Player Matchup

Eset
Eset
 
Eset
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Flippo1807
King Arthur
Level 167
God Stats
20W - 16L
1,705 SR
Queue Stats
390W - 390L
1,534 Elo+
Party 1
Arachne
Arachne
GeorgeSea
Arachne
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 289L
1,467 Elo+
Solo
Artemis
Artemis
gigi_tommasi
Artemis
Level 124
God Stats
4W - 4L
1,642 SR
Queue Stats
34W - 36L
1,500 Elo+
Solo
Team Averages
Level 168
1,569 SR
1,500 Elo+

VS

Team Averages
Level 134
1,538 SR
1,572 Elo+
Heimdallr
Heimdallr
KoRnQueror
Heimdallr
Level 122
God Stats
5W - 3L
1,752 SR
Queue Stats
40W - 32L
1,679 Elo+
Solo
Anubis
Anubis
Nettalos
Anubis
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 76L
1,459 Elo+
Party 2
Nemesis
Nemesis
PerrittoJ
Nemesis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,785 Elo+
Solo
Thor
Thor
Showguun
Thor
Level 147
God Stats
4W - 2L
1,224 SR
Queue Stats
111W - 116L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
kagegutshi
Nu Wa
Level 153
God Stats
2W - 0L
1,711 SR
Queue Stats
102W - 122L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 5 / 2
8,243
515
7,530
9,446
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artio
 
Artio
11
0 / 6 / 4
7,209
451
7,067
20,177
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Flippo1807
King Arthur
14
2 / 5 / 1
8,455
528
10,373
19,308
19,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
GeorgeSea
Arachne
17
6 / 1 / 0
9,479
592
6,355
17,131
7,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
gigi_tommasi
Artemis
15
0 / 3 / 1
8,757
547
1,585
11,242
4,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KoRnQueror
Heimdallr
17
7 / 0 / 4
10,691
668
11,171
3,342
1,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Nettalos
Anubis
15
3 / 4 / 8
8,332
521
11,390
9,990
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PerrittoJ
Nemesis
17
5 / 1 / 8
9,186
574
9,829
12,255
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
13
3 / 3 / 8
7,471
467
10,061
14,495
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
15
2 / 1 / 5
9,281
580
12,134
9,061
4,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
20
20
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
2
0.4
L
Artio
 
Artio
0
6
4
0.33
L
King Arthur
Flippo1807
King Arthur
2
5
1
0.5
L
Arachne
GeorgeSea
Arachne
6
1
0
6
W
Heimdallr
KoRnQueror
Heimdallr
7
0
4
9
W
Anubis
Nettalos
Anubis
3
4
8
1.75
W
Nemesis
PerrittoJ
Nemesis
5
1
8
9
W
Thor
3
3
8
2.33
L
Artemis
gigi_tommasi
Artemis
0
3
1
0.17
W
Nu Wa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,910
Damage
54,585
77,304
Taken
49,143
48,662
Mitigated
25,858
20,567
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,530
578
428
662
9,446
2,739
0
3,849
5,461
66,951
1,504
L
Artio
 
Artio
7,067
507
1,002
4,136
20,177
14,608
0
5,969
13,534
21,776
1,517
L
King Arthur
Flippo1807
King Arthur
10,373
981
0
3,622
19,308
19,267
0
9,802
9,415
0
69,766
L
Arachne
GeorgeSea
Arachne
6,355
4,080
0
7,998
17,131
7,754
0
2,903
14,091
0
98,373
W
Heimdallr
KoRnQueror
Heimdallr
11,171
6,786
0
1,405
3,342
1,403
227
221
3,121
0
98,932
W
Anubis
Nettalos
Anubis
11,390
412
0
1,190
9,990
5,092
0
3,815
6,128
65,876
503
W
Nemesis
PerrittoJ
Nemesis
9,829
2,546
0
967
12,255
5,869
202
3,010
9,198
0
89,707
W
Thor
10,061
3,036
0
1,291
14,495
8,535
0
6,996
7,397
0
30,194
L
Artemis
gigi_tommasi
Artemis
1,585
748
0
2,719
11,242
4,294
911
604
10,537
0
74,704
W
Nu Wa
12,134
4,199
0
3,776
9,061
4,959
192
51
8,296
67,403
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
44,961
524
Minions Killed
540
0
Camps Cleared
0
1,646,655
Distance Traveled
1,562,576
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,243
515
120
8
0
305,262
1
L
Artio
7,209
451
23
1
0
354,613
5
L
King Arthur
8,455
528
104
7
0
291,627
1
L
Arachne
9,479
592
135
8
0
376,641
0
W
Heimdallr
10,691
668
163
10
0
315,326
0
W
Anubis
8,332
521
112
7
0
250,983
3
W
Nemesis
9,186
574
124
8
0
403,119
0
W
Thor
7,471
467
43
3
0
293,121
0
L
Artemis
8,757
547
142
9
0
318,512
1
W
Nu Wa
9,281
580
98
6
0
300,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role