Player Matchup

Charybdis
Charybdis
Carlosyamalpr
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,540 Elo+
Solo
Ix Chel
Ix Chel
DcgLucer
Ix Chel
Level 127
God Stats
3W - 7L
1,321 SR
Queue Stats
25W - 22L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
IllPlayCarry
Cu Chulainn
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
204W - 188L
1,434 Elo+
Party 3
Vulcan
Vulcan
StarWizard3
Vulcan
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 208L
1,472 Elo+
Party 3
Ares
Ares
WheatOwl
Ares
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,571 Elo+
Solo
Team Averages
Level 118
1,464 SR
1,508 Elo+

VS

Team Averages
Level 133
1,540 SR
1,488 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GoldFawn7676903
Bellona
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,465 Elo+
Party 2
Sobek
Sobek
LUCHASAURUS
Sobek
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 82L
1,546 Elo+
Party 1
Susano
Susano
Perro vacuna
Susano
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,400 Elo+
Party 2
Hachiman
Hachiman
fluffydogg
Hachiman
Level 73
God Stats
7W - 5L
1,698 SR
Queue Stats
81W - 72L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carlosyamalpr
Charybdis
8
2 / 1 / 0
4,915
614
4,341
6,328
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
DcgLucer
Ix Chel
8
1 / 3 / 1
4,358
545
3,070
4,089
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
IllPlayCarry
Cu Chulainn
8
3 / 1 / 0
4,652
582
5,264
8,542
5,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
8
0 / 2 / 0
4,040
505
969
4,939
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
3
0 / 1 / 1
3,546
443
803
3,128
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 1 / 3
4,774
597
2,661
3,742
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 1 / 0
4,916
615
4,582
7,450
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 1 / 0
5,503
688
3,150
7,358
4,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Susano
8
2 / 2 / 1
4,460
558
2,657
4,981
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
fluffydogg
Hachiman
9
0 / 1 / 2
4,632
579
3,781
4,284
1,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
8
8
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
3
1.5
L
Charybdis
Carlosyamalpr
Charybdis
2
1
0
2
L
Ix Chel
DcgLucer
Ix Chel
1
3
1
0.5
W
2
1
0
2
L
Cu Chulainn
IllPlayCarry
Cu Chulainn
3
1
0
3
W
4
1
0
4
W
Susano
2
2
1
1.25
L
Vulcan
0
2
0
0
L
Ares
0
1
1
0.5
W
Hachiman
fluffydogg
Hachiman
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,447
Damage
16,831
27,026
Taken
27,815
13,077
Mitigated
14,950
8,589
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,661
533
0
698
3,742
1,436
0
2,583
1,159
31,144
0
L
Charybdis
Carlosyamalpr
Charybdis
4,341
2,687
0
2,807
6,328
2,044
0
1,082
5,246
0
32,446
L
Ix Chel
DcgLucer
Ix Chel
3,070
86
24
565
4,089
1,507
0
2,874
1,215
18,506
1,098
W
4,582
1,752
0
3,026
7,450
5,994
0
940
6,510
0
31,782
L
Cu Chulainn
IllPlayCarry
Cu Chulainn
5,264
1,462
0
1,256
8,542
5,878
0
740
7,802
0
23,429
W
3,150
600
77
3,436
7,358
4,557
0
377
6,981
17,434
577
W
Susano
2,657
332
0
2,036
4,981
1,713
0
487
4,494
0
19,358
L
Vulcan
969
402
0
2,362
4,939
1,618
0
118
4,821
22,156
0
L
Ares
803
130
0
1,575
3,128
2,030
0
920
2,208
4,440
0
W
Hachiman
fluffydogg
Hachiman
3,781
2,493
0
2,153
4,284
1,250
0
427
3,857
0
36,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,511
Gold Earned
24,285
180
Minions Killed
219
0
Camps Cleared
0
693,066
Distance Traveled
839,723
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,774
597
58
7
0
168,451
0
L
Charybdis
4,915
614
61
8
0
136,436
0
L
Ix Chel
4,358
545
29
4
0
152,883
0
W
Bellona
4,916
615
56
7
0
157,708
1
L
Cu Chulainn
4,652
582
39
5
0
162,957
0
W
Sobek
5,503
688
21
3
0
175,245
3
W
Susano
4,460
558
30
4
0
188,986
0
L
Vulcan
4,040
505
47
6
0
172,653
0
L
Ares
3,546
443
4
1
0
68,137
0
W
Hachiman
4,632
579
54
7
0
149,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role