Narcos77_
Cthulhu
9,324
547
336
1,050
10,462
8,074
0
1,791
8,671
32,776
155
L
0
0
0
22
2,139
942
0
0
2,139
0
2,771
W
King Arthur
Remembrance
King Arthur
4,481
255
0
570
5,745
4,656
0
1,380
4,197
0
20,396
W
Ix Chel
UknownVlone
Ix Chel
7,810
660
1,772
3,016
7,307
3,593
333
951
6,090
21,670
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
38,171
204
Minions Killed
148
0
Camps Cleared
0
1,029,994
Distance Traveled
811,901
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,429
743
25
3
0
139,000
0
W
Fenrir
8,046
805
51
5
0
216,815
2
W
Artemis
8,059
806
52
5
0
192,187
2
L
Ratatoskr
7,845
785
25
3
0
216,811
0
L
King Arthur
7,435
744
24
2
0
199,950
0
W
Kumbhakarna
8,726
873
39
4
0
207,936
0
L
Cthulhu
8,563
856
63
6
0
196,233
0
L
Apollo
6,899
690
11
1
0
59,907
0
W
King Arthur
7,947
795
39
4
0
197,829
0
W
Ix Chel
7,691
769
23
2
0
215,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role