Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
InferneitHell98
Hun Batz
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 78L
1,515 Elo+
Solo
Cernunnos
Cernunnos
RegenXVZ
Cernunnos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,520 Elo+
Solo
Merlin
Merlin
oDemonBeats6887
Merlin
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 214L
1,489 Elo+
Solo
Cthulhu
Cthulhu
zaubershow
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,429 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,490 Elo+

VS

Team Averages
Level 133
1,540 SR
1,441 Elo+
Thanatos
Thanatos
BiBaButZzZemann
Thanatos
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 252L
1,523 Elo+
Solo
Artemis
Artemis
JackSDz
Artemis
Level 149
God Stats
3W - 0L
1,702 SR
Queue Stats
198W - 201L
1,468 Elo+
Solo
Charon
Charon
back-712
Charon
Level 151
God Stats
7W - 2L
1,715 SR
Queue Stats
172W - 190L
1,411 Elo+
Party 2
Zeus
Zeus
rGrizzlyr
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Solo
Thor
Thor
themadbeast69
Thor
Level 121
God Stats
2W - 2L
1,285 SR
Queue Stats
89W - 91L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 3 / 6
7,753
705
6,240
8,297
3,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
14
4 / 6 / 3
8,537
776
6,089
12,457
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RegenXVZ
Cernunnos
17
5 / 2 / 5
9,482
862
9,182
12,098
5,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 6
7,945
722
3,936
8,297
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
zaubershow
Cthulhu
14
1 / 3 / 5
8,027
730
7,561
15,122
14,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
1 / 3 / 9
8,528
775
5,537
8,048
3,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
JackSDz
Artemis
16
5 / 5 / 8
9,695
881
9,437
9,301
3,705
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
back-712
Charon
18
4 / 2 / 11
9,871
897
16,772
16,524
9,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
17
4 / 1 / 10
9,586
871
15,877
6,524
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 7
8,645
786
4,897
8,150
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
13
Kills
17
17
Deaths
14
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
6
1.67
W
Thanatos
1
3
9
1.83
L
Hun Batz
4
6
3
0.92
W
Artemis
JackSDz
Artemis
5
5
8
1.8
L
Cernunnos
RegenXVZ
Cernunnos
5
2
5
3.75
W
Charon
back-712
Charon
4
2
11
4.75
L
1
3
6
1.33
W
Zeus
4
1
10
9
W
3
3
7
2.17
L
Cthulhu
zaubershow
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,008
Damage
52,520
56,271
Taken
48,547
34,328
Mitigated
23,192
11,834
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,240
3,672
573
505
8,297
3,865
114
3,961
4,074
0
15,401
W
Thanatos
5,537
484
585
3,874
8,048
3,749
811
1,504
6,544
0
12,228
L
Hun Batz
6,089
686
536
861
12,457
6,624
0
6,831
5,244
0
11,003
W
Artemis
JackSDz
Artemis
9,437
2,537
556
1,060
9,301
3,705
1,733
2,690
6,611
0
22,872
L
Cernunnos
RegenXVZ
Cernunnos
9,182
2,826
836
3,733
12,098
5,737
0
5,962
5,774
0
27,054
W
Charon
back-712
Charon
16,772
1,742
1,470
6,559
16,524
9,230
1,397
3,181
13,343
26,417
0
L
3,936
64
1,193
852
8,297
3,646
0
5,088
2,795
9,962
159
W
Zeus
15,877
1,690
1,709
2,134
6,524
2,750
975
2,026
4,498
32,670
0
W
4,897
47
249
314
8,150
3,758
726
1,232
6,918
0
6,168
L
Cthulhu
zaubershow
Cthulhu
7,561
248
1,188
1,557
15,122
14,456
0
9,011
5,735
16,001
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,744
Gold Earned
46,325
108
Minions Killed
119
0
Camps Cleared
0
930,038
Distance Traveled
1,057,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,753
705
17
2
0
166,373
0
W
Thanatos
8,528
775
24
2
0
233,427
0
L
Hun Batz
8,537
776
8
1
0
154,300
0
W
Artemis
9,695
881
31
3
0
201,383
0
L
Cernunnos
9,482
862
36
3
0
211,433
0
W
Charon
9,871
897
25
2
0
207,255
0
L
Merlin
7,945
722
23
2
0
211,676
0
W
Zeus
9,586
871
34
3
0
206,897
0
W
Thor
8,645
786
5
0
0
208,109
0
L
Cthulhu
8,027
730
24
2
0
186,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role