Player Matchup

Kukulkan
Kukulkan
Kakarrot17
Kukulkan
Level 158
God Stats
5W - 1L
1,775 SR
Queue Stats
62W - 53L
1,624 Elo+
Party 1
Skadi
Skadi
Mesmerizer05
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,672 Elo+
Solo
Cthulhu
Cthulhu
QdizzyQ
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,394 Elo+
Solo
Bellona
Bellona
Thunder-Dome07
Bellona
Level 87
God Stats
8W - 9L
1,488 SR
Queue Stats
12W - 13L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
itsmitchyabish
Gilgamesh
Level 126
God Stats
3W - 3L
1,194 SR
Queue Stats
172W - 156L
1,581 Elo+
Party 1
Team Averages
Level 111
1,492 SR
1,553 Elo+

VS

Team Averages
Level 106
1,566 SR
1,539 Elo+
Bacchus
Bacchus
AnoosLord_696447
Bacchus
Level 86
God Stats
24W - 26L
1,507 SR
Queue Stats
79W - 74L
1,444 Elo+
Party 2
Mercury
Mercury
Bakamemo
Mercury
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
112W - 99L
1,544 Elo+
Solo
Achilles
Achilles
MoriXC
Achilles
Level 116
God Stats
5W - 6L
1,764 SR
Queue Stats
130W - 128L
1,471 Elo+
Party 2
Olorun
Olorun
monsaemon101
Olorun
Level 146
God Stats
5W - 4L
1,345 SR
Queue Stats
133W - 117L
1,539 Elo+
Solo
Artemis
Artemis
tapoutchamp78
Artemis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kakarrot17
Kukulkan
18
5 / 1 / 3
11,008
648
9,855
7,381
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 1
6,345
373
1,459
3,087
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
QdizzyQ
Cthulhu
15
3 / 4 / 4
9,770
575
10,633
16,790
11,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 4
7,479
440
3,151
12,400
8,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
itsmitchyabish
Gilgamesh
17
8 / 0 / 2
9,877
581
11,576
14,273
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,451
438
5,731
11,464
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Bakamemo
Mercury
13
0 / 3 / 2
7,495
441
3,590
12,778
5,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
MoriXC
Achilles
15
4 / 5 / 1
9,540
561
10,678
17,770
20,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
5
0 / 2 / 0
5,894
347
1,232
2,895
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
12
0 / 3 / 1
7,339
432
6,774
8,610
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Mercury
Bakamemo
Mercury
0
3
2
0.33
W
Kukulkan
Kakarrot17
Kukulkan
5
1
3
6.5
W
0
0
1
0.5
L
Achilles
MoriXC
Achilles
4
5
1
0.9
W
Cthulhu
QdizzyQ
Cthulhu
3
4
4
1.25
W
0
1
4
2
W
Gilgamesh
itsmitchyabish
Gilgamesh
8
0
2
9
L
Olorun
0
2
0
0
L
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,674
Damage
28,005
53,931
Taken
53,517
33,247
Mitigated
37,477
12,946
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,731
431
144
1,028
11,464
7,179
363
2,985
8,479
32,431
617
L
Mercury
Bakamemo
Mercury
3,590
526
0
1,467
12,778
5,799
0
3,749
9,029
0
58,545
W
Kukulkan
Kakarrot17
Kukulkan
9,855
521
0
1,634
7,381
3,753
2,906
930
6,406
108,700
2,182
W
1,459
409
62
692
3,087
1,082
0
653
2,434
0
20,388
L
Achilles
MoriXC
Achilles
10,678
1,832
0
1,974
17,770
20,089
315
8,761
9,009
0
62,674
W
Cthulhu
QdizzyQ
Cthulhu
10,633
937
0
3,908
16,790
11,683
0
530
15,321
60,691
0
W
3,151
730
0
1,254
12,400
8,552
1,177
2,684
9,716
65
30,092
W
Gilgamesh
itsmitchyabish
Gilgamesh
11,576
4,608
0
5,396
14,273
8,177
1,506
2,031
12,065
0
90,349
L
Olorun
1,232
500
0
502
2,895
980
0
1,285
1,610
16,902
2,205
L
Artemis
6,774
2,232
0
100
8,610
3,430
528
3,565
5,045
0
48,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
37,719
516
Minions Killed
348
0
Camps Cleared
0
1,689,940
Distance Traveled
1,383,149
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,451
438
39
2
0
326,916
4
L
Mercury
7,495
441
95
6
0
376,564
0
W
Kukulkan
11,008
648
188
11
0
337,016
0
W
Skadi
6,345
373
30
2
0
303,757
0
L
Achilles
9,540
561
101
6
0
266,764
0
W
Cthulhu
9,770
575
123
7
0
293,806
0
W
Bellona
7,479
440
48
3
0
339,774
1
W
Gilgamesh
9,877
581
127
7
0
415,587
0
L
Olorun
5,894
347
31
2
0
83,452
0
L
Artemis
7,339
432
82
5
0
329,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role