Player Matchup

Sol
Sol
Bronze III
Litoxxfera
Sol
Bronze III
Level 168
God Stats
1W - 0L
1,709 SR
Queue Stats
16W - 9L
1,563 MMR
Party 1
Fenrir
Fenrir
Bronze III
elbizco
Fenrir
Bronze III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,563 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
floki1994
Kuzenbo
Bronze III
Level 66
God Stats
2W - 1L
1,250 SR
Queue Stats
17W - 11L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,486 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,470 SR
1,576 MMR
Baron Samedi
Baron Samedi
Silver I
LDp1337
Baron Samedi
Silver I
Level 106
God Stats
0W - 1L
1,179 SR
Queue Stats
10W - 15L
1,506 MMR
Solo
Osiris
Osiris
Gold V
Nettalos
Osiris
Gold V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,457 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
kagegutshi
Gilgamesh
Platinum V
Level 153
God Stats
15W - 10L
1,732 SR
Queue Stats
46W - 45L
1,765 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 5
11,786
842
19,067
16,447
10,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
elbizco
Fenrir
15
3 / 3 / 12
10,303
736
14,783
16,309
15,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
floki1994
Kuzenbo
15
3 / 0 / 14
10,114
722
10,120
15,349
21,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
NoxThothAphroditeGebBacchus

VS

Bans
AchillesMartichorasBake KujiraHou YiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LDp1337
Baron Samedi
13
2 / 5 / 2
8,978
641
13,507
12,347
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Nettalos
Osiris
12
0 / 7 / 3
8,662
619
9,212
17,975
21,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
kagegutshi
Gilgamesh
13
2 / 6 / 1
9,140
653
14,117
20,054
16,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
4
4
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LDp1337
Baron Samedi
2
5
2
0.6
W
12
1
5
14.5
L
Osiris
Nettalos
Osiris
0
7
3
0.21
W
Fenrir
elbizco
Fenrir
3
3
12
3
W
Kuzenbo
floki1994
Kuzenbo
3
0
14
10
L
Gilgamesh
kagegutshi
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
36,836
48,105
Taken
50,376
46,797
Mitigated
46,663
14,628
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LDp1337
Baron Samedi
13,507
1,599
2,635
3,253
12,347
8,487
180
5,893
5,964
34,000
0
W
19,067
9,500
0
9,712
16,447
10,243
2,240
3,380
12,314
71,841
2,006
L
Osiris
Nettalos
Osiris
9,212
2,754
0
1,764
17,975
21,218
89
10,612
6,430
0
34,635
W
Fenrir
elbizco
Fenrir
14,783
3,167
0
2,429
16,309
15,412
452
5,584
9,768
4,250
32,695
W
Kuzenbo
floki1994
Kuzenbo
10,120
3,320
0
2,487
15,349
21,142
189
5,446
8,631
26,544
826
L
Gilgamesh
kagegutshi
Gilgamesh
14,117
3,546
0
2,020
20,054
16,958
0
12,150
6,747
0
34,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
26,780
155
Minions Killed
141
0
Camps Cleared
0
758,988
Distance Traveled
720,003
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,978
641
50
4
0
221,246
1
W
Sol
11,786
842
90
6
0
227,156
0
L
Osiris
8,662
619
46
3
0
240,104
1
W
Fenrir
10,303
736
33
2
0
269,679
0
W
Kuzenbo
10,114
722
32
2
0
262,153
0
L
Gilgamesh
9,140
653
45
3
0
258,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role