Player Matchup

Amaterasu
Amaterasu
BustaWolf20
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,355 Elo+
Party 2
Chang'e
Chang'e
Persipnei
Chang'e
Level 54
God Stats
0W - 2L
1,338 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 2
Baron Samedi
Baron Samedi
wisttful
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 2
Team Averages
Level 37
1,446 SR
1,336 Elo+

VS

Team Averages
Level 37
1,619 SR
1,479 Elo+
Cthulhu
Cthulhu
DuncanDaDonut
Cthulhu
Level 57
God Stats
2W - 1L
1,738 SR
Queue Stats
5W - 10L
1,437 Elo+
Party 1
Hachiman
Hachiman
ProPlayersAltact
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Sinterath
Mulan
Level 37
God Stats
1W - 1L
1,618 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BustaWolf20
Amaterasu
8
0 / 6 / 2
5,844
649
2,154
10,273
4,739
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Persipnei
Chang'e
10
0 / 4 / 3
6,152
684
2,578
9,789
3,318
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
wisttful
Baron Samedi
12
2 / 3 / 1
7,736
860
4,219
7,627
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 1 / 11
7,797
866
5,612
6,848
4,356
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
7 / 1 / 3
8,673
964
10,421
7,339
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Sinterath
Mulan
13
4 / 1 / 9
8,421
936
7,611
9,741
8,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
2
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BustaWolf20
Amaterasu
0
6
2
0.17
W
Cthulhu
2
1
11
7.5
L
Chang'e
Persipnei
Chang'e
0
4
3
0.38
W
7
1
3
8.5
W
Mulan
Sinterath
Mulan
4
1
9
8.5
L
Baron Samedi
wisttful
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,951
Damage
23,644
27,689
Taken
23,928
12,218
Mitigated
14,961
3,536
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BustaWolf20
Amaterasu
2,154
982
0
852
10,273
4,739
0
1,707
8,509
0
5,966
W
Cthulhu
5,612
349
282
1,909
6,848
4,356
252
2,521
3,432
17,672
1,848
L
Chang'e
Persipnei
Chang'e
2,578
488
654
731
9,789
3,318
32
2,010
7,737
8,217
0
W
10,421
5,435
0
2,867
7,339
2,478
1,846
1,944
4,515
0
40,270
W
Mulan
Sinterath
Mulan
7,611
1,840
0
3,471
9,741
8,127
583
2,634
6,890
0
24,239
L
Baron Samedi
wisttful
Baron Samedi
4,219
506
185
1,114
7,627
4,161
0
1,799
5,801
25,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,732
Gold Earned
24,891
68
Minions Killed
115
0
Camps Cleared
0
302,455
Distance Traveled
521,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,844
649
8
1
0
87,635
0
W
Cthulhu
7,797
866
20
2
0
183,419
0
L
Chang'e
6,152
684
17
2
0
94,723
0
W
Hachiman
8,673
964
64
7
0
149,482
0
W
Mulan
8,421
936
31
3
0
188,134
0
L
Baron Samedi
7,736
860
43
5
0
120,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role