Player Matchup

Susano
Susano
Silver II
AnthonyUSVI
Susano
Silver II
Level 174
God Stats
2W - 8L
1,223 SR
Queue Stats
188W - 201L
1,157 MMR
Party 1
Hachiman
Hachiman
Bronze IV
CrackHotdogs
Hachiman
Bronze IV
Level 70
God Stats
1W - 3L
1,542 SR
Queue Stats
27W - 28L
1,108 MMR
Solo
Nu Wa
Nu Wa
Silver II
TKO2EZ
Nu Wa
Silver II
Level 61
God Stats
10W - 7L
1,484 SR
Queue Stats
687W - 692L
1,122 MMR
Solo
Vamana
Vamana
Silver II
Tiger Milk1138
Vamana
Silver II
Level 183
God Stats
6W - 6L
1,473 SR
Queue Stats
233W - 255L
1,088 MMR
Party 1
Charon
Charon
Silver I
bossman9412
Charon
Silver I
Level 58
God Stats
7W - 8L
1,445 SR
Queue Stats
21W - 32L
1,111 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,433 SR
1,117 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,363 SR
1,117 MMR
Charybdis
Charybdis
Bronze IV
Osiiriix
Charybdis
Bronze IV
Level 158
God Stats
1W - 1L
1,202 SR
Queue Stats
25W - 41L
1,110 MMR
Solo
Osiris
Osiris
Silver IV
Push Ezuji
Osiris
Silver IV
Level 127
God Stats
5W - 6L
1,331 SR
Queue Stats
32W - 39L
1,119 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver IV
Veklo
Maman Brigitte
Silver IV
Level 168
God Stats
34W - 17L
1,627 SR
Queue Stats
198W - 213L
1,119 MMR
Solo
Kukulkan
Kukulkan
Silver II
Zacktion
Kukulkan
Silver II
Level 129
God Stats
4W - 5L
1,425 SR
Queue Stats
15W - 25L
1,123 MMR
Solo
Fafnir
Fafnir
Silver I
spitfirelouis56
Fafnir
Silver I
Level 144
God Stats
2W - 1L
1,231 SR
Queue Stats
60W - 62L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
2 / 2 / 3
8,669
482
5,822
13,759
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
CrackHotdogs
Hachiman
14
2 / 4 / 1
8,699
483
12,376
14,759
6,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
TKO2EZ
Nu Wa
15
1 / 4 / 3
9,198
511
10,023
9,214
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 0
7,837
435
6,222
17,109
17,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
13
0 / 2 / 3
8,233
457
6,331
13,174
11,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnhurBake KujiraChernobog

VS

Bans
AthenaThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Osiiriix
Charybdis
15
3 / 2 / 2
9,644
536
10,683
12,603
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Push Ezuji
Osiris
17
3 / 0 / 4
11,056
614
13,320
13,359
12,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
Veklo
Maman Brigitte
17
5 / 2 / 5
9,949
553
9,195
14,182
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Zacktion
Kukulkan
17
4 / 0 / 1
10,453
581
8,846
7,520
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 7
9,799
544
6,789
17,919
22,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
16
16
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
2
2
3
1.75
L
Hachiman
CrackHotdogs
Hachiman
2
4
1
0.63
W
Charybdis
Osiiriix
Charybdis
3
2
2
2
W
Osiris
Push Ezuji
Osiris
3
0
4
5
L
Nu Wa
TKO2EZ
Nu Wa
1
4
3
0.63
L
0
4
0
0
W
Maman Brigitte
Veklo
Maman Brigitte
5
2
5
3.75
W
Kukulkan
Zacktion
Kukulkan
4
0
1
4.5
L
Charon
0
2
3
0.75
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,774
Damage
48,833
68,015
Taken
65,583
44,989
Mitigated
50,994
10,240
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,822
1,484
0
441
13,759
6,329
0
3,889
9,725
0
79,422
L
Hachiman
CrackHotdogs
Hachiman
12,376
8,543
0
4,430
14,759
6,159
0
4,581
10,124
0
75,136
W
Charybdis
Osiiriix
Charybdis
10,683
5,723
0
4,839
12,603
5,519
760
2,934
9,553
0
87,987
W
Osiris
Push Ezuji
Osiris
13,320
6,274
0
3,864
13,359
12,716
656
2,336
9,865
0
80,647
L
Nu Wa
TKO2EZ
Nu Wa
10,023
784
0
512
9,214
3,750
1,230
5,145
3,962
85,600
2,612
L
6,222
1,757
0
2,738
17,109
17,137
0
3,716
12,333
0
57,235
W
Maman Brigitte
Veklo
Maman Brigitte
9,195
156
0
7,230
14,182
6,311
0
1,823
12,239
87,481
1,093
W
Kukulkan
Zacktion
Kukulkan
8,846
639
0
1,813
7,520
3,579
158
3,865
3,340
100,900
626
L
Charon
6,331
1,025
0
2,119
13,174
11,614
0
7,342
5,776
28,574
0
W
6,789
2,273
0
4,712
17,919
22,869
62
5,259
12,389
20,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,636
Gold Earned
50,901
517
Minions Killed
596
0
Camps Cleared
0
1,826,512
Distance Traveled
1,859,138
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,669
482
132
7
0
441,526
2
L
Hachiman
8,699
483
118
7
0
311,025
2
W
Charybdis
9,644
536
142
8
0
328,102
7
W
Osiris
11,056
614
143
8
0
375,986
0
L
Nu Wa
9,198
511
146
8
0
328,346
0
L
Vamana
7,837
435
87
5
0
351,582
0
W
Maman Brigitte
9,949
553
124
7
0
421,045
0
W
Kukulkan
10,453
581
166
9
0
378,404
0
L
Charon
8,233
457
34
2
0
394,033
5
W
Fafnir
9,799
544
21
1
0
355,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role