Player Matchup

Scylla
Scylla
Icy-Hot_40
Scylla
Level 68
God Stats
2W - 0L
1,738 SR
Queue Stats
33W - 40L
1,446 Elo+
Party 1
Nike
Nike
ItzOnikisu
Nike
Level 133
God Stats
3W - 1L
1,533 SR
Queue Stats
47W - 43L
1,505 Elo+
Party 1
Anhur
Anhur
Mero117
Anhur
Level 63
God Stats
3W - 2L
1,510 SR
Queue Stats
209W - 180L
1,427 Elo+
Party 2
Loki
Loki
UnravelX
Loki
Level 127
God Stats
4W - 4L
1,836 SR
Queue Stats
154W - 144L
1,454 Elo+
Party 2
Ares
Ares
ianmtz09
Ares
Level 123
God Stats
2W - 0L
1,830 SR
Queue Stats
37W - 43L
1,480 Elo+
Party 1
Team Averages
Level 103
1,689 SR
1,462 Elo+

VS

Team Averages
Level 102
1,597 SR
1,524 Elo+
Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ALLkimi15
Gilgamesh
Level 121
God Stats
0W - 1L
1,715 SR
Queue Stats
75W - 70L
1,661 Elo+
Solo
Serqet
Serqet
LyxNyte
Serqet
Level 63
God Stats
13W - 3L
1,500 SR
Queue Stats
39W - 32L
1,444 Elo+
Solo
Rama
Rama
MrToujang
Rama
Level 84
God Stats
35W - 24L
1,642 SR
Queue Stats
120W - 95L
1,481 Elo+
Solo
Horus
Horus
SloppyChango
Horus
Level 102
God Stats
6W - 7L
1,627 SR
Queue Stats
167W - 153L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Icy-Hot_40
Scylla
10
1 / 1 / 1
5,775
525
2,151
5,405
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,563
597
2,617
6,652
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Mero117
Anhur
11
2 / 3 / 2
6,072
552
6,022
7,466
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
2 / 0 / 2
5,946
541
2,633
8,153
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
11
4 / 3 / 3
6,576
598
6,266
10,549
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 1 / 0
5,859
533
4,721
5,577
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ALLkimi15
Gilgamesh
6
1 / 0 / 0
4,481
407
1,849
3,683
1,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serqet
LyxNyte
Serqet
10
1 / 2 / 2
5,502
500
2,679
9,541
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
9
4 / 2 / 2
5,894
536
6,032
7,149
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 3
5,559
505
7,999
10,908
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
9
Kills
8
8
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
L
Gilgamesh
ALLkimi15
Gilgamesh
1
0
0
1
W
Scylla
Icy-Hot_40
Scylla
1
1
1
1.5
W
0
1
0
0
L
Serqet
LyxNyte
Serqet
1
2
2
1
W
Anhur
Mero117
Anhur
2
3
2
1
L
Rama
4
2
2
2.5
L
2
4
3
0.88
W
Loki
2
0
2
3
W
Ares
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,689
Damage
23,280
38,225
Taken
36,858
21,519
Mitigated
15,799
13,630
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,721
269
0
625
5,577
2,033
0
1,860
3,717
40,374
355
L
Gilgamesh
ALLkimi15
Gilgamesh
1,849
481
0
390
3,683
1,492
0
0
3,358
0
14,983
W
Scylla
Icy-Hot_40
Scylla
2,151
527
0
1,730
5,405
1,913
0
3,824
1,426
34,944
353
W
2,617
780
0
1,417
6,652
4,629
0
0
6,269
0
51,779
L
Serqet
LyxNyte
Serqet
2,679
903
0
4,496
9,541
3,562
0
887
8,575
0
35,165
W
Anhur
Mero117
Anhur
6,022
3,271
0
2,226
7,466
2,240
0
178
7,098
0
38,537
L
Rama
6,032
5,154
0
2,243
7,149
2,190
42
2,180
4,969
0
36,066
L
7,999
3,809
300
3,125
10,908
6,522
0
2,999
7,909
403
27,465
W
Loki
2,633
401
0
5,084
8,153
2,678
0
785
7,291
0
37,128
W
Ares
6,266
638
0
3,173
10,549
10,059
0
225
9,807
18,831
2,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,932
Gold Earned
27,295
306
Minions Killed
250
0
Camps Cleared
0
1,041,100
Distance Traveled
982,722
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,859
533
74
7
0
212,560
0
L
Gilgamesh
4,481
407
25
2
0
132,816
0
W
Scylla
5,775
525
50
5
0
193,745
0
W
Nike
6,563
597
91
8
0
179,885
0
L
Serqet
5,502
500
58
5
0
229,802
1
W
Anhur
6,072
552
61
6
0
206,667
0
L
Rama
5,894
536
55
5
0
202,749
0
L
Horus
5,559
505
38
3
0
204,795
0
W
Loki
5,946
541
71
6
0
247,372
0
W
Ares
6,576
598
33
3
0
213,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role