Player Matchup

Arachne
Arachne
BabyGator567
Arachne
Level 60
God Stats
4W - 2L
1,710 SR
Queue Stats
56W - 69L
1,454 Elo+
Solo
Eset
Eset
F3nner
Eset
Level 67
God Stats
1W - 1L
1,292 SR
Queue Stats
99W - 70L
1,459 Elo+
Solo
Jing Wei
Jing Wei
Fayumi-
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,273 Elo+
Party 2
Nike
Nike
Moon21323
Nike
Level 55
God Stats
5W - 1L
1,644 SR
Queue Stats
33W - 39L
1,287 Elo+
Solo
Kuzenbo
Kuzenbo
MyloFR
Kuzenbo
Level 17
God Stats
1W - 1L
1,339 SR
Queue Stats
1W - 1L
1,273 Elo+
Party 2
Team Averages
Level 53
1,497 SR
1,349 Elo+

VS

Team Averages
Level 40
1,532 SR
1,263 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Drewabetes
Bake Kujira
Level 46
God Stats
5W - 3L
1,666 SR
Queue Stats
62W - 80L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Restimulating
Sun Wukong
Level 42
God Stats
2W - 3L
1,351 SR
Queue Stats
2W - 9L
1,083 Elo+
Party 1
Nu Wa
Nu Wa
RustyNailSRT
Nu Wa
Level 38
God Stats
0W - 2L
1,557 SR
Queue Stats
1W - 8L
1,207 Elo+
Solo
Ratatoskr
Ratatoskr
esnapback64
Ratatoskr
Level 29
God Stats
2W - 1L
1,585 SR
Queue Stats
2W - 9L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BabyGator567
Arachne
13
7 / 0 / 4
7,508
626
9,700
9,393
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eset
F3nner
Eset
11
1 / 0 / 1
6,594
550
3,022
4,352
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Fayumi-
Jing Wei
10
3 / 0 / 4
6,179
515
5,214
5,855
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
11
3 / 4 / 1
6,641
553
6,242
9,536
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
MyloFR
Kuzenbo
9
1 / 0 / 4
5,856
488
4,482
5,830
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 0
6,070
506
4,738
6,949
2,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
Drewabetes
Bake Kujira
9
1 / 3 / 1
6,086
507
5,204
13,757
9,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Restimulating
Sun Wukong
8
0 / 4 / 2
5,153
429
2,930
10,258
6,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 3 / 1
5,288
441
3,743
5,182
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
esnapback64
Ratatoskr
8
2 / 4 / 2
5,456
455
3,652
8,229
2,636
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
3
4
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Arachne
BabyGator567
Arachne
7
0
4
9
L
Bake Kujira
Drewabetes
Bake Kujira
1
3
1
0.5
W
Eset
F3nner
Eset
1
0
1
1.5
W
Jing Wei
Fayumi-
Jing Wei
3
0
4
5
W
Nike
3
4
1
0.88
W
Kuzenbo
MyloFR
Kuzenbo
1
0
4
3
L
Sun Wukong
Restimulating
Sun Wukong
0
4
2
0.25
L
0
3
1
0.17
L
Ratatoskr
esnapback64
Ratatoskr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,660
Damage
20,267
34,966
Taken
44,375
17,875
Mitigated
22,674
8,047
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,738
3,194
0
1,330
6,949
2,579
1,399
1,972
4,933
0
51,510
W
Arachne
BabyGator567
Arachne
9,700
7,574
0
2,646
9,393
4,486
0
2,010
7,246
0
60,846
L
Bake Kujira
Drewabetes
Bake Kujira
5,204
2,765
1,203
2,506
13,757
9,349
0
2,340
11,323
24,263
1,623
W
Eset
F3nner
Eset
3,022
45
0
1,108
4,352
1,312
34
1,790
2,348
51,893
0
W
Jing Wei
Fayumi-
Jing Wei
5,214
3,686
0
1,544
5,855
1,912
0
1,927
3,832
0
27,665
W
Nike
6,242
1,188
0
1,522
9,536
5,872
0
943
8,554
0
41,327
W
Kuzenbo
MyloFR
Kuzenbo
4,482
2,151
0
1,227
5,830
4,293
0
1,143
4,599
22,774
0
L
Sun Wukong
Restimulating
Sun Wukong
2,930
650
0
1,307
10,258
6,223
0
928
8,719
0
23,520
L
3,743
694
0
0
5,182
1,887
0
1,885
3,297
22,001
0
L
Ratatoskr
esnapback64
Ratatoskr
3,652
961
0
1,952
8,229
2,636
846
379
7,806
0
22,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
28,053
319
Minions Killed
252
0
Camps Cleared
0
1,239,185
Distance Traveled
1,121,762
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,070
506
94
8
0
203,685
0
W
Arachne
7,508
626
91
8
0
289,686
0
L
Bake Kujira
6,086
507
41
3
0
226,660
0
W
Eset
6,594
550
96
8
0
238,110
0
W
Jing Wei
6,179
515
44
4
0
242,041
0
W
Nike
6,641
553
64
5
0
209,273
2
W
Kuzenbo
5,856
488
24
2
0
260,075
0
L
Sun Wukong
5,153
429
34
3
0
237,708
0
L
Nu Wa
5,288
441
51
4
0
190,856
0
L
Ratatoskr
5,456
455
32
3
0
262,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role