Player Matchup

Guan Yu
Guan Yu
Fascism Bear
Guan Yu
Level 127
God Stats
4W - 6L
1,753 SR
Queue Stats
55W - 42L
1,619 Elo+
Solo
Artemis
Artemis
Flizzux
Artemis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,690 Elo+
Solo
Nemesis
Nemesis
JustStealthy
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
feysedout
Ah Puch
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,534 Elo+
Solo
Ares
Ares
hunjfia
Ares
Level 84
God Stats
1W - 3L
1,330 SR
Queue Stats
27W - 16L
1,648 Elo+
Party 1
Team Averages
Level 121
1,517 SR
1,619 Elo+

VS

Team Averages
Level 141
1,508 SR
1,535 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CQKumber
Kukulkan
Level 126
God Stats
3W - 4L
1,538 SR
Queue Stats
126W - 109L
1,602 Elo+
Solo
Serqet
Serqet
CinnamonBeans
Serqet
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 35L
1,627 Elo+
Party 2
Rama
Rama
Dasanmej
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 104L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fascism Bear
Guan Yu
12
1 / 1 / 0
6,919
577
7,633
11,979
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Flizzux
Artemis
11
2 / 4 / 3
6,226
519
8,628
9,360
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
JustStealthy
Nemesis
12
3 / 2 / 0
6,339
528
4,528
8,361
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ah Puch
feysedout
Ah Puch
11
2 / 0 / 0
6,255
521
3,128
3,453
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ares
hunjfia
Ares
10
0 / 1 / 2
5,693
474
4,324
12,126
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 1 / 0
7,590
633
8,055
12,553
11,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
 
Baron Samedi
12
3 / 2 / 2
6,298
525
7,172
9,195
5,589
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
CQKumber
Kukulkan
12
1 / 2 / 0
7,312
609
2,423
5,425
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 3
6,244
520
3,109
10,321
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
12
2 / 1 / 3
6,457
538
6,680
9,754
3,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
8
8
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
0
1
W
Baron Samedi
 
Baron Samedi
3
2
2
2
W
Kukulkan
CQKumber
Kukulkan
1
2
0
0.5
W
1
2
3
1.25
W
Rama
2
1
3
3.5
L
Guan Yu
Fascism Bear
Guan Yu
1
1
0
1
L
Artemis
Flizzux
Artemis
2
4
3
0.88
L
Nemesis
JustStealthy
Nemesis
3
2
0
1.5
L
Ah Puch
feysedout
Ah Puch
2
0
0
2
L
Ares
hunjfia
Ares
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
27,439
45,279
Taken
47,248
27,247
Mitigated
27,599
11,484
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,055
2,068
0
2,570
12,553
11,796
0
0
11,651
0
59,701
W
Baron Samedi
 
Baron Samedi
7,172
472
1,478
3,387
9,195
5,589
0
1,875
7,320
28,230
2,535
W
Kukulkan
CQKumber
Kukulkan
2,423
212
0
1,050
5,425
2,034
346
3,045
2,380
60,381
1,058
W
3,109
1,202
0
1,417
10,321
4,665
0
901
9,420
0
48,926
W
Rama
6,680
5,224
0
3,564
9,754
3,515
435
1,631
8,123
0
49,032
L
Guan Yu
Fascism Bear
Guan Yu
7,633
1,422
34
4,942
11,979
8,773
0
0
11,074
0
50,400
L
Artemis
Flizzux
Artemis
8,628
3,150
0
2,337
9,360
4,096
182
2,775
6,389
0
43,747
L
Nemesis
JustStealthy
Nemesis
4,528
1,077
0
381
8,361
3,736
0
1,751
6,405
0
54,492
L
Ah Puch
feysedout
Ah Puch
3,128
379
0
1,392
3,453
1,248
0
1,237
2,216
40,090
0
L
Ares
hunjfia
Ares
4,324
451
0
2,398
12,126
9,394
79
3,359
8,767
19,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,432
Gold Earned
33,901
332
Minions Killed
406
0
Camps Cleared
0
1,176,981
Distance Traveled
1,207,735
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,590
633
93
8
0
224,336
0
W
Baron Samedi
6,298
525
34
3
0
228,367
4
W
Kukulkan
7,312
609
112
9
0
236,065
5
W
Serqet
6,244
520
83
7
0
288,649
0
W
Rama
6,457
538
84
7
0
230,318
3
L
Guan Yu
6,919
577
97
8
0
255,248
2
L
Artemis
6,226
519
55
5
0
219,658
0
L
Nemesis
6,339
528
78
7
0
264,566
0
L
Ah Puch
6,255
521
74
6
0
176,053
2
L
Ares
5,693
474
28
2
0
261,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role