Player Matchup

Kumbhakarna
Kumbhakarna
MUPP3TS
Kumbhakarna
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 176L
1,468 Elo+
Party 1
Anhur
Anhur
MarsupiaI
Anhur
Level 163
God Stats
5W - 6L
1,317 SR
Queue Stats
198W - 318L
1,489 Elo+
Party 1
Bake Kujira
Bake Kujira
SŸNYSTA
Bake Kujira
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,377 Elo+
Party 1
Hachiman
Hachiman
Teger24
Hachiman
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 1
Camazotz
Camazotz
VyabI
Camazotz
Level 109
God Stats
3W - 2L
1,628 SR
Queue Stats
124W - 132L
1,530 Elo+
Solo
Team Averages
Level 115
1,489 SR
1,473 Elo+

VS

Team Averages
Level 142
1,688 SR
1,575 Elo+
Artemis
Artemis
Darolaho
Artemis
Level 129
God Stats
28W - 7L
1,974 SR
Queue Stats
261W - 203L
1,664 Elo+
Solo
Nike
Nike
DrKillshot92
Nike
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 217L
1,540 Elo+
Solo
Ymir
Ymir
JHRKampery0
Ymir
Level 157
God Stats
9W - 7L
1,524 SR
Queue Stats
173W - 174L
1,504 Elo+
Solo
Hera
Hera
Thoddish
Hera
Level 153
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 4L
1,578 Elo+
Solo
Da Ji
Da Ji
ilsanoir
Da Ji
Level 122
God Stats
16W - 5L
1,727 SR
Queue Stats
223W - 200L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MUPP3TS
Kumbhakarna
13
2 / 2 / 5
8,698
458
5,497
20,226
23,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
MarsupiaI
Anhur
15
4 / 5 / 1
9,343
492
8,831
18,894
8,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bake Kujira
SŸNYSTA
Bake Kujira
17
4 / 3 / 3
11,285
594
13,569
21,190
22,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Teger24
Hachiman
16
0 / 4 / 1
9,524
501
1,700
10,001
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
VyabI
Camazotz
16
5 / 6 / 3
9,355
492
12,494
24,387
10,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darolaho
Artemis
19
7 / 1 / 3
12,179
641
21,684
10,277
6,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 4 / 6
10,190
536
8,939
17,240
16,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 4
10,546
555
9,824
19,207
17,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
15
1 / 5 / 4
10,110
532
11,971
11,848
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
ilsanoir
Da Ji
19
9 / 1 / 2
11,664
614
15,486
17,515
10,562
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
15
Kills
20
20
Deaths
15
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Darolaho
Artemis
7
1
3
8.5
W
3
4
6
1.5
W
0
4
4
0.5
L
Kumbhakarna
MUPP3TS
Kumbhakarna
2
2
5
2.25
L
Anhur
MarsupiaI
Anhur
4
5
1
0.9
L
Bake Kujira
SŸNYSTA
Bake Kujira
4
3
3
1.83
L
Hachiman
Teger24
Hachiman
0
4
1
0.13
W
Hera
1
5
4
0.6
L
Camazotz
VyabI
Camazotz
5
6
3
1.08
W
Da Ji
ilsanoir
Da Ji
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,091
Damage
67,904
94,698
Taken
76,087
67,608
Mitigated
54,300
22,581
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Darolaho
Artemis
21,684
13,743
0
3,422
10,277
6,014
5,663
3,327
6,950
0
127,670
W
8,939
711
0
1,994
17,240
16,547
315
3,724
13,516
0
32,936
W
9,824
1,655
0
5,940
19,207
17,240
0
7,907
11,300
76,983
6,270
L
Kumbhakarna
MUPP3TS
Kumbhakarna
5,497
449
0
2,804
20,226
23,434
0
3,049
17,062
29,781
0
L
Anhur
MarsupiaI
Anhur
8,831
4,088
0
4,267
18,894
8,201
0
7,335
11,506
0
78,663
L
Bake Kujira
SŸNYSTA
Bake Kujira
13,569
6,225
0
3,202
21,190
22,080
0
6,287
14,028
78,392
2,519
L
Hachiman
Teger24
Hachiman
1,700
1,351
0
1,017
10,001
3,418
0
0
10,001
0
72,057
W
Hera
11,971
2,569
0
200
11,848
3,937
805
1,772
10,076
72,800
0
L
Camazotz
VyabI
Camazotz
12,494
3,629
0
11,291
24,387
10,475
0
3,611
20,627
0
87,421
W
Da Ji
ilsanoir
Da Ji
15,486
5,025
0
630
17,515
10,562
0
2,765
14,750
0
113,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,205
Gold Earned
54,689
556
Minions Killed
586
0
Camps Cleared
0
1,922,568
Distance Traveled
1,877,755
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,179
641
184
10
0
371,477
0
W
Nike
10,190
536
30
2
0
378,170
2
W
Ymir
10,546
555
118
6
0
306,348
5
L
Kumbhakarna
8,698
458
35
2
0
416,318
7
L
Anhur
9,343
492
127
7
0
350,134
1
L
Bake Kujira
11,285
594
135
7
0
377,753
4
L
Hachiman
9,524
501
134
7
0
345,071
0
W
Hera
10,110
532
119
6
0
371,922
9
L
Camazotz
9,355
492
125
7
0
433,292
2
W
Da Ji
11,664
614
135
7
0
449,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role