Player Matchup

Achilles
Achilles
Hollow
Achilles
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 55L
1,577 Elo+
Party 1
Neith
Neith
Retkiteltta
Neith
Level 20
God Stats
24W - 17L
1,589 SR
Queue Stats
52W - 45L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
mcscrap
Kukulkan
Level 101
God Stats
31W - 21L
1,579 SR
Queue Stats
134W - 138L
1,497 Elo+
Solo
Team Averages
Level 86
1,556 SR
1,553 Elo+

VS

Team Averages
Level 69
1,569 SR
1,411 Elo+
Morgan Le Fay
Morgan Le Fay
SzentMuccii
Morgan Le Fay
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 266L
1,498 Elo+
Solo
Lancelot
Lancelot
TeoSkrn
Lancelot
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
Yetecorrosion
Danzaburou
Level 29
God Stats
0W - 1L
1,707 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hollow
Achilles
16
5 / 0 / 4
9,962
712
11,710
14,914
21,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
0 / 0 / 8
9,181
656
7,030
6,931
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
mcscrap
Kukulkan
16
4 / 0 / 4
10,389
742
11,182
5,217
2,987
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SzentMuccii
Morgan Le Fay
14
0 / 2 / 0
8,027
573
11,816
10,592
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TeoSkrn
Lancelot
12
0 / 4 / 0
7,625
545
4,364
14,121
9,911
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Yetecorrosion
Danzaburou
13
0 / 3 / 0
8,565
612
4,671
10,256
4,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hollow
Achilles
5
0
4
7
W
0
0
8
4
L
Morgan Le Fay
SzentMuccii
Morgan Le Fay
0
2
0
0
L
Lancelot
TeoSkrn
Lancelot
0
4
0
0
L
Danzaburou
Yetecorrosion
Danzaburou
0
3
0
0
W
Kukulkan
mcscrap
Kukulkan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,922
Damage
20,851
27,062
Taken
34,969
27,955
Mitigated
19,450
4,773
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hollow
Achilles
11,710
1,720
0
2,868
14,914
21,501
32
5,092
9,822
1,167
26,935
W
7,030
3,804
0
905
6,931
3,467
40
3,642
3,289
0
36,056
L
Morgan Le Fay
SzentMuccii
Morgan Le Fay
11,816
908
0
2,894
10,592
4,863
0
4,120
6,000
33,976
826
L
Lancelot
TeoSkrn
Lancelot
4,364
605
0
1,039
14,121
9,911
0
5,335
8,127
0
17,846
L
Danzaburou
Yetecorrosion
Danzaburou
4,671
2,337
0
1,946
10,256
4,676
0
2,621
7,291
0
31,520
W
Kukulkan
mcscrap
Kukulkan
11,182
370
0
1,000
5,217
2,987
284
2,679
2,538
65,999
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
24,217
205
Minions Killed
138
0
Camps Cleared
0
818,671
Distance Traveled
678,931
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,962
712
30
2
0
275,385
0
W
Neith
9,181
656
52
4
0
279,590
0
L
Morgan Le Fay
8,027
573
49
4
0
244,618
0
L
Lancelot
7,625
545
31
2
0
247,894
0
L
Danzaburou
8,565
612
58
4
0
186,419
4
W
Kukulkan
10,389
742
123
9
0
263,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role