Player Matchup

Gilgamesh
Gilgamesh
Alttus
Gilgamesh
Level 49
God Stats
2W - 6L
1,139 SR
Queue Stats
100W - 111L
1,453 Elo+
Party 2
Thanatos
Thanatos
Hat0pi
Thanatos
Level 52
God Stats
25W - 21L
1,506 SR
Queue Stats
72W - 83L
1,440 Elo+
Party 2
Khepri
Khepri
Kaiforez
Khepri
Level 88
God Stats
14W - 10L
1,478 SR
Queue Stats
101W - 93L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
Korovkaa
Danzaburou
Level 88
God Stats
14W - 7L
1,684 SR
Queue Stats
175W - 188L
1,338 Elo+
Party 1
Anubis
Anubis
Six46755466Zero
Anubis
Level 29
God Stats
5W - 5L
1,349 SR
Queue Stats
25W - 32L
1,403 Elo+
Party 2
Team Averages
Level 61
1,431 SR
1,391 Elo+

VS

Team Averages
Level 83
1,453 SR
1,320 Elo+
Ravana
Ravana
AwyomingBison
Ravana
Level 97
God Stats
2W - 0L
1,779 SR
Queue Stats
25W - 19L
1,540 Elo+
Solo
Charon
Charon
AxZ-_MeMeS
Charon
Level 108
God Stats
6W - 2L
1,310 SR
Queue Stats
57W - 50L
1,454 Elo+
Solo
Izanami
Izanami
ItsKeagz
Izanami
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 76L
1,098 Elo+
Party 3
Chang'e
Chang'e
TTVfmbKdiz
Chang'e
Level 88
God Stats
5W - 2L
1,285 SR
Queue Stats
38W - 38L
1,019 Elo+
Party 3
Susano
Susano
XSHADOW10
Susano
Level 41
God Stats
4W - 3L
1,390 SR
Queue Stats
17W - 12L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alttus
Gilgamesh
13
1 / 2 / 0
7,417
494
3,945
13,879
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Hat0pi
Thanatos
13
4 / 3 / 3
8,131
542
7,164
16,270
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Kaiforez
Khepri
10
0 / 3 / 3
6,417
428
4,021
13,102
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Korovkaa
Danzaburou
10
0 / 4 / 4
6,169
411
5,480
10,102
4,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 2
7,774
518
11,788
7,865
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,383
626
10,355
6,708
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon
AxZ-_MeMeS
Charon
13
0 / 1 / 11
8,275
552
5,136
12,853
10,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
ItsKeagz
Izanami
14
5 / 2 / 6
8,109
541
14,937
8,976
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TTVfmbKdiz
Chang'e
13
3 / 3 / 5
8,262
551
6,797
11,808
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
XSHADOW10
Susano
14
5 / 1 / 4
8,334
556
7,747
13,006
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
15
15
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alttus
Gilgamesh
1
2
0
0.5
W
2
1
5
4.5
W
Charon
AxZ-_MeMeS
Charon
0
1
11
5.5
L
Thanatos
Hat0pi
Thanatos
4
3
3
1.83
W
Izanami
ItsKeagz
Izanami
5
2
6
4
L
Khepri
Kaiforez
Khepri
0
3
3
0.5
L
Danzaburou
Korovkaa
Danzaburou
0
4
4
0.5
L
3
3
2
1.33
W
Chang'e
TTVfmbKdiz
Chang'e
3
3
5
1.83
W
Susano
XSHADOW10
Susano
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,398
Damage
44,972
61,218
Taken
53,351
36,351
Mitigated
27,536
19,644
Healing
17,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alttus
Gilgamesh
3,945
1,255
0
1,843
13,879
11,550
0
1,054
12,825
0
48,790
W
10,355
1,999
0
1,176
6,708
5,450
124
830
5,689
0
70,958
W
Charon
AxZ-_MeMeS
Charon
5,136
972
0
2,554
12,853
10,625
408
3,572
9,281
30,105
0
L
Thanatos
Hat0pi
Thanatos
7,164
2,585
0
11,552
16,270
6,596
0
3,634
12,636
0
57,991
W
Izanami
ItsKeagz
Izanami
14,937
10,425
0
3,234
8,976
3,264
1,958
2,410
6,566
0
76,247
L
Khepri
Kaiforez
Khepri
4,021
102
216
3,314
13,102
9,760
187
1,988
11,114
16,455
859
L
Danzaburou
Korovkaa
Danzaburou
5,480
932
0
2,150
10,102
4,219
426
3,049
7,053
0
41,184
L
11,788
171
0
569
7,865
4,226
0
2,208
5,657
51,139
350
W
Chang'e
TTVfmbKdiz
Chang'e
6,797
330
1,518
3,210
11,808
3,433
467
6,334
5,474
47,608
0
W
Susano
XSHADOW10
Susano
7,747
2,175
0
6,240
13,006
4,764
283
2,154
10,709
0
53,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
42,363
337
Minions Killed
449
0
Camps Cleared
0
1,370,354
Distance Traveled
1,445,774
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,417
494
96
6
0
228,273
0
W
Ravana
9,383
626
129
9
0
289,598
0
W
Charon
8,275
552
54
4
0
299,728
0
L
Thanatos
8,131
542
87
6
0
333,017
0
W
Izanami
8,109
541
102
7
0
246,258
0
L
Khepri
6,417
428
18
1
0
296,090
0
L
Danzaburou
6,169
411
49
3
0
249,416
0
L
Anubis
7,774
518
87
6
0
263,558
0
W
Chang'e
8,262
551
82
5
0
293,184
2
W
Susano
8,334
556
82
5
0
317,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role