Player Matchup

Ares
Ares
C6Captain
Ares
Level 106
God Stats
4W - 2L
1,696 SR
Queue Stats
8W - 12L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
Jilkes
Baron Samedi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,152 Elo+
Party 2
Zhong Kui
Zhong Kui
KingDrako01
Zhong Kui
Level 62
God Stats
45W - 40L
1,441 SR
Queue Stats
213W - 212L
1,540 Elo+
Solo
Rama
Rama
generator_hex
Rama
Level 63
God Stats
5W - 2L
1,818 SR
Queue Stats
87W - 106L
1,585 Elo+
Solo
Vamana
Vamana
yovngmac
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 92
1,591 SR
1,433 Elo+

VS

Team Averages
Level 83
1,467 SR
1,400 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Joel R35
Freya
Level 95
God Stats
4W - 6L
1,494 SR
Queue Stats
138W - 161L
1,458 Elo+
Solo
Ishtar
Ishtar
QueueRitos
Ishtar
Level 67
God Stats
14W - 26L
1,012 SR
Queue Stats
42W - 56L
968 Elo+
Solo
Ra
Ra
royalmoun
Ra
Level 120
God Stats
16W - 11L
1,828 SR
Queue Stats
250W - 238L
1,561 Elo+
Solo
Sobek
Sobek
xxJustin97xx
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 74L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 1 / 9
8,122
1,160
4,352
8,610
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Jilkes
Baron Samedi
13
5 / 1 / 8
8,973
1,282
11,523
4,550
2,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
KingDrako01
Zhong Kui
14
4 / 2 / 9
8,612
1,230
12,691
5,662
4,580
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 9
7,980
1,140
7,271
5,993
2,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
yovngmac
Vamana
13
1 / 0 / 8
7,612
1,087
8,639
5,320
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

343

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 3 / 3
7,410
1,059
6,753
13,880
14,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
Joel R35
Freya
12
1 / 5 / 2
7,318
1,045
4,955
9,907
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
QueueRitos
Ishtar
12
0 / 2 / 3
6,804
972
2,382
5,257
2,418
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 2
7,765
1,109
7,765
6,392
3,219
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 3
8,036
1,148
4,920
11,717
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
13
Kills
4
4
Deaths
13
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
3
0.83
W
Ares
1
1
9
5.5
W
Baron Samedi
Jilkes
Baron Samedi
5
1
8
9
L
Freya
Joel R35
Freya
1
5
2
0.4
W
Zhong Kui
KingDrako01
Zhong Kui
4
2
9
4.25
L
Ishtar
QueueRitos
Ishtar
0
2
3
0.75
W
2
0
9
6.5
L
1
2
2
1
L
1
1
3
2.5
W
Vamana
yovngmac
Vamana
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,476
Damage
26,775
30,135
Taken
47,153
24,012
Mitigated
38,437
8,104
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,753
1,401
0
455
13,880
14,180
0
7,441
6,140
217
10,193
W
Ares
4,352
37
0
1,329
8,610
8,736
0
5,004
3,364
7,393
0
W
Baron Samedi
Jilkes
Baron Samedi
11,523
1,752
2,021
1,054
4,550
2,771
0
2,582
1,846
38,156
0
L
Freya
Joel R35
Freya
4,955
1,487
0
310
9,907
5,090
0
6,821
3,042
15,515
0
W
Zhong Kui
KingDrako01
Zhong Kui
12,691
950
0
1,674
5,662
4,580
0
2,756
2,679
19,862
1,717
L
Ishtar
QueueRitos
Ishtar
2,382
1,726
0
39
5,257
2,418
0
3,244
2,013
0
9,039
W
7,271
5,959
0
1,281
5,993
2,868
0
4,115
1,794
0
17,967
L
7,765
347
999
448
6,392
3,219
0
3,814
2,542
37,908
326
L
4,920
350
0
1,666
11,717
13,530
0
6,624
4,875
7,379
0
W
Vamana
yovngmac
Vamana
8,639
3,712
0
745
5,320
5,057
0
2,882
2,168
0
13,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,299
Gold Earned
37,333
127
Minions Killed
119
5
Camps Cleared
4
649,308
Distance Traveled
625,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,410
1,059
5
1
0
138,009
0
W
Ares
8,122
1,160
7
1
2
132,331
0
W
Baron Samedi
8,973
1,282
65
9
0
124,278
0
L
Freya
7,318
1,045
25
4
2
107,711
0
W
Zhong Kui
8,612
1,230
13
2
3
132,560
0
L
Ishtar
6,804
972
19
3
1
84,905
0
W
Rama
7,980
1,140
24
3
0
133,296
0
L
Ra
7,765
1,109
65
9
1
150,629
0
L
Sobek
8,036
1,148
5
1
0
144,167
0
W
Vamana
7,612
1,087
18
3
0
126,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role