Player Matchup

Ravana
Ravana
Flash2810silver
Ravana
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 97L
1,490 Elo+
Party 1
Charybdis
Charybdis
Funkymonkeyis99
Charybdis
Level 107
God Stats
9W - 6L
1,599 SR
Queue Stats
241W - 212L
1,445 Elo+
Solo
Hera
Hera
LaughTaleBound
Hera
Level 108
God Stats
2W - 2L
1,465 SR
Queue Stats
71W - 73L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rumpleforskn
Morgan Le Fay
Level 66
God Stats
6W - 2L
1,503 SR
Queue Stats
11W - 5L
1,467 Elo+
Solo
Neith
Neith
Sagu0730
Neith
Level 85
God Stats
80W - 118L
1,533 SR
Queue Stats
309W - 299L
1,476 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,487 Elo+

VS

Team Averages
Level 65
1,547 SR
1,498 Elo+
Fenrir
Fenrir
Gustavo52535
Fenrir
Level 29
God Stats
2W - 3L
1,774 SR
Queue Stats
2W - 4L
1,726 Elo+
Party 2
Artio
Artio
Rahzybruh
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,433 Elo+
Party 3
Ix Chel
Ix Chel
SL1C3 GANG
Ix Chel
Level 48
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 53L
1,492 Elo+
Solo
Hachiman
Hachiman
StepsisJalen
Hachiman
Level 18
God Stats
10W - 15L
1,502 SR
Queue Stats
34W - 44L
1,440 Elo+
Party 3
Sun Wukong
Sun Wukong
StraitNickel186
Sun Wukong
Level 102
God Stats
3W - 3L
1,672 SR
Queue Stats
76W - 85L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,806
558
6,168
6,846
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Funkymonkeyis99
Charybdis
12
0 / 1 / 3
7,049
504
5,742
10,328
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 1 / 1
6,679
477
5,179
5,311
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Rumpleforskn
Morgan Le Fay
13
2 / 0 / 1
7,566
540
7,383
5,244
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sagu0730
Neith
9
0 / 3 / 0
5,515
394
2,387
7,415
3,387
Talisman

Talisman

+75
Health
+15
Magical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 2 / 1
6,124
437
3,222
9,643
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Rahzybruh
Artio
10
1 / 2 / 1
6,317
451
1,762
10,297
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
SL1C3 GANG
Ix Chel
6
0 / 1 / 0
4,777
341
620
2,660
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
StepsisJalen
Hachiman
11
3 / 2 / 1
6,902
493
6,831
8,473
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
StraitNickel186
Sun Wukong
12
1 / 0 / 0
6,255
447
5,841
10,581
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
6
6
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Charybdis
Funkymonkeyis99
Charybdis
0
1
3
1.5
L
Fenrir
1
2
1
0.75
W
2
1
1
2.5
L
Artio
Rahzybruh
Artio
1
2
1
0.75
W
Morgan Le Fay
Rumpleforskn
Morgan Le Fay
2
0
1
2.5
L
Ix Chel
SL1C3 GANG
Ix Chel
0
1
0
0
W
Neith
Sagu0730
Neith
0
3
0
0
L
Hachiman
StepsisJalen
Hachiman
3
2
1
1.75
L
Sun Wukong
StraitNickel186
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
18,276
35,144
Taken
41,654
13,708
Mitigated
26,714
8,545
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,168
1,899
0
1,784
6,846
3,324
0
316
6,491
0
72,809
W
Charybdis
Funkymonkeyis99
Charybdis
5,742
2,527
217
5,139
10,328
3,318
920
0
9,743
0
51,589
L
Fenrir
3,222
180
136
364
9,643
4,311
0
2,060
7,439
0
33,341
W
5,179
1,446
0
125
5,311
1,585
320
304
5,007
42,432
0
L
Artio
Rahzybruh
Artio
1,762
333
120
3,153
10,297
8,718
0
4,143
6,084
16,459
1,307
W
Morgan Le Fay
Rumpleforskn
Morgan Le Fay
7,383
562
0
342
5,244
2,094
44
614
4,451
42,782
3,094
L
Ix Chel
SL1C3 GANG
Ix Chel
620
58
100
621
2,660
786
0
1,660
726
12,035
0
W
Neith
Sagu0730
Neith
2,387
893
0
938
7,415
3,387
520
1,148
6,267
0
23,393
L
Hachiman
StepsisJalen
Hachiman
6,831
4,481
0
2,082
8,473
2,956
220
1,760
6,713
0
44,477
L
Sun Wukong
StraitNickel186
Sun Wukong
5,841
712
0
1,225
10,581
9,943
0
1,790
8,651
0
45,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
30,375
358
Minions Killed
200
0
Camps Cleared
0
1,282,417
Distance Traveled
1,090,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,806
558
95
7
0
278,377
0
W
Charybdis
7,049
504
94
7
0
237,255
0
L
Fenrir
6,124
437
46
3
0
270,197
0
W
Hera
6,679
477
61
4
0
261,154
2
L
Artio
6,317
451
22
2
0
241,760
0
W
Morgan Le Fay
7,566
540
74
5
0
283,053
0
L
Ix Chel
4,777
341
14
1
0
88,336
0
W
Neith
5,515
394
34
2
0
222,578
0
L
Hachiman
6,902
493
58
4
0
225,688
0
L
Sun Wukong
6,255
447
60
4
0
264,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role