Player Matchup

Jing Wei
Jing Wei
Elwhapen06
Jing Wei
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 124L
1,732 Elo+
Solo
Thor
Thor
Loggerking
Thor
Level 161
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 206L
1,567 Elo+
Party 1
Merlin
Merlin
SkillfulGiant
Merlin
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 57L
1,679 Elo+
Solo
Khepri
Khepri
Sparticus77
Khepri
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
277W - 273L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
ZabberJabber
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,445 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,584 Elo+

VS

Team Averages
Level 114
1,457 SR
1,460 Elo+
Fenrir
Fenrir
CommanderKODO
Fenrir
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
451W - 495L
1,508 Elo+
Solo
Ymir
Ymir
Daedhriel
Ymir
Level 128
God Stats
3W - 3L
1,285 SR
Queue Stats
65W - 94L
1,368 Elo+
Solo
Apollo
Apollo
Ice2CoId
Apollo
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 273L
1,475 Elo+
Solo
Thanatos
Thanatos
bathtubLifeGaurd
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
christastrophe0
Gilgamesh
Level 118
God Stats
8W - 2L
1,500 SR
Queue Stats
228W - 235L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elwhapen06
Jing Wei
14
3 / 4 / 9
10,031
669
7,823
7,912
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
5 / 6 / 13
11,947
796
13,657
19,278
17,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 15
12,279
819
22,912
9,936
5,433
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
18
0 / 4 / 22
10,500
700
8,865
21,821
29,310
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ZabberJabber
Heimdallr
20
14 / 2 / 10
13,365
891
19,170
11,479
7,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
7,029
469
449
1,755
859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ymir
17
9 / 7 / 3
11,563
771
13,481
22,139
28,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Ice2CoId
Apollo
18
3 / 8 / 11
10,579
705
14,245
16,992
8,340
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 6 / 8
12,319
821
11,683
17,508
10,385
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gilgamesh
christastrophe0
Gilgamesh
18
3 / 5 / 8
10,362
691
15,865
24,057
25,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
27
Kills
20
20
Deaths
27
69
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ymir
9
7
3
1.5
W
Jing Wei
Elwhapen06
Jing Wei
3
4
9
1.88
L
Apollo
Ice2CoId
Apollo
3
8
11
1.06
W
5
6
13
1.92
W
5
4
15
3.13
W
Khepri
0
4
22
2.75
W
Heimdallr
ZabberJabber
Heimdallr
14
2
10
9.5
L
5
6
8
1.5
L
Gilgamesh
christastrophe0
Gilgamesh
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,427
Damage
55,723
70,426
Taken
82,451
63,621
Mitigated
73,029
16,412
Healing
23,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
449
0
207
296
1,755
859
0
324
1,431
0
911
L
Ymir
13,481
2,227
1,721
3,054
22,139
28,348
0
7,687
14,452
16,817
1,323
W
Jing Wei
Elwhapen06
Jing Wei
7,823
6,094
0
661
7,912
3,611
1,389
1,506
6,066
0
19,603
L
Apollo
Ice2CoId
Apollo
14,245
8,543
577
2,884
16,992
8,340
792
7,034
9,958
0
35,052
W
13,657
1,880
1,375
1,667
19,278
17,793
556
4,477
14,194
3,130
27,480
W
22,912
1,763
1,794
1,841
9,936
5,433
1,692
1,789
7,814
50,715
642
W
Khepri
8,865
1,611
1,114
3,059
21,821
29,310
1,127
2,733
18,337
10,941
0
W
Heimdallr
ZabberJabber
Heimdallr
19,170
11,590
2,067
2,834
11,479
7,474
3,672
2,455
8,866
0
42,739
L
11,683
2,233
247
8,649
17,508
10,385
364
8,906
8,602
0
26,054
L
Gilgamesh
christastrophe0
Gilgamesh
15,865
4,277
1,326
4,487
24,057
25,097
578
9,874
14,183
93
34,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,122
Gold Earned
51,852
167
Minions Killed
135
0
Camps Cleared
0
1,169,637
Distance Traveled
1,103,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,029
469
3
0
0
54,355
0
L
Ymir
11,563
771
13
1
0
244,977
0
W
Jing Wei
10,031
669
39
3
0
168,749
0
L
Apollo
10,579
705
41
3
0
232,680
0
W
Thor
11,947
796
33
2
0
226,436
0
W
Merlin
12,279
819
51
3
0
264,002
0
W
Khepri
10,500
700
4
0
0
229,629
0
W
Heimdallr
13,365
891
40
3
0
280,821
0
L
Thanatos
12,319
821
39
3
0
289,721
0
L
Gilgamesh
10,362
691
39
3
0
281,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role