Player Matchup

Mulan
Mulan
OGAceofHearts
Mulan
Level 23
God Stats
3W - 0L
1,671 SR
Queue Stats
15W - 3L
1,622 Elo+
Solo
Ullr
Ullr
Relaxdegree09
Ullr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 185L
1,448 Elo+
Solo
Ymir
Ymir
RoLu22
Ymir
Level 26
God Stats
6W - 13L
1,552 SR
Queue Stats
205W - 257L
1,454 Elo+
Solo
Kukulkan
Kukulkan
ThisIsTheWayyy
Kukulkan
Level 16
God Stats
15W - 13L
1,428 SR
Queue Stats
233W - 165L
1,636 Elo+
Party 1
Athena
Athena
toxicgreen6969
Athena
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 121L
1,671 Elo+
Party 1
Team Averages
Level 29
1,530 SR
1,566 Elo+

VS

Team Averages
Level 25
1,496 SR
1,562 Elo+
Atlas
Atlas
 
Atlas
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
AleBK7
Ravana
Level 16
God Stats
2W - 6L
1,479 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 3
Anubis
Anubis
Chaotic0w0
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 11L
1,675 Elo+
Party 2
Mulan
Mulan
CorruptMoon
Mulan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 7L
1,701 Elo+
Party 2
Hachiman
Hachiman
smokeyNINJA
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 12
8,776
1,097
11,338
10,622
8,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 14
7,662
958
6,177
7,648
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
RoLu22
Ymir
13
1 / 1 / 17
7,412
927
2,638
10,020
7,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
16
12 / 1 / 9
9,133
1,142
18,395
5,024
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 19
7,498
937
4,747
11,661
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 6 / 3
7,455
932
8,035
13,039
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
AleBK7
Ravana
11
0 / 6 / 1
6,329
791
3,318
7,232
3,457
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Chaotic0w0
Anubis
12
2 / 6 / 4
7,052
882
6,789
9,019
4,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 3 / 2
7,932
992
12,010
10,776
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
smokeyNINJA
Hachiman
12
0 / 7 / 4
6,595
824
5,092
9,181
3,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
28
Kills
8
8
Deaths
28
71
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
6
3
0.58
L
Ravana
AleBK7
Ravana
0
6
1
0.08
L
Anubis
Chaotic0w0
Anubis
2
6
4
0.67
L
4
3
2
1.67
W
10
3
12
5.33
W
4
1
14
11
W
Ymir
RoLu22
Ymir
1
1
17
9.5
W
Kukulkan
12
1
9
16.5
L
Hachiman
smokeyNINJA
Hachiman
0
7
4
0.29
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,295
Damage
35,244
44,975
Taken
49,247
28,428
Mitigated
31,213
11,101
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,035
2,166
0
790
13,039
10,514
105
7,083
5,733
16,806
2,392
L
Ravana
AleBK7
Ravana
3,318
725
0
183
7,232
3,457
0
4,228
2,924
0
9,747
L
Anubis
Chaotic0w0
Anubis
6,789
715
0
1,264
9,019
4,459
68
4,570
4,268
11,283
0
L
12,010
928
0
3,111
10,776
9,748
0
4,049
6,535
0
25,198
W
11,338
1,973
0
3,691
10,622
8,001
100
1,931
8,393
0
22,903
W
6,177
1,933
0
935
7,648
2,885
767
2,977
4,415
0
17,049
W
Ymir
RoLu22
Ymir
2,638
856
0
2,288
10,020
7,397
179
3,547
6,149
8,161
167
W
Kukulkan
18,395
2,023
0
500
5,024
2,583
236
1,006
3,910
44,365
0
L
Hachiman
smokeyNINJA
Hachiman
5,092
2,751
0
310
9,181
3,035
0
5,780
3,276
0
15,837
W
4,747
1,516
1,044
2,643
11,661
7,562
94
3,802
7,460
10,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
35,363
161
Minions Killed
119
0
Camps Cleared
0
858,040
Distance Traveled
721,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,455
932
20
3
0
157,423
0
L
Ravana
6,329
791
17
2
0
130,796
0
L
Anubis
7,052
882
12
2
0
133,542
0
L
Mulan
7,932
992
37
5
0
156,662
0
W
Mulan
8,776
1,097
38
5
0
163,943
0
W
Ullr
7,662
958
31
4
0
177,171
0
W
Ymir
7,412
927
11
1
0
151,306
0
W
Kukulkan
9,133
1,142
72
9
0
172,247
0
L
Hachiman
6,595
824
33
4
0
143,351
0
W
Athena
7,498
937
9
1
0
193,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role