Player Matchup

Anubis
Anubis
CaptainCappy13
Anubis
Level 109
God Stats
12W - 24L
1,219 SR
Queue Stats
30W - 50L
1,306 Elo+
Solo
Izanami
Izanami
DR3C0-SXNT4N4
Izanami
Level 46
God Stats
0W - 6L
1,094 SR
Queue Stats
24W - 32L
1,370 Elo+
Solo
Bellona
Bellona
Granjefe93
Bellona
Level 69
God Stats
32W - 26L
1,499 SR
Queue Stats
89W - 93L
1,387 Elo+
Party 2
Mercury
Mercury
Miguel15832
Mercury
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 165L
1,486 Elo+
Solo
Bacchus
Bacchus
Sir_Rocko_90
Bacchus
Level 22
God Stats
7W - 4L
1,671 SR
Queue Stats
20W - 23L
1,332 Elo+
Party 2
Team Averages
Level 62
1,397 SR
1,376 Elo+

VS

Team Averages
Level 72
1,391 SR
1,485 Elo+
Charybdis
Charybdis
Ehgame6155
Charybdis
Level 66
God Stats
5W - 4L
1,774 SR
Queue Stats
31W - 38L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Folcrum
Kukulkan
Level 84
God Stats
13W - 14L
1,118 SR
Queue Stats
110W - 91L
1,561 Elo+
Party 1
Surtr
Surtr
WRATHxOFxJON
Surtr
Level 106
God Stats
9W - 9L
1,387 SR
Queue Stats
128W - 109L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
XDmenTX
Kumbhakarna
Level 53
God Stats
1W - 1L
1,276 SR
Queue Stats
35W - 28L
1,482 Elo+
Solo
Loki
Loki
christiankrv
Loki
Level 53
God Stats
23W - 26L
1,402 SR
Queue Stats
126W - 115L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,296
561
6,078
7,545
3,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
11
1 / 2 / 2
6,371
490
8,318
10,246
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Granjefe93
Bellona
7
0 / 3 / 0
4,922
379
342
6,165
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Miguel15832
Mercury
11
2 / 1 / 1
6,317
486
2,598
9,401
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Sir_Rocko_90
Bacchus
9
3 / 3 / 1
6,580
506
7,053
12,332
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ehgame6155
Charybdis
9
1 / 3 / 2
5,627
433
5,519
7,608
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Folcrum
Kukulkan
12
0 / 1 / 0
6,877
529
5,085
5,856
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 1
8,214
632
9,556
9,439
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
XDmenTX
Kumbhakarna
10
0 / 1 / 4
6,319
486
3,166
8,879
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 4 / 0
6,822
525
5,639
9,409
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
9
Kills
10
10
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Izanami
1
2
2
1
W
Charybdis
Ehgame6155
Charybdis
1
3
2
0.67
W
Kukulkan
Folcrum
Kukulkan
0
1
0
0
L
Bellona
Granjefe93
Bellona
0
3
0
0
L
Mercury
Miguel15832
Mercury
2
1
1
2.5
L
Bacchus
Sir_Rocko_90
Bacchus
3
3
1
1.17
W
4
0
1
4.5
W
Kumbhakarna
XDmenTX
Kumbhakarna
0
1
4
2
W
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
28,965
45,689
Taken
41,191
27,685
Mitigated
20,169
14,401
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,078
158
0
4,286
7,545
3,994
497
2,161
5,384
58,203
1,414
L
Izanami
8,318
5,138
0
3,790
10,246
3,858
269
1,588
8,658
0
53,797
W
Charybdis
Ehgame6155
Charybdis
5,519
2,999
0
1,538
7,608
2,599
0
3,117
4,491
0
28,026
W
Kukulkan
Folcrum
Kukulkan
5,085
562
0
442
5,856
1,925
0
3,290
2,566
56,710
0
L
Bellona
Granjefe93
Bellona
342
195
0
459
6,165
4,884
0
66
6,099
0
10,236
L
Mercury
Miguel15832
Mercury
2,598
1,511
0
1,093
9,401
3,963
0
3,134
6,267
0
41,272
L
Bacchus
Sir_Rocko_90
Bacchus
7,053
1,776
360
4,413
12,332
10,986
0
1,532
10,800
18,256
0
W
9,556
3,823
0
2,794
9,439
6,757
619
1,388
8,051
958
59,408
W
Kumbhakarna
XDmenTX
Kumbhakarna
3,166
803
0
1,966
8,879
5,781
0
2,382
6,497
18,749
0
W
5,639
1,576
0
2,918
9,409
3,107
0
2,929
6,480
0
41,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
33,859
294
Minions Killed
301
0
Camps Cleared
0
1,164,862
Distance Traveled
1,234,272
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,296
561
99
8
0
206,097
0
L
Izanami
6,371
490
88
7
0
225,992
1
W
Charybdis
5,627
433
38
3
0
238,999
0
W
Kukulkan
6,877
529
83
6
0
252,105
0
L
Bellona
4,922
379
20
2
0
129,900
0
L
Mercury
6,317
486
70
5
0
348,373
0
L
Bacchus
6,580
506
17
1
0
254,500
3
W
Surtr
8,214
632
98
8
0
223,808
0
W
Kumbhakarna
6,319
486
21
2
0
254,532
4
W
Loki
6,822
525
61
5
0
264,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role