Player Matchup

Achilles
Achilles
Guggulumolongu3
Achilles
Level 45
God Stats
0W - 2L
1,732 SR
Queue Stats
18W - 26L
1,534 Elo+
Party 1
Ishtar
Ishtar
RevStrychnine16
Ishtar
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 236L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Squidwardian69
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,636 Elo+
Party 1
Ymir
Ymir
ssof
Ymir
Level 39
God Stats
4W - 1L
1,465 SR
Queue Stats
22W - 29L
1,480 Elo+
Party 1
Thanatos
Thanatos
undue_museum0
Thanatos
Level 63
God Stats
33W - 23L
1,730 SR
Queue Stats
549W - 544L
1,535 Elo+
Solo
Team Averages
Level 60
1,585 SR
1,549 Elo+

VS

Team Averages
Level 83
1,377 SR
1,538 Elo+
Chaac
Chaac
BAZOOKAQQ8
Chaac
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 151L
1,500 Elo+
Solo
Vulcan
Vulcan
Krattoss14
Vulcan
Level 76
God Stats
23W - 13L
1,526 SR
Queue Stats
113W - 103L
1,558 Elo+
Solo
Serqet
Serqet
Platypusbill
Serqet
Level 148
God Stats
23W - 35L
1,318 SR
Queue Stats
924W - 864L
1,526 Elo+
Solo
Hou Yi
Hou Yi
SleepForDinner
Hou Yi
Level 34
God Stats
6W - 4L
1,466 SR
Queue Stats
157W - 153L
1,468 Elo+
Solo
Athena
Athena
TheSaltyy
Athena
Level 59
God Stats
1W - 0L
1,075 SR
Queue Stats
34W - 32L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 2 / 2
9,839
579
16,953
20,067
30,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 5 / 1
6,744
397
4,211
10,483
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
2 / 2 / 4
9,782
575
13,248
10,490
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ssof
Ymir
12
2 / 1 / 2
7,982
470
2,608
13,103
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
undue_museum0
Thanatos
15
4 / 3 / 2
8,421
495
5,688
14,048
6,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 2 / 4
10,193
600
11,244
21,923
27,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
Krattoss14
Vulcan
16
1 / 2 / 0
9,626
566
7,752
9,069
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
16
4 / 7 / 1
9,140
538
7,914
16,223
9,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 0 / 2
11,360
668
14,443
8,897
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
TheSaltyy
Athena
12
1 / 1 / 3
8,194
482
2,580
17,000
16,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
12
Kills
13
13
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
2
4
1.5
L
Achilles
3
2
2
2
W
Vulcan
Krattoss14
Vulcan
1
2
0
0.5
W
Serqet
4
7
1
0.64
L
1
5
1
0.3
W
6
0
2
7
L
Kukulkan
2
2
4
2
W
Athena
TheSaltyy
Athena
1
1
3
2.5
L
Ymir
ssof
Ymir
2
1
2
3
L
Thanatos
undue_museum0
Thanatos
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,708
Damage
43,933
68,191
Taken
73,112
57,476
Mitigated
61,438
21,798
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,244
2,022
0
7,425
21,923
27,139
0
1,577
18,652
0
77,682
L
Achilles
16,953
4,565
0
6,388
20,067
30,099
0
470
17,735
0
87,112
W
Vulcan
Krattoss14
Vulcan
7,752
1,066
0
625
9,069
3,818
0
4,368
4,509
91,025
919
W
Serqet
7,914
1,456
0
750
16,223
9,445
0
2,532
13,540
0
77,502
L
4,211
2,693
0
1,154
10,483
4,009
0
404
9,904
0
37,631
W
14,443
8,099
0
3,113
8,897
4,744
2,296
1,482
7,250
0
111,029
L
Kukulkan
13,248
1,700
0
2,672
10,490
5,146
0
4,283
5,715
107,220
49
W
Athena
TheSaltyy
Athena
2,580
480
0
2,084
17,000
16,292
7
5,866
10,811
23,030
0
L
Ymir
ssof
Ymir
2,608
529
0
2,614
13,103
11,603
0
2,973
9,759
28,197
0
L
Thanatos
undue_museum0
Thanatos
5,688
1,280
0
8,970
14,048
6,619
236
2,202
11,219
0
74,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,768
Gold Earned
48,513
512
Minions Killed
579
0
Camps Cleared
0
1,749,596
Distance Traveled
1,686,632
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,193
600
139
8
0
330,038
0
L
Achilles
9,839
579
131
8
0
337,919
3
W
Vulcan
9,626
566
158
9
0
350,505
3
W
Serqet
9,140
538
106
6
0
338,698
2
L
Ishtar
6,744
397
59
3
0
332,328
0
W
Hou Yi
11,360
668
156
9
0
312,955
0
L
Kukulkan
9,782
575
185
11
0
333,437
3
W
Athena
8,194
482
20
1
0
354,436
0
L
Ymir
7,982
470
31
2
0
349,271
0
L
Thanatos
8,421
495
106
6
0
396,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role