Player Matchup

Danzaburou
Danzaburou
Ezioisalive
Danzaburou
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 80L
1,459 Elo+
Party 1
Bellona
Bellona
Pycies
Bellona
Level 35
God Stats
130W - 116L
1,555 SR
Queue Stats
255W - 254L
1,450 Elo+
Party 1
Set
Set
Ryne3687
Set
Level 85
God Stats
7W - 4L
1,524 SR
Queue Stats
264W - 265L
1,469 Elo+
Party 1
Khepri
Khepri
shizue26
Khepri
Level 37
God Stats
8W - 5L
1,896 SR
Queue Stats
89W - 102L
1,603 Elo+
Party 4
Agni
Agni
xXKevin23Xx
Agni
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 120L
1,630 Elo+
Party 4
Team Averages
Level 60
1,595 SR
1,522 Elo+

VS

Team Averages
Level 30
1,550 SR
1,315 Elo+
Tiamat
Tiamat
ANBU_KiIISwitch
Tiamat
Level 41
God Stats
2W - 4L
1,845 SR
Queue Stats
135W - 130L
1,279 Elo+
Party 3
Osiris
Osiris
AnbuBlackStar
Osiris
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 118L
1,327 Elo+
Party 3
Geb
Geb
LawhonKing
Geb
Level 42
God Stats
7W - 3L
1,575 SR
Queue Stats
66W - 71L
1,307 Elo+
Party 2
Loki
Loki
UrUND3aDMomZ
Loki
Level 43
God Stats
0W - 2L
1,546 SR
Queue Stats
9W - 12L
1,416 Elo+
Solo
Medusa
Medusa
eagleslayer123
Medusa
Level 15
God Stats
1W - 5L
1,283 SR
Queue Stats
7W - 17L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ezioisalive
Danzaburou
14
3 / 5 / 3
8,775
516
9,212
12,757
5,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Pycies
Bellona
16
2 / 1 / 4
9,940
585
10,648
19,015
20,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 5
9,723
572
9,765
15,970
9,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
shizue26
Khepri
13
0 / 2 / 6
9,060
533
4,995
11,651
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 1 / 8
9,488
558
13,969
8,800
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,707
395
6,641
11,032
6,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 2
7,682
452
11,226
16,730
27,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 5
7,536
443
7,286
15,644
13,929
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 3
7,250
426
2,683
12,807
7,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
7 / 3 / 1
8,241
485
14,977
12,324
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
10
11
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
1
2
2
1
W
Danzaburou
Ezioisalive
Danzaburou
3
5
3
0.9
L
1
3
5
1.17
W
Bellona
Pycies
Bellona
2
1
4
4
W
7
2
5
4.75
L
1
4
3
0.63
L
7
3
1
2.5
W
Khepri
shizue26
Khepri
0
2
6
1.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,589
Damage
42,813
68,193
Taken
68,537
52,262
Mitigated
61,006
29,186
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,641
562
0
1,337
11,032
6,863
0
5,314
5,718
24,738
991
L
11,226
4,195
0
2,506
16,730
27,140
0
418
16,312
0
48,667
W
Danzaburou
Ezioisalive
Danzaburou
9,212
4,013
330
2,364
12,757
5,741
1,423
3,519
9,190
0
63,019
L
7,286
692
0
740
15,644
13,929
0
5,970
9,674
27,600
0
W
Bellona
Pycies
Bellona
10,648
5,787
46
10,625
19,015
20,911
402
912
16,743
0
76,429
W
9,765
4,787
390
8,235
15,970
9,049
330
2,483
13,255
0
77,630
L
2,683
163
0
35
12,807
7,495
0
4,155
8,652
0
54,305
L
14,977
7,119
0
250
12,324
5,579
0
2,684
9,640
0
61,409
W
Khepri
shizue26
Khepri
4,995
283
0
4,096
11,651
12,789
195
2,109
9,458
28,321
1,205
W
13,969
1,288
0
3,100
8,800
3,772
937
3,925
4,485
57,843
2,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,986
Gold Earned
37,416
447
Minions Killed
327
0
Camps Cleared
0
1,585,131
Distance Traveled
1,518,278
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,707
395
39
2
0
297,647
0
L
Osiris
7,682
452
74
4
0
287,579
1
W
Danzaburou
8,775
516
89
5
0
276,502
1
L
Geb
7,536
443
22
1
0
309,550
0
W
Bellona
9,940
585
115
7
0
272,929
0
W
Set
9,723
572
105
6
0
361,421
10
L
Loki
7,250
426
80
5
0
342,210
0
L
Medusa
8,241
485
112
7
0
281,292
0
W
Khepri
9,060
533
42
2
0
344,073
4
W
Agni
9,488
558
96
6
0
330,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role