Player Matchup

Olorun
Olorun
 
Olorun
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
King Arthur3692
Cu Chulainn
Level 157
God Stats
3W - 10L
1,731 SR
Queue Stats
144W - 136L
1,578 Elo+
Party 2
Set
Set
Steelkiller1125
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 59L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
iPityDaFool1991
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,562 Elo+
Solo
Team Averages
Level 136
1,546 SR
1,547 Elo+

VS

Team Averages
Level 114
1,504 SR
1,486 Elo+
Cthulhu
Cthulhu
CantGuardIchi
Cthulhu
Level 62
God Stats
1W - 2L
1,320 SR
Queue Stats
83W - 83L
1,470 Elo+
Party 1
Surtr
Surtr
CapiGrone
Surtr
Level 146
God Stats
7W - 7L
1,525 SR
Queue Stats
148W - 159L
1,471 Elo+
Solo
Tiamat
Tiamat
Tuts
Tiamat
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,516 Elo+
Solo
Zeus
Zeus
noobmastef69
Zeus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 204L
1,470 Elo+
Party 1
Awilix
Awilix
totalgamenut
Awilix
Level 129
God Stats
7W - 6L
1,673 SR
Queue Stats
40W - 34L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 0 / 2
6,380
580
3,034
7,257
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
 
Izanami
11
2 / 3 / 0
6,016
547
3,571
5,983
2,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
King Arthur3692
Cu Chulainn
10
0 / 1 / 0
6,034
549
4,255
12,281
9,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 0
5,718
520
4,336
10,784
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 3
6,537
594
3,413
6,204
5,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 1 / 2
5,326
484
2,228
6,408
2,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
CapiGrone
Surtr
12
0 / 0 / 2
6,632
603
7,747
9,865
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Tuts
Tiamat
12
1 / 1 / 0
6,460
587
4,562
5,331
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,517
502
2,983
4,131
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Awilix
14
7 / 2 / 2
7,645
695
9,083
9,385
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
9
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
0
2
1
L
Izanami
 
Izanami
2
3
0
0.67
W
Cthulhu
1
1
2
2
W
Surtr
CapiGrone
Surtr
0
0
2
1
L
Cu Chulainn
King Arthur3692
Cu Chulainn
0
1
0
0
L
2
4
0
0.5
W
Tiamat
Tuts
Tiamat
1
1
0
1
L
0
1
3
1.5
W
0
1
2
1
W
Awilix
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
26,603
42,509
Taken
35,120
25,561
Mitigated
20,762
13,245
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,034
800
0
2,651
7,257
2,809
0
4,073
3,184
54,154
1,051
L
Izanami
 
Izanami
3,571
2,862
0
1,055
5,983
2,513
1,134
2,290
3,599
0
55,254
W
Cthulhu
2,228
166
0
1,923
6,408
2,898
313
1,817
4,591
25,651
0
W
Surtr
CapiGrone
Surtr
7,747
2,680
0
3,428
9,865
9,573
0
388
9,477
842
48,937
L
Cu Chulainn
King Arthur3692
Cu Chulainn
4,255
924
0
3,334
12,281
9,962
0
254
11,215
0
51,368
L
4,336
1,998
0
4,479
10,784
4,621
0
703
10,081
0
32,959
W
Tiamat
Tuts
Tiamat
4,562
662
0
1,392
5,331
2,797
0
2,557
2,774
44,070
0
L
3,413
1,686
0
1,726
6,204
5,656
0
2,759
3,404
21,452
0
W
2,983
514
168
1,135
4,131
1,300
529
840
3,291
37,230
2,907
W
Awilix
9,083
3,797
0
3,617
9,385
4,194
0
743
8,642
0
59,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
31,580
373
Minions Killed
364
0
Camps Cleared
0
1,031,897
Distance Traveled
1,095,609
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,380
580
91
8
0
201,761
2
L
Izanami
6,016
547
104
9
0
197,326
0
W
Cthulhu
5,326
484
42
4
0
195,764
0
W
Surtr
6,632
603
79
7
0
217,537
1
L
Cu Chulainn
6,034
549
93
8
0
205,398
2
L
Set
5,718
520
64
6
0
213,504
0
W
Tiamat
6,460
587
76
7
0
213,195
0
L
Kuzenbo
6,537
594
21
2
0
213,908
3
W
Zeus
5,517
502
73
7
0
194,023
0
W
Awilix
7,645
695
94
9
0
275,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role